Player Matchup

Discordia
Discordia
KyuuHeiki
Discordia
Level 41
God Stats
3W - 7L
1,124 SR
Queue Stats
8W - 15L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
LiefTyr
Danzaburou
Level 11
God Stats
3W - 3L
1,277 SR
Queue Stats
5W - 6L
1,112 Elo+
Party 1
Ymir
Ymir
mencaliss
Ymir
Level 8
God Stats
3W - 3L
1,399 SR
Queue Stats
5W - 13L
1,207 Elo+
Party 1
Team Averages
Level 20
1,267 SR
1,198 Elo+

VS

Team Averages
Level 32
1,303 SR
1,284 Elo+
Cthulhu
Cthulhu
FishKing935
Cthulhu
Level 22
God Stats
2W - 6L
1,350 SR
Queue Stats
36W - 37L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iGalxxy
Ah Muzen Cab
Level 62
God Stats
3W - 4L
1,446 SR
Queue Stats
45W - 54L
1,337 Elo+
Solo
Amaterasu
Amaterasu
nugmother
Amaterasu
Level 13
God Stats
1W - 14L
1,115 SR
Queue Stats
1W - 15L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KyuuHeiki
Discordia
15
3 / 5 / 3
11,797
621
14,001
9,505
3,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LiefTyr
Danzaburou
16
5 / 5 / 3
11,951
629
12,164
15,993
6,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
1 / 3 / 6
11,020
580
4,336
14,079
12,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FishKing935
Cthulhu
16
5 / 6 / 5
13,002
684
15,435
20,193
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
iGalxxy
Ah Muzen Cab
14
8 / 2 / 2
12,375
651
12,721
10,640
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
nugmother
Amaterasu
14
0 / 2 / 5
10,402
547
2,233
13,070
8,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
13
13
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FishKing935
Cthulhu
5
6
5
1.25
W
Discordia
KyuuHeiki
Discordia
3
5
3
0.9
W
Danzaburou
LiefTyr
Danzaburou
5
5
3
1.3
L
Ah Muzen Cab
iGalxxy
Ah Muzen Cab
8
2
2
4.5
W
Ymir
1
3
6
1.33
L
Amaterasu
nugmother
Amaterasu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
30,389
39,577
Taken
43,903
22,665
Mitigated
21,544
5,696
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FishKing935
Cthulhu
15,435
476
0
0
20,193
8,798
266
9,729
10,464
40,426
0
W
Discordia
KyuuHeiki
Discordia
14,001
1,670
0
753
9,505
3,410
601
5,089
4,416
59,791
0
W
Danzaburou
LiefTyr
Danzaburou
12,164
4,397
0
3,512
15,993
6,504
2,182
6,987
9,006
0
50,780
L
Ah Muzen Cab
iGalxxy
Ah Muzen Cab
12,721
7,849
0
3,663
10,640
4,358
18
5,682
4,958
0
51,130
W
Ymir
4,336
1,210
0
1,431
14,079
12,751
266
4,227
9,852
34,412
0
L
Amaterasu
nugmother
Amaterasu
2,233
452
0
1,759
13,070
8,388
276
2,970
10,100
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
35,779
202
Minions Killed
166
0
Camps Cleared
0
1,015,920
Distance Traveled
939,405
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,002
684
51
3
0
349,614
0
W
Discordia
11,797
621
82
4
0
316,352
5
W
Danzaburou
11,951
629
69
4
0
333,530
4
L
Ah Muzen Cab
12,375
651
79
4
0
226,431
0
W
Ymir
11,020
580
51
3
0
366,038
6
L
Amaterasu
10,402
547
36
2
0
363,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role