Player Matchup

Medusa
Medusa
GarrustheSpectr
Medusa
Level 29
God Stats
7W - 4L
1,505 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Sir Lautrec
Kukulkan
Level 36
God Stats
1W - 0L
1,487 SR
Queue Stats
12W - 12L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
jmazel
Cthulhu
Level 7
God Stats
2W - 6L
1,561 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,318 Elo+

VS

Team Averages
Level 31
1,482 SR
1,407 Elo+
Sun Wukong
Sun Wukong
CyberAPOCOLYPSE
Sun Wukong
Level 22
God Stats
4W - 7L
1,506 SR
Queue Stats
10W - 8L
1,399 Elo+
Party 1
Achilles
Achilles
JojoanDaBoys
Achilles
Level 63
God Stats
4W - 4L
1,439 SR
Queue Stats
7W - 8L
1,383 Elo+
Party 1
Scylla
Scylla
Major Perc
Scylla
Level 8
God Stats
8W - 12L
1,500 SR
Queue Stats
88W - 100L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 7
19,054
615
35,391
31,858
13,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sir Lautrec
Kukulkan
20
9 / 5 / 6
20,118
649
28,350
16,113
8,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
jmazel
Cthulhu
20
4 / 2 / 11
20,753
669
18,463
36,039
42,213
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CyberAPOCOLYPSE
Sun Wukong
20
8 / 6 / 6
18,140
585
26,967
45,791
45,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
JojoanDaBoys
Achilles
20
8 / 5 / 6
18,463
596
22,463
39,449
55,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Major Perc
Scylla
20
1 / 8 / 7
16,934
546
23,490
20,179
7,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
19
Kills
17
18
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CyberAPOCOLYPSE
Sun Wukong
8
6
6
1.83
W
6
11
7
0.86
L
Achilles
JojoanDaBoys
Achilles
8
5
6
2.2
L
Scylla
Major Perc
Scylla
1
8
7
0.56
W
Kukulkan
Sir Lautrec
Kukulkan
9
5
6
2.4
W
Cthulhu
jmazel
Cthulhu
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,204
Damage
72,920
84,010
Taken
105,419
64,527
Mitigated
108,842
23,938
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CyberAPOCOLYPSE
Sun Wukong
26,967
3,067
1,706
11,774
45,791
45,288
0
19,025
26,766
0
103,490
W
35,391
17,359
1,177
8,249
31,858
13,860
2,443
5,492
26,148
0
93,823
L
Achilles
JojoanDaBoys
Achilles
22,463
5,142
0
1,433
39,449
55,857
648
15,347
24,102
0
73,982
L
Scylla
Major Perc
Scylla
23,490
2,319
220
3,524
20,179
7,697
457
13,450
6,729
111,613
0
W
Kukulkan
Sir Lautrec
Kukulkan
28,350
2,351
437
2,420
16,113
8,454
630
1,277
14,800
105,589
0
W
Cthulhu
jmazel
Cthulhu
18,463
1,136
1,297
10,358
36,039
42,213
45
16,109
19,233
71,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,925
Gold Earned
53,537
273
Minions Killed
282
0
Camps Cleared
0
1,618,185
Distance Traveled
1,441,329
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,140
585
71
2
0
525,079
0
W
Medusa
19,054
615
85
3
0
478,354
1
L
Achilles
18,463
596
54
2
0
470,695
1
L
Scylla
16,934
546
157
5
0
445,555
0
W
Kukulkan
20,118
649
113
4
0
540,292
0
W
Cthulhu
20,753
669
75
2
0
599,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role