Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Lupinaa
Neith
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 65L
1,802 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RISK Solo
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 3
Bacchus
Bacchus
SgtStewieee
Bacchus
Level 19
God Stats
1W - 2L
1,823 SR
Queue Stats
82W - 38L
1,924 Elo+
Party 1
Ratatoskr
Ratatoskr
SweatyChef
Ratatoskr
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
43W - 27L
1,735 Elo+
Solo
Team Averages
Level 30
1,565 SR
1,703 Elo+

VS

Team Averages
Level 16
1,523 SR
1,754 Elo+
Khepri
Khepri
BigBoiSeelig
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,585 Elo+
Solo
Bastet
Bastet
Nawgy
Bastet
Level 25
God Stats
6W - 2L
1,317 SR
Queue Stats
379W - 329L
1,642 Elo+
Solo
Olorun
Olorun
VibraniumShield
Olorun
Level 18
God Stats
2W - 1L
1,504 SR
Queue Stats
41W - 39L
1,679 Elo+
Solo
Rama
Rama
bdunkel
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 7L
1,931 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ligmatoast
Cu Chulainn
Level 5
God Stats
9W - 0L
1,792 SR
Queue Stats
36W - 6L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 4 / 5
7,547
472
6,563
10,225
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Lupinaa
Neith
16
9 / 5 / 2
10,091
631
11,106
11,559
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
RISK Solo
Tsukuyomi
13
4 / 7 / 4
7,891
493
8,426
13,412
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
SgtStewieee
Bacchus
12
2 / 3 / 13
8,446
528
8,716
11,138
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
SweatyChef
Ratatoskr
16
1 / 3 / 1
8,537
534
4,958
10,974
7,838
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 6 / 3
8,403
525
4,230
11,085
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Nawgy
Bastet
15
8 / 4 / 7
9,444
590
9,735
11,983
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 2
10,092
631
8,126
10,863
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
bdunkel
Rama
15
3 / 2 / 9
9,270
579
9,852
12,194
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
ligmatoast
Cu Chulainn
17
2 / 2 / 0
10,038
627
9,143
11,968
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
19
Kills
22
22
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
5
1.38
W
Khepri
4
6
3
0.92
L
Neith
Lupinaa
Neith
9
5
2
2
W
Bastet
Nawgy
Bastet
8
4
7
2.88
L
Tsukuyomi
RISK Solo
Tsukuyomi
4
7
4
0.86
L
Bacchus
SgtStewieee
Bacchus
2
3
13
2.83
L
Ratatoskr
SweatyChef
Ratatoskr
1
3
1
0.5
W
5
5
2
1.2
W
Rama
bdunkel
Rama
3
2
9
3.75
W
Cu Chulainn
ligmatoast
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,769
Damage
41,086
57,308
Taken
58,093
29,526
Mitigated
31,523
13,869
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,563
544
1,425
3,509
10,225
3,429
792
1,960
8,215
35,134
0
W
Khepri
4,230
316
0
1,779
11,085
6,604
0
4,775
6,310
20,526
0
L
Neith
Lupinaa
Neith
11,106
5,063
0
4,206
11,559
4,293
0
5,162
6,372
0
72,314
W
Bastet
Nawgy
Bastet
9,735
2,261
0
1,306
11,983
4,295
0
3,176
8,807
0
55,304
L
Tsukuyomi
RISK Solo
Tsukuyomi
8,426
2,501
0
225
13,412
5,008
22
2,803
10,584
0
35,800
L
Bacchus
SgtStewieee
Bacchus
8,716
1,310
0
2,350
11,138
8,958
0
2,708
8,430
27,744
0
L
Ratatoskr
SweatyChef
Ratatoskr
4,958
754
0
2,154
10,974
7,838
0
856
9,668
0
56,655
W
8,126
4,124
216
3,377
10,863
3,623
1,383
2,747
8,116
57,858
0
W
Rama
bdunkel
Rama
9,852
8,034
0
5,778
12,194
5,918
962
4,084
8,085
0
67,824
W
Cu Chulainn
ligmatoast
Cu Chulainn
9,143
1,536
0
3,252
11,968
11,083
90
497
11,132
10,128
67,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
47,247
409
Minions Killed
522
0
Camps Cleared
0
1,505,293
Distance Traveled
1,495,107
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,547
472
77
5
0
287,919
4
W
Khepri
8,403
525
27
2
0
315,209
5
L
Neith
10,091
631
126
8
0
297,507
3
W
Bastet
9,444
590
72
5
0
318,502
8
L
Tsukuyomi
7,891
493
46
3
0
282,627
0
L
Bacchus
8,446
528
38
2
0
312,847
7
L
Ratatoskr
8,537
534
122
8
0
324,393
1
W
Olorun
10,092
631
132
8
0
271,303
6
W
Rama
9,270
579
119
7
0
270,538
3
W
Cu Chulainn
10,038
627
172
11
0
319,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role