Player Matchup

Cupid
Cupid
RUNYANS
Cupid
Level 27
God Stats
106W - 89L
1,501 SR
Queue Stats
143W - 148L
1,296 Elo+
Party 1
Zhong Kui
Zhong Kui
TBlazetv
Zhong Kui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,209 Elo+
Party 1
Ymir
Ymir
ThraxxLord
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,440 Elo+
Solo
Bellona
Bellona
jollytoaster
Bellona
Level 27
God Stats
24W - 20L
1,500 SR
Queue Stats
116W - 113L
1,273 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxnoroixx
Tsukuyomi
Level 17
God Stats
4W - 3L
1,746 SR
Queue Stats
12W - 9L
1,531 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,350 Elo+

VS

Team Averages
Level 8
1,539 SR
1,305 Elo+
Neith
Neith
Preytor671
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Osiris
Osiris
UNKKaneKi
Osiris
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,260 Elo+
Party 3
Amaterasu
Amaterasu
mvlegs91
Amaterasu
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 78L
1,040 Elo+
Solo
Merlin
Merlin
rirowk
Merlin
Level 18
God Stats
1W - 2L
1,693 SR
Queue Stats
30W - 37L
1,227 Elo+
Party 3
Yemoja
Yemoja
sakuranhtm
Yemoja
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RUNYANS
Cupid
20
14 / 7 / 7
14,719
545
22,791
29,168
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Zhong Kui
TBlazetv
Zhong Kui
17
1 / 11 / 15
12,115
449
16,644
23,983
15,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 2 / 20
11,981
444
11,162
20,845
21,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
jollytoaster
Bellona
20
12 / 4 / 7
14,377
532
14,519
21,484
22,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
xxnoroixx
Tsukuyomi
20
11 / 1 / 14
15,940
590
24,316
18,010
8,252
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 10 / 2
12,879
477
19,100
21,123
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
UNKKaneKi
Osiris
19
4 / 7 / 11
13,146
487
11,799
24,237
24,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
mvlegs91
Amaterasu
20
6 / 8 / 6
14,369
532
11,859
29,446
22,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
rirowk
Merlin
19
8 / 7 / 6
13,490
500
15,765
16,355
6,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
sakuranhtm
Yemoja
16
1 / 11 / 7
11,591
429
5,820
22,973
23,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
42
Kills
23
25
Deaths
43
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
4
10
2
0.5
W
Cupid
RUNYANS
Cupid
14
7
7
2.5
W
Zhong Kui
TBlazetv
Zhong Kui
1
11
15
0.77
W
4
2
20
7
L
Osiris
UNKKaneKi
Osiris
4
7
11
1.36
W
Bellona
jollytoaster
Bellona
12
4
7
3.88
L
Amaterasu
mvlegs91
Amaterasu
6
8
6
1.13
L
Merlin
rirowk
Merlin
8
7
6
1.57
L
Yemoja
sakuranhtm
Yemoja
1
11
7
0.41
W
Tsukuyomi
xxnoroixx
Tsukuyomi
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,432
Damage
64,343
113,490
Taken
114,134
79,273
Mitigated
86,787
35,719
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
19,100
12,320
0
6,683
21,123
8,591
6,682
5,374
15,449
0
94,537
W
Cupid
RUNYANS
Cupid
22,791
11,950
1,845
15,826
29,168
11,904
4,820
3,982
25,186
0
118,640
W
Zhong Kui
TBlazetv
Zhong Kui
16,644
3,094
0
2,506
23,983
15,062
1,362
8,709
15,274
65,229
0
W
11,162
2,246
1,329
6,201
20,845
21,503
466
4,529
16,316
37,127
0
L
Osiris
UNKKaneKi
Osiris
11,799
3,651
0
5,068
24,237
24,917
430
5,572
18,551
487
82,984
W
Bellona
jollytoaster
Bellona
14,519
4,486
0
1,309
21,484
22,552
2,113
2,570
18,914
181
70,260
L
Amaterasu
mvlegs91
Amaterasu
11,859
5,047
0
7,380
29,446
22,439
2,371
5,894
22,923
0
53,452
L
Merlin
rirowk
Merlin
15,765
903
0
1,703
16,355
6,997
843
5,258
10,997
68,399
0
L
Yemoja
sakuranhtm
Yemoja
5,820
1,756
1,994
980
22,973
23,843
423
5,043
17,555
28,558
0
W
Tsukuyomi
xxnoroixx
Tsukuyomi
24,316
6,403
0
6,703
18,010
8,252
3,006
2,528
15,482
0
125,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,132
Gold Earned
65,475
547
Minions Killed
507
0
Camps Cleared
0
2,374,137
Distance Traveled
1,961,651
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,879
477
153
6
0
362,206
1
W
Cupid
14,719
545
135
5
0
411,320
4
W
Zhong Kui
12,115
449
97
4
0
409,119
0
W
Ymir
11,981
444
50
2
0
465,531
2
L
Osiris
13,146
487
116
4
0
469,996
1
W
Bellona
14,377
532
97
4
0
520,223
3
L
Amaterasu
14,369
532
98
4
0
415,027
5
L
Merlin
13,490
500
100
4
0
388,551
0
L
Yemoja
11,591
429
40
1
0
325,871
1
W
Tsukuyomi
15,940
590
168
6
0
567,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role