Player Matchup

Erlang Shen
Erlang Shen
D4twasn4sty
Erlang Shen
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
349W - 553L
1,288 Elo+
Solo
Tiamat
Tiamat
Seouljaaa
Tiamat
Level 61
God Stats
0W - 1L
1,261 SR
Queue Stats
123W - 135L
1,434 Elo+
Solo
Ah Puch
Ah Puch
The 709 shorty
Ah Puch
Level 46
God Stats
10W - 14L
1,436 SR
Queue Stats
11W - 16L
1,349 Elo+
Solo
Team Averages
Level 76
1,399 SR
1,357 Elo+

VS

Team Averages
Level 72
1,537 SR
1,334 Elo+
Tiamat
Tiamat
AJ104259
Tiamat
Level 64
God Stats
3W - 6L
1,655 SR
Queue Stats
39W - 64L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
Her Sasuke
Baron Samedi
Level 66
God Stats
33W - 44L
1,507 SR
Queue Stats
695W - 1,054L
1,369 Elo+
Solo
Sol
Sol
ZuluTruffles
Sol
Level 85
God Stats
23W - 22L
1,449 SR
Queue Stats
90W - 138L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D4twasn4sty
Erlang Shen
12
3 / 5 / 2
9,995
625
12,758
20,082
15,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Seouljaaa
Tiamat
13
2 / 5 / 3
9,543
596
9,687
12,215
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 2
9,490
593
8,493
13,669
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AJ104259
Tiamat
14
5 / 4 / 9
11,160
698
14,337
15,917
10,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Her Sasuke
Baron Samedi
15
8 / 1 / 6
11,405
713
13,922
12,488
5,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 8
10,510
657
11,118
10,263
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AJ104259
Tiamat
5
4
9
2.38
L
Erlang Shen
D4twasn4sty
Erlang Shen
3
5
2
0.8
W
Baron Samedi
Her Sasuke
Baron Samedi
8
1
6
11
L
Tiamat
Seouljaaa
Tiamat
2
5
3
0.7
L
1
6
2
0.33
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,938
Damage
39,377
45,966
Taken
38,668
26,898
Mitigated
20,186
9,193
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AJ104259
Tiamat
14,337
1,052
720
7,095
15,917
10,116
0
6,895
8,402
48,951
0
L
Erlang Shen
D4twasn4sty
Erlang Shen
12,758
5,054
702
3,406
20,082
15,134
0
16,450
3,209
0
26,279
W
Baron Samedi
Her Sasuke
Baron Samedi
13,922
162
1,561
3,586
12,488
5,213
0
5,311
6,724
37,994
0
L
Tiamat
Seouljaaa
Tiamat
9,687
783
0
3,036
12,215
6,912
181
9,670
2,290
30,893
0
L
8,493
195
342
1,707
13,669
4,852
136
12,004
1,418
37,734
0
W
11,118
2,659
647
4,238
10,263
4,857
1,292
4,672
5,265
45,787
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
33,075
148
Minions Killed
192
0
Camps Cleared
0
788,127
Distance Traveled
879,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,160
698
66
4
0
285,893
4
L
Erlang Shen
9,995
625
21
1
0
296,881
0
W
Baron Samedi
11,405
713
45
3
0
314,092
0
L
Tiamat
9,543
596
46
3
0
260,043
1
L
Ah Puch
9,490
593
81
5
0
231,203
2
W
Sol
10,510
657
81
5
0
279,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role