Player Matchup

Chernobog
Chernobog
Bro Simpai
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 2
Chaac
Chaac
Epokalypze
Chaac
Level 69
God Stats
19W - 11L
1,298 SR
Queue Stats
190W - 189L
1,470 Elo+
Party 2
Athena
Athena
HedronCr4b
Athena
Level 31
God Stats
11W - 10L
1,500 SR
Queue Stats
109W - 96L
1,488 Elo+
Party 2
Ra
Ra
Sinners Fate
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 2
Ravana
Ravana
SorinTheSimp
Ravana
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 174L
1,445 Elo+
Party 2
Team Averages
Level 49
1,460 SR
1,574 Elo+

VS

Team Averages
Level 62
1,466 SR
1,440 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BiggieChoppa
Ymir
Level 28
God Stats
26W - 23L
1,587 SR
Queue Stats
117W - 124L
1,363 Elo+
Party 3
Osiris
Osiris
HentiFaprSuprem
Osiris
Level 47
God Stats
2W - 2L
1,333 SR
Queue Stats
145W - 153L
1,448 Elo+
Party 1
He Bo
He Bo
SADCowboyKitty
He Bo
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
349W - 317L
1,459 Elo+
Party 1
Nemesis
Nemesis
The Bxng Bus
Nemesis
Level 31
God Stats
32W - 19L
1,408 SR
Queue Stats
386W - 342L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bro Simpai
Chernobog
11
0 / 8 / 2
6,643
391
5,822
12,001
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
4 / 1 / 1
9,354
550
8,315
14,497
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
HedronCr4b
Athena
11
2 / 6 / 2
7,392
435
5,299
15,705
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 1
8,195
482
3,365
7,327
2,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
13
2 / 6 / 3
7,999
471
6,769
11,939
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 1 / 12
8,989
529
12,242
11,202
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 11
8,852
521
8,356
11,910
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 5 / 1
9,038
532
10,410
11,586
10,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 1 / 0
9,816
577
7,764
6,253
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
The Bxng Bus
Nemesis
14
5 / 0 / 6
9,152
538
5,936
8,383
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
26
26
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
12
13
W
6
2
11
5.75
L
Chernobog
Bro Simpai
Chernobog
0
8
2
0.13
L
Chaac
4
1
1
4.5
L
Athena
HedronCr4b
Athena
2
6
2
0.5
W
1
5
1
0.3
W
7
1
0
7
L
1
5
1
0.3
L
Ravana
2
6
3
0.58
W
Nemesis
The Bxng Bus
Nemesis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
44,708
61,469
Taken
49,334
32,961
Mitigated
29,371
16,363
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,242
6,862
1,676
8,269
11,202
4,086
2,134
2,901
8,301
0
56,033
W
8,356
1,814
99
4,652
11,910
9,084
432
3,016
8,894
29,057
0
L
Chernobog
Bro Simpai
Chernobog
5,822
3,242
111
1,569
12,001
3,469
204
4,070
7,927
0
33,591
L
Chaac
8,315
1,413
0
7,431
14,497
13,531
0
0
14,497
6,146
50,172
L
Athena
HedronCr4b
Athena
5,299
2,142
0
1,982
15,705
8,874
0
5,374
10,291
25,103
0
W
10,410
4,081
0
2,892
11,586
10,738
444
1,027
9,992
0
56,306
W
7,764
7
0
1,502
6,253
1,921
562
1,223
5,030
66,712
0
L
3,365
172
27
1,427
7,327
2,281
0
3,787
3,340
45,014
0
L
Ravana
6,769
2,657
0
3,816
11,939
4,806
705
2,525
9,294
0
38,276
W
Nemesis
The Bxng Bus
Nemesis
5,936
2,821
0
227
8,383
3,542
0
1,852
6,481
0
56,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,583
Gold Earned
45,847
370
Minions Killed
437
0
Camps Cleared
0
1,483,378
Distance Traveled
1,581,698
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,989
529
89
5
0
294,306
5
W
Ymir
8,852
521
36
2
0
297,068
1
L
Chernobog
6,643
391
59
3
0
241,614
2
L
Chaac
9,354
550
115
7
0
291,462
5
L
Athena
7,392
435
46
3
0
311,386
2
W
Osiris
9,038
532
108
6
0
304,952
0
W
He Bo
9,816
577
125
7
0
327,778
4
L
Ra
8,195
482
81
5
0
320,175
3
L
Ravana
7,999
471
69
4
0
318,741
2
W
Nemesis
9,152
538
79
5
0
357,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role