Player Matchup

Sun Wukong
Sun Wukong
CraftyDanielle
Sun Wukong
Level 28
God Stats
4W - 5L
1,402 SR
Queue Stats
12W - 46L
1,284 Elo+
Party 3
Erlang Shen
Erlang Shen
DummyThiccDom
Erlang Shen
Level 28
God Stats
11W - 19L
1,432 SR
Queue Stats
78W - 96L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
Jolkestar
Kukulkan
Level 28
God Stats
0W - 4L
1,257 SR
Queue Stats
39W - 50L
1,426 Elo+
Party 3
Neith
Neith
Molotov307
Neith
Level 28
God Stats
6W - 6L
1,591 SR
Queue Stats
51W - 52L
1,428 Elo+
Party 3
Yemoja
Yemoja
maddreterra
Yemoja
Level 43
God Stats
8W - 7L
1,573 SR
Queue Stats
26W - 57L
1,316 Elo+
Party 3
Team Averages
Level 31
1,451 SR
1,367 Elo+

VS

Team Averages
Level 84
1,562 SR
1,428 Elo+
Merlin
Merlin
Creaylex
Merlin
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 241L
1,461 Elo+
Solo
Anhur
Anhur
FlyingDiildo
Anhur
Level 106
God Stats
22W - 11L
1,492 SR
Queue Stats
390W - 378L
1,474 Elo+
Party 1
Mulan
Mulan
JohnIsDie
Mulan
Level 103
God Stats
49W - 35L
1,623 SR
Queue Stats
826W - 797L
1,528 Elo+
Party 2
Ymir
Ymir
Sammybobo17
Ymir
Level 29
God Stats
10W - 4L
1,695 SR
Queue Stats
42W - 42L
1,452 Elo+
Party 1
Fenrir
Fenrir
Sorrone
Fenrir
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 15L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CraftyDanielle
Sun Wukong
10
0 / 4 / 0
6,098
436
2,359
8,025
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
DummyThiccDom
Erlang Shen
12
2 / 2 / 1
7,163
512
4,717
11,940
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Jolkestar
Kukulkan
11
0 / 5 / 0
6,285
449
4,249
8,096
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
1 / 3 / 1
6,157
440
6,662
9,898
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
1 / 1 / 0
6,237
446
3,647
7,260
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Creaylex
Merlin
15
2 / 0 / 2
8,335
595
6,788
4,974
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 0
7,343
525
7,337
9,054
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
JohnIsDie
Mulan
15
8 / 0 / 0
8,548
611
8,413
8,384
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 1 / 4
7,244
517
3,163
5,904
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sorrone
Fenrir
11
1 / 3 / 4
6,956
497
5,816
9,407
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
15
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CraftyDanielle
Sun Wukong
0
4
0
0
W
Merlin
Creaylex
Merlin
2
0
2
3
L
Erlang Shen
DummyThiccDom
Erlang Shen
2
2
1
1.25
W
4
1
0
4
W
Mulan
JohnIsDie
Mulan
8
0
0
8
L
Kukulkan
Jolkestar
Kukulkan
0
5
0
0
L
Neith
1
3
1
0.5
W
0
1
4
2
W
Fenrir
Sorrone
Fenrir
1
3
4
1
L
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,634
Damage
31,517
45,219
Taken
37,723
21,089
Mitigated
17,267
9,894
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CraftyDanielle
Sun Wukong
2,359
602
0
837
8,025
4,810
137
507
7,268
0
22,891
W
Merlin
Creaylex
Merlin
6,788
792
0
2,306
4,974
1,840
819
2,156
2,818
53,638
0
L
Erlang Shen
DummyThiccDom
Erlang Shen
4,717
3,198
0
1,941
11,940
7,591
0
2,763
9,133
0
53,334
W
7,337
3,867
0
3,254
9,054
2,757
134
974
8,080
0
57,193
W
Mulan
JohnIsDie
Mulan
8,413
1,256
0
4,384
8,384
6,482
225
1,435
6,649
0
42,594
L
Kukulkan
Jolkestar
Kukulkan
4,249
561
0
540
8,096
2,921
0
3,314
4,707
29,883
0
L
Neith
6,662
2,579
0
3,306
9,898
1,865
0
2,064
7,834
0
31,969
W
3,163
335
0
1,401
5,904
2,575
200
1,400
4,504
23,419
0
W
Fenrir
Sorrone
Fenrir
5,816
2,001
0
2,492
9,407
3,613
0
1,931
7,476
0
36,715
L
Yemoja
3,647
739
728
2,542
7,260
3,902
0
1,303
5,932
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
38,426
294
Minions Killed
386
0
Camps Cleared
0
1,309,030
Distance Traveled
1,351,402
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,098
436
48
3
0
251,879
1
W
Merlin
8,335
595
104
7
0
265,462
9
L
Erlang Shen
7,163
512
97
7
0
327,806
2
W
Anhur
7,343
525
96
7
0
259,955
2
W
Mulan
8,548
611
72
5
0
260,244
3
L
Kukulkan
6,285
449
71
5
0
236,604
5
L
Neith
6,157
440
46
3
0
243,190
0
W
Ymir
7,244
517
47
3
0
301,250
0
W
Fenrir
6,956
497
67
5
0
264,491
0
L
Yemoja
6,237
446
32
2
0
249,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role