Player Matchup

Hun Batz
Hun Batz
Conqweast
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,650 Elo+
Party 1
Scylla
Scylla
Highkeyy
Scylla
Level 12
God Stats
30W - 27L
1,715 SR
Queue Stats
35W - 32L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YooKakarot
Tsukuyomi
Level 18
God Stats
20W - 9L
1,818 SR
Queue Stats
40W - 32L
1,492 Elo+
Party 1
Team Averages
Level 14
1,678 SR
1,597 Elo+

VS

Team Averages
Level 13
1,445 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Auggi
Baron Samedi
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Froldon
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
TardedDragon
Ymir
Level 6
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Conqweast
Hun Batz
14
15 / 0 / 6
10,340
940
11,136
8,107
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Highkeyy
Scylla
13
4 / 1 / 15
8,810
801
7,306
3,466
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
YooKakarot
Tsukuyomi
10
2 / 4 / 9
7,867
715
6,588
7,691
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auggi
Baron Samedi
9
2 / 6 / 3
7,037
640
5,048
8,842
3,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Froldon
Anubis
8
1 / 8 / 4
6,955
632
3,076
8,036
3,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
2 / 7 / 3
6,923
629
2,366
11,402
9,228
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
5
5
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Auggi
Baron Samedi
2
6
3
0.58
W
Hun Batz
Conqweast
Hun Batz
15
0
6
18
L
Anubis
Froldon
Anubis
1
8
4
0.38
W
Scylla
Highkeyy
Scylla
4
1
15
11.5
L
2
7
3
0.5
W
Tsukuyomi
YooKakarot
Tsukuyomi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
10,490
19,264
Taken
28,280
10,920
Mitigated
15,803
3,103
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Auggi
Baron Samedi
5,048
414
1,585
1,190
8,842
3,348
0
620
7,931
14,486
0
W
Hun Batz
Conqweast
Hun Batz
11,136
4,181
0
1,781
8,107
5,349
740
3,684
4,423
0
54,393
L
Anubis
Froldon
Anubis
3,076
372
0
552
8,036
3,227
0
2,979
4,681
12,078
0
W
Scylla
Highkeyy
Scylla
7,306
1,026
108
503
3,466
1,086
0
2,100
1,366
25,011
0
L
2,366
1,010
463
463
11,402
9,228
0
3,171
7,690
11,149
0
W
Tsukuyomi
YooKakarot
Tsukuyomi
6,588
1,502
0
711
7,691
4,485
111
4,861
2,830
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
20,915
118
Minions Killed
61
0
Camps Cleared
0
566,451
Distance Traveled
466,554
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,037
640
36
3
0
165,725
2
W
Hun Batz
10,340
940
57
5
0
209,051
2
L
Anubis
6,955
632
14
1
0
129,142
1
W
Scylla
8,810
801
34
3
0
188,282
0
L
Ymir
6,923
629
11
1
0
171,687
0
W
Tsukuyomi
7,867
715
27
2
0
169,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role