Player Matchup

Tiamat
Tiamat
AlekayXWolf
Tiamat
Level 160
God Stats
11W - 10L
1,569 SR
Queue Stats
219W - 207L
1,675 Elo+
Party 3
Artio
Artio
BaulPlartCallMop
Artio
Level 126
God Stats
3W - 4L
1,489 SR
Queue Stats
108W - 95L
1,572 Elo+
Party 1
Sobek
Sobek
Mothboi
Sobek
Level 142
God Stats
2W - 0L
1,725 SR
Queue Stats
118W - 100L
1,600 Elo+
Party 1
Loki
Loki
NOXARG
Loki
Level 85
God Stats
4W - 8L
1,380 SR
Queue Stats
109W - 108L
1,611 Elo+
Party 3
Artemis
Artemis
itna
Artemis
Level 121
God Stats
10W - 12L
1,814 SR
Queue Stats
125W - 101L
1,587 Elo+
Party 1
Team Averages
Level 127
1,595 SR
1,609 Elo+

VS

Team Averages
Level 104
1,733 SR
1,659 Elo+
Serqet
Serqet
CommissarVisari
Serqet
Level 87
God Stats
8W - 8L
1,757 SR
Queue Stats
48W - 36L
1,662 Elo+
Solo
Chernobog
Chernobog
MysticGoats
Chernobog
Level 128
God Stats
1W - 1L
1,919 SR
Queue Stats
106W - 80L
1,619 Elo+
Party 2
Guan Yu
Guan Yu
Telethebasin
Guan Yu
Level 125
God Stats
2W - 2L
1,991 SR
Queue Stats
85W - 62L
1,702 Elo+
Party 2
Fafnir
Fafnir
figuratively0
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
necrodrake
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 1 / 16
12,792
914
18,391
7,598
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 14
10,919
780
11,323
16,799
19,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
Mothboi
Sobek
17
3 / 2 / 24
10,945
782
10,121
14,805
17,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
NOXARG
Loki
19
6 / 0 / 7
11,676
834
6,460
8,544
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
itna
Artemis
19
11 / 1 / 15
12,988
928
25,891
13,852
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
8,986
642
6,608
15,459
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
MysticGoats
Chernobog
18
3 / 2 / 2
10,573
755
14,044
13,040
5,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Telethebasin
Guan Yu
16
2 / 6 / 1
9,620
687
7,423
18,720
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 8 / 3
8,576
613
5,933
23,220
18,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
necrodrake
Tiamat
14
0 / 11 / 4
8,416
601
4,715
14,633
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
34
Kills
7
7
Deaths
34
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
1
16
17
W
5
3
14
4
L
2
7
2
0.43
W
Sobek
Mothboi
Sobek
3
2
24
7.5
L
Chernobog
MysticGoats
Chernobog
3
2
2
2
W
Loki
NOXARG
Loki
6
0
7
9.5
L
Guan Yu
Telethebasin
Guan Yu
2
6
1
0.42
L
0
8
3
0.19
W
Artemis
itna
Artemis
11
1
15
18.5
L
Tiamat
necrodrake
Tiamat
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,186
Damage
38,723
61,598
Taken
85,072
55,589
Mitigated
56,240
19,941
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,391
1,630
0
3,745
7,598
6,553
993
1,686
5,789
60,091
0
W
11,323
561
2,435
4,610
16,799
19,876
246
2,965
13,169
31,217
0
L
6,608
1,591
0
304
15,459
8,076
0
6,629
8,780
0
16,348
W
Sobek
Mothboi
Sobek
10,121
532
0
3,529
14,805
17,522
0
2,995
11,455
23,641
0
L
Chernobog
MysticGoats
Chernobog
14,044
9,186
0
5,201
13,040
5,611
1
6,074
6,646
0
56,989
W
Loki
NOXARG
Loki
6,460
1,907
0
380
8,544
5,010
1,799
766
7,621
0
43,122
L
Guan Yu
Telethebasin
Guan Yu
7,423
1,501
2,025
3,334
18,720
16,290
0
9,895
8,725
855
24,505
L
5,933
978
219
3,080
23,220
18,885
0
9,020
14,100
20,649
0
W
Artemis
itna
Artemis
25,891
15,691
0
5,242
13,852
6,628
4,545
2,497
10,542
0
55,207
L
Tiamat
necrodrake
Tiamat
4,715
702
0
852
14,633
7,378
0
8,263
6,335
19,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,320
Gold Earned
46,171
348
Minions Killed
258
10
Camps Cleared
4
1,345,426
Distance Traveled
1,186,153
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,792
914
128
9
4
272,677
4
W
Artio
10,919
780
42
3
1
270,517
1
L
Serqet
8,986
642
29
2
3
246,229
3
W
Sobek
10,945
782
22
2
1
259,918
2
L
Chernobog
10,573
755
129
9
1
268,818
0
W
Loki
11,676
834
93
7
3
298,548
4
L
Guan Yu
9,620
687
39
3
0
252,166
3
L
Fafnir
8,576
613
23
2
0
219,201
0
W
Artemis
12,988
928
63
5
1
243,766
2
L
Tiamat
8,416
601
38
3
0
199,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role