Player Matchup

Ares
Ares
Everyday_Scumbag
Ares
Level 83
God Stats
11W - 13L
1,596 SR
Queue Stats
290W - 293L
1,497 Elo+
Party 1
Set
Set
FrothyCome
Set
Level 68
God Stats
2W - 7L
1,326 SR
Queue Stats
16W - 26L
1,371 Elo+
Party 1
Da Ji
Da Ji
OBS87
Da Ji
Level 126
God Stats
4W - 2L
1,617 SR
Queue Stats
294W - 278L
1,537 Elo+
Solo
Ullr
Ullr
itspayso
Ullr
Level 102
God Stats
9W - 9L
1,704 SR
Queue Stats
633W - 619L
1,483 Elo+
Party 1
Janus
Janus
pluvio-nycto
Janus
Level 98
God Stats
5W - 5L
1,846 SR
Queue Stats
643W - 641L
1,499 Elo+
Party 1
Team Averages
Level 95
1,618 SR
1,477 Elo+

VS

Team Averages
Level 131
1,545 SR
1,532 Elo+
Ravana
Ravana
 
Ravana
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ItIsTheSevensins
Cernunnos
Level 115
God Stats
7W - 8L
1,513 SR
Queue Stats
74W - 65L
1,589 Elo+
Party 2
Tiamat
Tiamat
JyuubiWolf
Tiamat
Level 129
God Stats
7W - 4L
1,265 SR
Queue Stats
110W - 111L
1,482 Elo+
Party 3
Yemoja
Yemoja
KILLAKIRBYKID
Yemoja
Level 160
God Stats
53W - 46L
1,607 SR
Queue Stats
101W - 94L
1,555 Elo+
Party 3
Janus
Janus
RedWolfSoulEater
Janus
Level 159
God Stats
3W - 1L
1,842 SR
Queue Stats
239W - 221L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,742
449
4,421
12,283
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 0
7,613
508
4,145
9,934
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
OBS87
Da Ji
14
1 / 2 / 1
7,752
517
3,647
11,563
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
13
1 / 0 / 0
7,532
502
2,802
6,818
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 1 / 1
7,930
529
4,338
5,928
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 1 / 5
8,554
570
3,974
9,109
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
13
1 / 1 / 2
7,275
485
6,880
5,564
1,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
JyuubiWolf
Tiamat
14
2 / 0 / 1
8,118
541
6,426
7,582
9,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 1
7,331
489
4,429
8,318
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 0 / 2
8,629
575
7,153
3,691
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
5
5.5
L
0
4
1
0.13
L
0
2
0
0
W
Cernunnos
1
1
2
2
W
Tiamat
JyuubiWolf
Tiamat
2
0
1
2.5
W
1
0
1
1.5
L
Da Ji
OBS87
Da Ji
1
2
1
0.75
W
2
0
2
3
L
Ullr
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
28,862
46,526
Taken
34,264
20,137
Mitigated
22,036
18,721
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,974
1,360
525
5,868
9,109
3,503
22
1,357
7,692
0
54,663
L
4,421
32
0
3,122
12,283
5,813
0
4,600
7,683
23,998
0
L
4,145
1,305
0
3,504
9,934
5,725
851
5,813
4,121
0
46,616
W
Cernunnos
6,880
3,629
0
3,374
5,564
1,827
747
1,270
4,294
0
50,864
W
Tiamat
JyuubiWolf
Tiamat
6,426
694
0
4,565
7,582
9,388
296
1,035
6,120
43,170
0
W
4,429
768
792
2,720
8,318
6,127
274
2,647
5,615
21,025
0
L
Da Ji
OBS87
Da Ji
3,647
347
0
6,506
11,563
4,151
0
2,057
9,506
0
56,094
W
7,153
502
0
874
3,691
1,191
0
2,077
1,390
66,169
0
L
Ullr
2,802
877
0
2,919
6,818
2,397
0
1,168
5,650
0
52,304
L
4,338
225
258
2,412
5,928
2,051
147
4,370
1,558
54,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
39,907
483
Minions Killed
479
0
Camps Cleared
0
1,503,363
Distance Traveled
1,483,307
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,554
570
109
7
0
356,988
1
L
Ares
6,742
449
49
3
0
308,686
2
L
Set
7,613
508
111
7
0
268,591
2
W
Cernunnos
7,275
485
103
7
0
279,382
6
W
Tiamat
8,118
541
102
7
0
253,662
1
W
Yemoja
7,331
489
28
2
0
280,760
3
L
Da Ji
7,752
517
95
6
0
305,604
3
W
Janus
8,629
575
137
9
0
312,515
9
L
Ullr
7,532
502
103
7
0
299,037
2
L
Janus
7,930
529
125
8
0
321,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role