Player Matchup

Fenrir
Fenrir
Gold II
Dajaal
Fenrir
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Platinum IV
FunkyMonkey9017
Bellona
Platinum IV
Level 64
God Stats
27W - 15L
1,762 SR
Queue Stats
54W - 46L
1,730 MMR
Solo
Zeus
Zeus
Platinum IV
Jonroyy
Zeus
Platinum IV
Level 145
God Stats
0W - 3L
1,712 SR
Queue Stats
208W - 206L
1,858 MMR
Party 2
Anhur
Anhur
Platinum IV
RxloX
Anhur
Platinum IV
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,738 MMR
Solo
Nox
Nox
Platinum IV
xSaens
Nox
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 102L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,595 SR
1,712 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,618 SR
1,688 MMR
Vulcan
Vulcan
Platinum III
EliteSaiyan15
Vulcan
Platinum III
Level 156
God Stats
17W - 13L
1,579 SR
Queue Stats
448W - 420L
1,753 MMR
Solo
Khepri
Khepri
Gold III
Ganstermen
Khepri
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
KINGMuFasa23
Susano
Gold I
Level 146
God Stats
45W - 55L
1,601 SR
Queue Stats
838W - 820L
1,729 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MagicFetus1408
Ah Muzen Cab
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,600 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Puninstall
Cu Chulainn
Gold III
Level 144
God Stats
10W - 4L
1,907 SR
Queue Stats
96W - 68L
1,859 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dajaal
Fenrir
8
0 / 3 / 2
5,096
463
2,208
6,965
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 0
6,049
550
3,258
9,047
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Jonroyy
Zeus
8
0 / 4 / 0
5,027
457
2,808
5,910
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
RxloX
Anhur
10
2 / 4 / 1
5,830
530
3,034
7,914
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
xSaens
Nox
8
1 / 1 / 1
5,156
469
3,763
6,528
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
NemesisSetScyllaApolloDanzaburou

VS

Bans
JanusNu WaThanatosPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,405
582
7,690
3,188
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ganstermen
Khepri
9
0 / 1 / 8
5,828
530
2,132
5,083
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
11
5 / 1 / 3
6,554
596
2,349
6,739
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
MagicFetus1408
Ah Muzen Cab
11
4 / 2 / 1
6,769
615
7,676
7,605
1,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Puninstall
Cu Chulainn
12
1 / 0 / 1
6,457
587
4,834
6,594
3,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dajaal
Fenrir
0
3
2
0.33
W
3
0
2
4
L
1
1
0
1
W
Khepri
Ganstermen
Khepri
0
1
8
4
L
Zeus
Jonroyy
Zeus
0
4
0
0
W
Susano
5
1
3
6.5
W
Ah Muzen Cab
MagicFetus1408
Ah Muzen Cab
4
2
1
2.25
W
Cu Chulainn
Puninstall
Cu Chulainn
1
0
1
1.5
L
Anhur
RxloX
Anhur
2
4
1
0.63
L
Nox
xSaens
Nox
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
24,681
36,364
Taken
29,209
14,211
Mitigated
11,509
12,073
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dajaal
Fenrir
2,208
979
0
1,381
6,965
2,346
0
1,923
4,952
0
27,081
W
7,690
1,419
0
481
3,188
1,258
247
1,584
1,406
42,507
0
L
3,258
1,625
0
4,549
9,047
5,194
0
874
8,153
0
36,726
W
Khepri
Ganstermen
Khepri
2,132
225
0
2,196
5,083
3,105
26
2,398
2,621
9,491
0
L
Zeus
Jonroyy
Zeus
2,808
296
0
1,210
5,910
1,814
0
3,774
1,910
26,286
0
W
Susano
2,349
810
0
2,947
6,739
2,161
0
1,536
5,197
0
33,985
W
Ah Muzen Cab
MagicFetus1408
Ah Muzen Cab
7,676
3,684
0
3,872
7,605
1,969
36
785
6,820
0
46,385
W
Cu Chulainn
Puninstall
Cu Chulainn
4,834
1,174
0
2,091
6,594
3,016
802
0
6,594
180
39,907
L
Anhur
RxloX
Anhur
3,034
1,023
0
2,115
7,914
2,395
0
560
7,354
0
30,233
L
Nox
xSaens
Nox
3,763
374
0
2,818
6,528
2,462
0
2,231
4,173
17,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
32,013
326
Minions Killed
359
0
Camps Cleared
0
1,012,933
Distance Traveled
1,070,586
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,096
463
63
6
0
226,154
2
W
Vulcan
6,405
582
88
8
0
221,599
3
L
Bellona
6,049
550
99
9
0
220,570
5
W
Khepri
5,828
530
6
1
0
198,640
2
L
Zeus
5,027
457
64
6
0
192,798
3
W
Susano
6,554
596
70
6
0
236,824
2
W
Ah Muzen Cab
6,769
615
106
10
0
192,398
1
W
Cu Chulainn
6,457
587
89
8
0
221,125
4
L
Anhur
5,830
530
62
6
0
174,629
2
L
Nox
5,156
469
38
3
0
198,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role