Player Matchup

Danzaburou
Danzaburou
GanyuPls
Danzaburou
Level 108
God Stats
6W - 8L
1,729 SR
Queue Stats
70W - 90L
1,450 Elo+
Party 1
Hercules
Hercules
OhNoItsPat
Hercules
Level 133
God Stats
22W - 23L
1,659 SR
Queue Stats
86W - 88L
1,488 Elo+
Party 2
Tyr
Tyr
Sham781
Tyr
Level 158
God Stats
3W - 1L
1,271 SR
Queue Stats
89W - 82L
1,550 Elo+
Party 2
Tiamat
Tiamat
XxOrdinbladeII
Tiamat
Level 106
God Stats
4W - 3L
1,468 SR
Queue Stats
175W - 179L
1,418 Elo+
Party 1
Ra
Ra
willi786
Ra
Level 111
God Stats
2W - 2L
1,234 SR
Queue Stats
93W - 109L
1,425 Elo+
Party 1
Team Averages
Level 123
1,472 SR
1,466 Elo+

VS

Team Averages
Level 99
1,557 SR
1,544 Elo+
Danzaburou
Danzaburou
BornFromEmber
Danzaburou
Level 87
God Stats
6W - 8L
1,618 SR
Queue Stats
12W - 12L
1,516 Elo+
Party 3
He Bo
He Bo
Kevin_Cordero316
He Bo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,704 Elo+
Solo
Achilles
Achilles
NI3BLA
Achilles
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 57L
1,320 Elo+
Solo
Ymir
Ymir
TormentedArchive
Ymir
Level 117
God Stats
2W - 5L
1,570 SR
Queue Stats
22W - 29L
1,648 Elo+
Party 3
Zeus
Zeus
TreyTheDragon92
Zeus
Level 136
God Stats
2W - 4L
1,599 SR
Queue Stats
56W - 60L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GanyuPls
Danzaburou
17
5 / 3 / 6
11,560
826
6,942
10,224
4,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OhNoItsPat
Hercules
16
3 / 0 / 17
10,331
738
10,482
20,477
15,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Tyr
16
6 / 1 / 11
11,045
789
10,032
14,761
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 15
10,548
753
9,959
7,731
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 9
10,445
746
9,371
5,332
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BornFromEmber
Danzaburou
17
1 / 1 / 2
9,391
671
6,743
6,619
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 2
7,934
567
4,394
4,633
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
NI3BLA
Achilles
11
0 / 10 / 0
7,078
506
4,083
13,864
9,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 3
9,345
668
5,159
19,348
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 2
9,591
685
17,156
9,188
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
22
Kills
4
4
Deaths
22
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BornFromEmber
Danzaburou
1
1
2
2
W
Danzaburou
GanyuPls
Danzaburou
5
3
6
2.67
L
0
4
2
0.25
L
Achilles
NI3BLA
Achilles
0
10
0
0
W
Hercules
OhNoItsPat
Hercules
3
0
17
11.5
W
Tyr
6
1
11
11.5
L
1
4
3
0.63
L
2
3
2
1
W
3
0
15
10.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,786
Damage
37,535
58,525
Taken
53,652
41,574
Mitigated
33,136
28,049
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BornFromEmber
Danzaburou
6,743
2,350
0
1,263
6,619
2,742
99
3,125
3,211
0
42,446
W
Danzaburou
GanyuPls
Danzaburou
6,942
959
0
1,802
10,224
4,241
2,219
6,048
3,888
0
48,603
L
4,394
64
0
0
4,633
1,424
0
1,027
3,434
18,811
0
L
Achilles
NI3BLA
Achilles
4,083
1,206
265
488
13,864
9,179
0
3,906
9,478
0
7,869
W
Hercules
OhNoItsPat
Hercules
10,482
3,361
0
10,886
20,477
15,523
424
7,858
12,145
0
20,781
W
Tyr
10,032
1,077
0
7,527
14,761
14,293
76
4,173
9,616
0
18,696
L
5,159
472
0
2,453
19,348
16,000
0
9,035
9,498
16,765
0
L
17,156
713
0
1,542
9,188
3,791
0
1,221
7,745
50,155
0
W
9,959
1,303
169
3,559
7,731
5,562
937
5,038
2,518
34,999
0
W
9,371
877
3,054
1,052
5,332
1,955
1,777
2,715
2,405
35,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
43,339
293
Minions Killed
269
11
Camps Cleared
5
1,433,335
Distance Traveled
1,175,304
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,391
671
86
6
1
278,606
0
W
Danzaburou
11,560
826
109
8
3
261,840
2
L
He Bo
7,934
567
51
4
2
224,040
2
L
Achilles
7,078
506
16
1
0
201,621
0
W
Hercules
10,331
738
25
2
0
293,430
4
W
Tyr
11,045
789
18
1
0
308,113
4
L
Ymir
9,345
668
38
3
0
238,126
1
L
Zeus
9,591
685
78
6
2
232,911
2
W
Tiamat
10,548
753
63
5
6
274,383
0
W
Ra
10,445
746
78
6
2
295,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role