Player Matchup

Fenrir
Fenrir
BOPE-TroOp
Fenrir
Level 37
God Stats
39W - 39L
1,459 SR
Queue Stats
210W - 229L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
EyeQ 2G
Erlang Shen
Level 44
God Stats
1W - 6L
1,153 SR
Queue Stats
162W - 217L
1,389 Elo+
Solo
Ymir
Ymir
Kanoah1991
Ymir
Level 45
God Stats
130W - 126L
1,590 SR
Queue Stats
134W - 137L
1,542 Elo+
Party 2
Janus
Janus
Musashi-chanBR
Janus
Level 127
God Stats
2W - 4L
1,338 SR
Queue Stats
213W - 216L
1,508 Elo+
Party 2
Chernobog
Chernobog
junecop009
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,296 Elo+
Party 2
Team Averages
Level 54
1,408 SR
1,423 Elo+

VS

Team Averages
Level 40
1,551 SR
1,451 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlessedLifeMan1
Cerberus
Level 46
God Stats
6W - 5L
1,493 SR
Queue Stats
28W - 36L
1,501 Elo+
Solo
Yemoja
Yemoja
OakDragoon15160
Yemoja
Level 24
God Stats
4W - 9L
1,545 SR
Queue Stats
329W - 353L
1,433 Elo+
Party 1
Fenrir
Fenrir
TripleAxes33
Fenrir
Level 27
God Stats
28W - 31L
1,714 SR
Queue Stats
463W - 444L
1,409 Elo+
Party 1
Xbalanque
Xbalanque
joshuar31
Xbalanque
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 269L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOPE-TroOp
Fenrir
19
8 / 0 / 7
12,525
569
12,272
12,947
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
EyeQ 2G
Erlang Shen
19
5 / 6 / 6
12,671
576
13,694
22,282
21,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 1 / 12
10,546
479
5,473
19,525
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 1 / 11
12,751
580
14,979
10,035
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
junecop009
Chernobog
18
8 / 1 / 10
11,877
540
15,719
18,366
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 2 / 2
10,675
485
10,688
16,075
13,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
3 / 11 / 3
9,509
432
11,118
25,111
20,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 3
7,318
333
3,644
12,500
11,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
16
4 / 3 / 5
10,410
473
13,044
15,746
6,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
joshuar31
Xbalanque
14
1 / 5 / 4
8,673
394
9,657
16,008
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
26
Kills
9
9
Deaths
26
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Fenrir
BOPE-TroOp
Fenrir
8
0
7
11.5
L
Cerberus
3
11
3
0.41
W
Erlang Shen
EyeQ 2G
Erlang Shen
5
6
6
1.33
W
0
1
12
6
W
5
1
11
10.5
L
0
5
3
0.3
L
Fenrir
4
3
5
2.17
L
Xbalanque
joshuar31
Xbalanque
1
5
4
0.6
W
Chernobog
junecop009
Chernobog
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,137
Damage
48,151
83,155
Taken
85,440
63,991
Mitigated
57,861
32,852
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,688
1,021
0
9,546
16,075
13,526
0
5,670
10,033
78,235
0
W
Fenrir
BOPE-TroOp
Fenrir
12,272
2,508
988
4,724
12,947
7,245
1,606
3,006
9,941
0
80,710
L
Cerberus
11,118
734
0
3,728
25,111
20,865
78
4,103
20,904
63,410
0
W
Erlang Shen
EyeQ 2G
Erlang Shen
13,694
8,875
582
8,908
22,282
21,175
3,355
6,964
15,318
0
79,623
W
5,473
257
1,629
3,949
19,525
22,558
441
4,834
14,691
28,334
0
W
14,979
829
314
3,122
10,035
4,179
1,828
5,851
4,184
82,106
0
L
3,644
374
958
147
12,500
11,189
0
3,682
8,686
21,054
0
L
Fenrir
13,044
2,323
0
3,647
15,746
6,663
104
2,717
12,931
0
49,047
L
Xbalanque
joshuar31
Xbalanque
9,657
4,725
0
2,800
16,008
5,618
0
3,492
12,434
0
52,593
W
Chernobog
junecop009
Chernobog
15,719
8,539
0
8,636
18,366
8,834
2,876
4,795
13,571
0
84,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,370
Gold Earned
46,585
612
Minions Killed
511
0
Camps Cleared
0
2,108,114
Distance Traveled
1,910,624
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,675
485
151
7
0
364,329
3
W
Fenrir
12,525
569
125
6
0
468,468
3
L
Cerberus
9,509
432
172
8
0
355,379
0
W
Erlang Shen
12,671
576
141
6
0
393,111
0
W
Ymir
10,546
479
35
2
0
417,429
8
W
Janus
12,751
580
176
8
0
436,021
0
L
Yemoja
7,318
333
24
1
0
345,396
1
L
Fenrir
10,410
473
83
4
0
451,253
0
L
Xbalanque
8,673
394
81
4
0
394,267
1
W
Chernobog
11,877
540
135
6
0
393,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role