Player Matchup

Fenrir
Fenrir
OJSimpson Wins
Fenrir
Level 102
God Stats
18W - 18L
1,197 SR
Queue Stats
1,133W - 1,113L
1,479 Elo+
Party 2
Scylla
Scylla
ice11107
Scylla
Level 68
God Stats
54W - 53L
1,538 SR
Queue Stats
151W - 194L
1,497 Elo+
Solo
Cerberus
Cerberus
n0b1e7
Cerberus
Level 60
God Stats
98W - 78L
1,516 SR
Queue Stats
569W - 845L
1,459 Elo+
Party 2
Team Averages
Level 77
1,417 SR
1,478 Elo+

VS

Team Averages
Level 76
1,428 SR
1,455 Elo+
Ah Puch
Ah Puch
Mazzaradi
Ah Puch
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
29W - 50L
1,432 Elo+
Party 1
Ymir
Ymir
Seriousarmour
Ymir
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 52L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
waquan
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,620
718
3,487
6,722
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ice11107
Scylla
14
6 / 0 / 5
9,358
780
9,864
5,564
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
n0b1e7
Cerberus
11
1 / 3 / 9
8,587
716
3,827
14,125
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mazzaradi
Ah Puch
12
0 / 0 / 4
7,809
651
10,325
3,892
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 2
7,694
641
1,841
6,884
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
waquan
Ah Muzen Cab
10
2 / 8 / 1
7,761
647
5,851
9,758
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Mazzaradi
Ah Puch
0
0
4
2
W
4
1
4
6
L
2
3
2
1
W
Scylla
ice11107
Scylla
6
0
5
8.5
W
Cerberus
n0b1e7
Cerberus
1
3
9
1.83
L
Ah Muzen Cab
waquan
Ah Muzen Cab
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
18,017
26,411
Taken
20,534
13,757
Mitigated
8,254
7,724
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Mazzaradi
Ah Puch
10,325
877
0
331
3,892
943
0
3,276
482
45,069
0
W
3,487
132
0
1,765
6,722
2,748
0
2,054
4,643
0
32,772
L
1,841
2
0
165
6,884
4,532
0
4,337
2,359
11,820
0
W
Scylla
ice11107
Scylla
9,864
619
0
1,764
5,564
1,970
0
3,408
2,131
49,537
0
W
Cerberus
n0b1e7
Cerberus
3,827
84
0
4,195
14,125
9,039
0
6,625
7,375
14,622
0
L
Ah Muzen Cab
waquan
Ah Muzen Cab
5,851
2,470
0
997
9,758
2,779
0
5,576
3,958
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
23,264
199
Minions Killed
139
0
Camps Cleared
0
696,189
Distance Traveled
647,465
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,809
651
82
7
0
232,133
4
W
Fenrir
8,620
718
55
5
0
256,652
2
L
Ymir
7,694
641
13
1
0
220,463
4
W
Scylla
9,358
780
105
9
0
228,929
2
W
Cerberus
8,587
716
39
3
0
210,608
1
L
Ah Muzen Cab
7,761
647
44
4
0
194,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role