Player Matchup

Bacchus
Bacchus
AmuseCo
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 94L
1,706 Elo+
Solo
Olorun
Olorun
AshenAlpha
Olorun
Level 25
God Stats
5W - 5L
1,628 SR
Queue Stats
382W - 325L
1,658 Elo+
Solo
Nemesis
Nemesis
Oppie06
Nemesis
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
49W - 44L
1,626 Elo+
Solo
Chernobog
Chernobog
fxndi
Chernobog
Level 28
God Stats
2W - 2L
1,751 SR
Queue Stats
77W - 45L
1,639 Elo+
Solo
Jing Wei
Jing Wei
iZanity
Jing Wei
Level 27
God Stats
2W - 2L
1,808 SR
Queue Stats
261W - 240L
1,719 Elo+
Solo
Team Averages
Level 27
1,680 SR
1,670 Elo+

VS

Team Averages
Level 44
1,747 SR
1,788 Elo+
Loki
Loki
Atomicbomb248
Loki
Level 22
God Stats
24W - 8L
1,787 SR
Queue Stats
342W - 203L
1,824 Elo+
Party 1
Heimdallr
Heimdallr
ChotherBarles
Heimdallr
Level 23
God Stats
25W - 6L
1,900 SR
Queue Stats
408W - 223L
1,844 Elo+
Party 1
Cabrakan
Cabrakan
cam0u1
Cabrakan
Level 26
God Stats
8W - 4L
2,046 SR
Queue Stats
386W - 227L
1,829 Elo+
Party 1
Bellona
Bellona
ccc1ccc2ccc
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,636 Elo+
Solo
Merlin
Merlin
oArrivederci
Merlin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 97L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmuseCo
Bacchus
10
2 / 5 / 3
7,048
470
4,334
9,473
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
AshenAlpha
Olorun
13
1 / 1 / 0
7,420
495
3,248
8,026
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Oppie06
Nemesis
10
0 / 1 / 3
6,398
427
1,074
4,702
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
fxndi
Chernobog
15
4 / 4 / 0
9,007
600
6,941
11,456
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
iZanity
Jing Wei
10
2 / 8 / 0
6,836
456
5,785
14,721
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,435
562
5,253
7,296
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ChotherBarles
Heimdallr
16
9 / 2 / 3
9,245
616
10,609
8,359
3,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
cam0u1
Cabrakan
12
3 / 3 / 6
7,948
530
5,454
7,170
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ccc1ccc2ccc
Bellona
12
0 / 4 / 3
7,372
491
4,954
10,437
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
2 / 0 / 0
8,319
555
4,612
5,405
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
19
19
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AmuseCo
Bacchus
2
5
3
0.7
L
Olorun
AshenAlpha
Olorun
1
1
0
1
W
5
0
4
7
W
Heimdallr
ChotherBarles
Heimdallr
9
2
3
5.25
L
Nemesis
Oppie06
Nemesis
0
1
3
1.5
W
Cabrakan
cam0u1
Cabrakan
3
3
6
2
W
Bellona
ccc1ccc2ccc
Bellona
0
4
3
0.38
L
Chernobog
fxndi
Chernobog
4
4
0
1
L
Jing Wei
iZanity
Jing Wei
2
8
0
0.25
W
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
30,882
48,378
Taken
38,667
19,538
Mitigated
24,172
14,180
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AmuseCo
Bacchus
4,334
504
0
525
9,473
6,606
0
2,436
7,014
19,109
0
L
Olorun
AshenAlpha
Olorun
3,248
1,838
0
4,250
8,026
2,797
223
4,420
3,606
48,221
0
W
5,253
1,309
0
3,598
7,296
2,592
542
1,075
6,221
0
47,461
W
Heimdallr
ChotherBarles
Heimdallr
10,609
6,015
0
2,456
8,359
3,396
1,913
1,335
7,024
0
66,201
L
Nemesis
Oppie06
Nemesis
1,074
535
0
470
4,702
1,281
0
154
4,548
0
30,713
W
Cabrakan
cam0u1
Cabrakan
5,454
764
0
1,205
7,170
6,906
170
1,870
5,300
14,770
0
W
Bellona
ccc1ccc2ccc
Bellona
4,954
1,012
0
1,778
10,437
9,093
523
260
10,177
3,214
29,856
L
Chernobog
fxndi
Chernobog
6,941
4,795
0
4,579
11,456
4,481
242
622
10,516
0
58,645
L
Jing Wei
iZanity
Jing Wei
5,785
4,493
0
4,356
14,721
4,373
0
2,847
11,874
0
36,126
W
Merlin
4,612
215
0
2,909
5,405
2,185
287
3,042
2,363
58,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
41,319
389
Minions Killed
404
0
Camps Cleared
0
1,214,922
Distance Traveled
1,487,195
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,048
470
21
1
0
292,434
4
L
Olorun
7,420
495
107
7
0
225,241
1
W
Loki
8,435
562
90
6
0
350,301
1
W
Heimdallr
9,245
616
119
8
0
262,106
5
L
Nemesis
6,398
427
72
5
0
195,377
1
W
Cabrakan
7,948
530
7
0
0
299,698
6
W
Bellona
7,372
491
64
4
0
289,083
3
L
Chernobog
9,007
600
121
8
0
249,593
0
L
Jing Wei
6,836
456
68
5
0
252,277
2
W
Merlin
8,319
555
124
8
0
286,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role