Player Matchup

Nemesis
Nemesis
Cloudblade
Nemesis
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 130L
1,500 Elo+
Solo
Olorun
Olorun
MrFinesse5
Olorun
Level 22
God Stats
3W - 1L
1,796 SR
Queue Stats
88W - 64L
1,670 Elo+
Party 2
Artio
Artio
MuffinKillua
Artio
Level 6
God Stats
6W - 10L
1,319 SR
Queue Stats
157W - 98L
1,757 Elo+
Party 2
Vamana
Vamana
Nadyi
Vamana
Level 59
God Stats
20W - 16L
1,794 SR
Queue Stats
212W - 145L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
SamwithThePhatD1
Danzaburou
Level 64
God Stats
4W - 2L
1,455 SR
Queue Stats
228W - 193L
1,554 Elo+
Party 2
Team Averages
Level 38
1,573 SR
1,613 Elo+

VS

Team Averages
Level 49
1,614 SR
1,550 Elo+
Cupid
Cupid
Drewbie007
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,576 Elo+
Party 3
Guan Yu
Guan Yu
LusciousBallz
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 229L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SauceConnoisseur
Cu Chulainn
Level 124
God Stats
4W - 6L
1,906 SR
Queue Stats
169W - 152L
1,583 Elo+
Party 1
Set
Set
pMayf
Set
Level 22
God Stats
26W - 26L
1,558 SR
Queue Stats
152W - 172L
1,530 Elo+
Party 3
Merlin
Merlin
paychen
Merlin
Level 27
God Stats
4W - 5L
1,609 SR
Queue Stats
111W - 135L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cloudblade
Nemesis
14
3 / 6 / 2
8,661
481
7,265
14,846
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
MrFinesse5
Olorun
16
4 / 2 / 8
9,818
545
15,759
18,497
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 7
9,029
502
10,181
17,166
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Nadyi
Vamana
18
16 / 1 / 3
10,928
607
18,438
22,466
20,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
SamwithThePhatD1
Danzaburou
16
4 / 4 / 5
10,059
559
8,335
11,994
4,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
3 / 4 / 4
8,344
464
11,660
14,671
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
13
5 / 5 / 3
9,161
509
10,128
17,121
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SauceConnoisseur
Cu Chulainn
14
4 / 8 / 1
8,666
481
10,928
16,591
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
pMayf
Set
13
4 / 8 / 5
8,707
484
13,632
16,661
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
paychen
Merlin
13
0 / 5 / 3
8,045
447
9,822
9,840
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
30
Kills
16
16
Deaths
30
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cloudblade
Nemesis
3
6
2
0.67
L
Cupid
3
4
4
1.25
L
Guan Yu
5
5
3
1.3
W
Olorun
MrFinesse5
Olorun
4
2
8
4
W
3
3
7
2.17
W
Vamana
Nadyi
Vamana
16
1
3
17.5
W
Danzaburou
SamwithThePhatD1
Danzaburou
4
4
5
1.63
L
Cu Chulainn
SauceConnoisseur
Cu Chulainn
4
8
1
0.56
L
Set
pMayf
Set
4
8
5
0.81
L
Merlin
paychen
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,978
Damage
56,170
84,969
Taken
74,884
52,873
Mitigated
38,612
37,901
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cloudblade
Nemesis
7,265
3,814
0
4,778
14,846
5,807
0
727
14,079
0
47,933
L
Cupid
11,660
5,297
420
6,833
14,671
5,002
147
6,161
8,460
0
49,563
L
Guan Yu
10,128
1,901
1,653
2,761
17,121
10,553
0
5,915
11,131
0
30,389
W
Olorun
MrFinesse5
Olorun
15,759
8,972
461
12,246
18,497
7,814
702
3,640
14,427
68,242
0
W
10,181
467
1,012
6,580
17,166
14,422
101
2,910
14,016
36,881
0
W
Vamana
Nadyi
Vamana
18,438
11,215
0
7,922
22,466
20,516
568
2,125
20,193
0
71,342
W
Danzaburou
SamwithThePhatD1
Danzaburou
8,335
3,311
0
4,902
11,994
4,314
0
506
11,406
0
63,550
L
Cu Chulainn
SauceConnoisseur
Cu Chulainn
10,928
2,242
0
752
16,591
12,304
0
6,246
9,993
1,586
48,129
L
Set
pMayf
Set
13,632
5,517
0
3,319
16,661
7,357
0
5,180
11,331
0
47,029
L
Merlin
paychen
Merlin
9,822
483
0
1,045
9,840
3,396
0
2,438
7,352
41,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
42,923
472
Minions Killed
364
0
Camps Cleared
0
1,723,601
Distance Traveled
1,698,576
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,661
481
70
4
0
308,634
2
L
Cupid
8,344
464
73
4
0
345,793
1
L
Guan Yu
9,161
509
44
2
0
367,409
0
W
Olorun
9,818
545
114
6
0
323,202
3
W
Artio
9,029
502
47
3
0
385,210
2
W
Vamana
10,928
607
117
7
0
364,906
4
W
Danzaburou
10,059
559
124
7
0
341,649
7
L
Cu Chulainn
8,666
481
90
5
0
321,558
2
L
Set
8,707
484
78
4
0
359,637
1
L
Merlin
8,045
447
79
4
0
304,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role