Player Matchup

Tiamat
Tiamat
CornleyBoy
Tiamat
Level 106
God Stats
18W - 9L
1,749 SR
Queue Stats
44W - 28L
1,705 Elo+
Party 1
Hachiman
Hachiman
LeBonFantome
Hachiman
Level 83
God Stats
2W - 1L
1,842 SR
Queue Stats
37W - 36L
1,660 Elo+
Party 1
Sobek
Sobek
Vettsta
Sobek
Level 113
God Stats
8W - 5L
1,729 SR
Queue Stats
37W - 23L
1,670 Elo+
Party 1
Team Averages
Level 101
1,773 SR
1,679 Elo+

VS

Team Averages
Level 117
1,627 SR
1,604 Elo+
Artemis
Artemis
El Capitan1112
Artemis
Level 105
God Stats
25W - 16L
1,939 SR
Queue Stats
226W - 278L
1,579 Elo+
Solo
Ra
Ra
FEE032
Ra
Level 96
God Stats
7W - 18L
1,442 SR
Queue Stats
125W - 139L
1,488 Elo+
Solo
Bellona
Bellona
beest18
Bellona
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CornleyBoy
Tiamat
18
3 / 7 / 10
15,502
596
26,467
22,383
19,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
LeBonFantome
Hachiman
19
6 / 4 / 9
15,797
608
22,606
24,083
11,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Vettsta
Sobek
20
8 / 3 / 9
17,944
690
15,619
44,432
72,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
15,038
578
33,586
23,969
10,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
20
6 / 5 / 6
16,459
633
20,497
23,988
14,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
beest18
Bellona
19
5 / 3 / 8
15,984
615
15,561
28,392
32,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
17
Kills
14
14
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CornleyBoy
Tiamat
3
7
10
1.14
W
3
9
6
0.67
W
Ra
6
5
6
1.8
L
Hachiman
LeBonFantome
Hachiman
6
4
9
2.63
L
Sobek
Vettsta
Sobek
8
3
9
4.17
W
Bellona
beest18
Bellona
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,692
Damage
69,644
90,898
Taken
76,349
104,519
Mitigated
57,165
28,809
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CornleyBoy
Tiamat
26,467
2,047
0
8,639
22,383
19,826
1,141
5,646
16,737
97,261
0
W
33,586
18,472
940
1,140
23,969
10,088
1,958
13,474
10,071
0
102,622
W
Ra
20,497
711
7,348
6,117
23,988
14,780
804
13,898
9,454
112,998
0
L
Hachiman
LeBonFantome
Hachiman
22,606
13,784
273
10,877
24,083
11,731
1,486
5,435
18,648
0
106,346
L
Sobek
Vettsta
Sobek
15,619
1,275
0
9,020
44,432
72,962
294
10,502
33,930
57,712
0
W
Bellona
beest18
Bellona
15,561
2,477
0
2,537
28,392
32,297
921
13,097
14,665
0
62,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
47,481
287
Minions Killed
326
0
Camps Cleared
0
1,349,625
Distance Traveled
1,338,048
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,502
596
108
4
0
429,286
1
W
Artemis
15,038
578
117
5
0
397,890
3
W
Ra
16,459
633
138
5
0
459,817
1
L
Hachiman
15,797
608
122
5
0
410,179
1
L
Sobek
17,944
690
57
2
0
510,160
0
W
Bellona
15,984
615
71
3
0
480,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role