Player Matchup

Hades
Hades
ACES-R-W1LD_
Hades
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
6W - 6L
1,604 Elo+
Solo
Hachiman
Hachiman
Drayco1712
Hachiman
Level 6
God Stats
0W - 2L
1,140 SR
Queue Stats
7W - 5L
1,824 Elo+
Solo
Eset
Eset
Nandillocar
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,610 Elo+
Solo
Nox
Nox
TheFateRunner
Nox
Level 23
God Stats
3W - 3L
1,601 SR
Queue Stats
18W - 15L
1,674 Elo+
Solo
Bellona
Bellona
unkind-rumpus5
Bellona
Level 19
God Stats
0W - 1L
1,960 SR
Queue Stats
15W - 13L
1,692 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,681 Elo+

VS

Team Averages
Level 25
1,698 SR
1,636 Elo+
Neith
Neith
DirtyStinkOle
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,593 Elo+
Solo
Osiris
Osiris
MrObliviation
Osiris
Level 29
God Stats
8W - 7L
1,783 SR
Queue Stats
111W - 131L
1,603 Elo+
Solo
Thor
Thor
OkayFine8748
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 115L
1,632 Elo+
Solo
Agni
Agni
StichZ26
Agni
Level 24
God Stats
32W - 15L
2,111 SR
Queue Stats
174W - 172L
1,648 Elo+
Solo
Kumbhakarna
Kumbhakarna
rimbo230
Kumbhakarna
Level 30
God Stats
23W - 21L
1,594 SR
Queue Stats
43W - 59L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,135
511
2,465
6,127
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Drayco1712
Hachiman
8
0 / 6 / 3
5,178
432
1,688
7,444
1,773
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

10
0 / 6 / 2
5,841
487
2,239
7,024
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,581
465
3,668
3,678
1,060
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 1
7,750
646
4,983
8,295
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,307
609
4,085
6,766
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 2
6,975
581
3,561
6,837
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 1
7,479
623
3,700
5,471
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
5 / 3 / 4
7,603
634
7,457
4,767
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
rimbo230
Kumbhakarna
10
2 / 1 / 5
6,738
562
3,063
8,931
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
17
17
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
5
3
1
1.83
L
Hachiman
Drayco1712
Hachiman
0
6
3
0.25
W
2
0
2
3
L
0
6
2
0.17
W
3
0
1
3.5
W
Agni
5
3
4
2.33
L
0
1
1
0.5
W
Kumbhakarna
rimbo230
Kumbhakarna
2
1
5
4.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
21,866
32,568
Taken
32,772
12,371
Mitigated
14,807
7,628
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
385
0
1,091
6,127
2,186
0
2,079
4,012
9,891
0
W
4,085
1,406
0
1,252
6,766
2,254
1,791
532
6,234
0
38,149
L
Hachiman
Drayco1712
Hachiman
1,688
1,192
0
554
7,444
1,773
186
1,428
5,930
0
13,748
W
3,561
871
0
4,558
6,837
3,827
416
2,100
4,737
0
34,163
L
2,239
272
256
994
7,024
1,956
0
4,181
2,468
33,662
0
W
3,700
810
0
280
5,471
1,789
0
668
4,803
0
50,977
W
Agni
7,457
519
0
810
4,767
1,373
596
1,633
3,134
36,085
0
L
3,668
570
0
698
3,678
1,060
0
1,762
1,778
22,192
0
W
Kumbhakarna
rimbo230
Kumbhakarna
3,063
405
342
2,146
8,931
5,564
1,425
3,439
5,492
17,800
0
L
4,983
2,268
0
4,035
8,295
5,396
0
377
7,860
0
60,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
36,102
285
Minions Killed
344
0
Camps Cleared
0
1,132,811
Distance Traveled
1,210,505
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,135
511
16
1
0
206,108
0
W
Neith
7,307
609
72
6
0
199,710
1
L
Hachiman
5,178
432
24
2
0
184,838
2
W
Osiris
6,975
581
66
6
0
243,592
1
L
Eset
5,841
487
66
6
0
218,758
3
W
Thor
7,479
623
96
8
0
270,910
3
W
Agni
7,603
634
82
7
0
251,716
3
L
Nox
5,581
465
60
5
0
247,672
1
W
Kumbhakarna
6,738
562
28
2
0
244,577
4
L
Bellona
7,750
646
119
10
0
275,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role