Player Matchup

Chiron
Chiron
CESMonkey
Chiron
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 126L
1,599 Elo+
Party 1
Achilles
Achilles
Felspring
Achilles
Level 57
God Stats
10W - 8L
1,241 SR
Queue Stats
115W - 90L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
Graphic_Cyanide
Baron Samedi
Level 68
God Stats
54W - 37L
1,675 SR
Queue Stats
96W - 80L
1,550 Elo+
Party 1
Fenrir
Fenrir
R_zone777
Fenrir
Level 47
God Stats
12W - 11L
1,618 SR
Queue Stats
30W - 28L
1,541 Elo+
Solo
Sobek
Sobek
The-Swag-King-69
Sobek
Level 116
God Stats
6W - 5L
1,879 SR
Queue Stats
221W - 175L
1,615 Elo+
Party 1
Team Averages
Level 79
1,583 SR
1,489 Elo+

VS

Team Averages
Level 109
1,591 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Butters052957
Fenrir
Level 113
God Stats
4W - 2L
1,752 SR
Queue Stats
172W - 141L
1,482 Elo+
Party 3
Artemis
Artemis
DRxEviiLVyBz
Artemis
Level 105
God Stats
21W - 12L
1,636 SR
Queue Stats
176W - 153L
1,529 Elo+
Solo
Cthulhu
Cthulhu
KingZingz4213
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 140L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
o_OAriesO_o
Jing Wei
Level 140
God Stats
7W - 5L
1,567 SR
Queue Stats
266W - 236L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CESMonkey
Chiron
15
5 / 3 / 4
9,230
543
7,209
11,287
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
Felspring
Achilles
15
3 / 5 / 4
9,233
543
8,865
14,238
11,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Graphic_Cyanide
Baron Samedi
14
7 / 7 / 2
9,078
534
6,627
13,004
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
R_zone777
Fenrir
14
4 / 5 / 6
8,572
504
9,146
14,740
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 11
8,765
516
9,529
18,489
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
11 / 5 / 7
10,955
644
16,533
11,167
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 6 / 3
9,676
569
8,335
12,919
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
DRxEviiLVyBz
Artemis
13
1 / 5 / 7
8,151
479
8,471
11,252
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
12
0 / 5 / 7
7,780
458
5,745
11,466
7,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
o_OAriesO_o
Jing Wei
17
3 / 1 / 3
10,328
608
12,192
11,267
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
22
Kills
22
22
Deaths
22
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
5
7
2.9
W
7
6
3
1.42
L
Chiron
CESMonkey
Chiron
5
3
4
2.33
W
Artemis
DRxEviiLVyBz
Artemis
1
5
7
0.9
L
Achilles
Felspring
Achilles
3
5
4
1
L
Baron Samedi
Graphic_Cyanide
Baron Samedi
7
7
2
1.14
W
Cthulhu
0
5
7
0.7
L
Fenrir
R_zone777
Fenrir
4
5
6
1.4
L
3
2
11
4.25
W
Jing Wei
o_OAriesO_o
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,376
Damage
51,276
71,758
Taken
58,071
43,976
Mitigated
26,079
22,522
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,533
1,746
0
4,943
11,167
4,067
0
4,030
6,967
59,303
0
W
8,335
2,006
0
3,822
12,919
5,180
0
3,991
8,818
0
54,155
L
Chiron
CESMonkey
Chiron
7,209
2,139
543
4,906
11,287
3,847
646
1,401
9,767
0
56,297
W
Artemis
DRxEviiLVyBz
Artemis
8,471
3,929
0
2,764
11,252
5,031
184
2,812
8,386
0
48,834
L
Achilles
Felspring
Achilles
8,865
1,358
0
1,602
14,238
11,754
0
2,773
11,303
0
51,084
L
Baron Samedi
Graphic_Cyanide
Baron Samedi
6,627
246
731
3,130
13,004
5,799
0
6,993
5,669
40,163
0
W
Cthulhu
5,745
469
0
1,158
11,466
7,282
0
3,766
7,606
24,093
0
L
Fenrir
R_zone777
Fenrir
9,146
2,017
0
4,256
14,740
6,523
0
3,392
11,178
0
40,585
L
9,529
793
0
7,354
18,489
16,053
240
6,787
11,492
27,887
0
W
Jing Wei
o_OAriesO_o
Jing Wei
12,192
9,766
0
6,900
11,267
4,519
3,355
1,067
10,138
0
75,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
46,890
389
Minions Killed
477
0
Camps Cleared
0
1,557,086
Distance Traveled
1,536,286
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,955
644
108
6
0
295,609
2
W
Fenrir
9,676
569
86
5
0
312,677
1
L
Chiron
9,230
543
117
7
0
285,331
3
W
Artemis
8,151
479
71
4
0
277,023
3
L
Achilles
9,233
543
93
5
0
327,438
3
L
Baron Samedi
9,078
534
87
5
0
296,620
5
W
Cthulhu
7,780
458
54
3
0
327,569
0
L
Fenrir
8,572
504
65
4
0
328,463
5
L
Sobek
8,765
516
27
2
0
319,234
0
W
Jing Wei
10,328
608
158
9
0
323,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role