Player Matchup

Sobek
Sobek
Hemlock114
Sobek
Level 108
God Stats
4W - 3L
1,578 SR
Queue Stats
300W - 203L
1,741 Elo+
Party 2
Anubis
Anubis
LanthanumNeon
Anubis
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SatinDeath
Danzaburou
Level 127
God Stats
16W - 9L
1,717 SR
Queue Stats
167W - 95L
1,777 Elo+
Party 2
Team Averages
Level 88
1,678 SR
1,673 Elo+

VS

Team Averages
Level 18
1,567 SR
1,515 Elo+
Olorun
Olorun
Athilik
Olorun
Level 11
God Stats
1W - 3L
1,647 SR
Queue Stats
28W - 17L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
ItzDrizzy3213
Cthulhu
Level 27
God Stats
4W - 6L
1,554 SR
Queue Stats
35W - 53L
1,432 Elo+
Solo
Kali
Kali
Powervvolf
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 31L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
5 / 1 / 9
9,177
765
5,761
12,366
14,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 13
8,574
715
6,263
7,220
3,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SatinDeath
Danzaburou
14
9 / 1 / 6
10,440
870
12,464
6,750
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Athilik
Olorun
11
0 / 5 / 4
7,496
625
7,522
8,396
3,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
0 / 4 / 4
7,885
657
3,577
13,282
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 7 / 1
9,569
797
5,439
11,808
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
4
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
Athilik
Olorun
0
5
4
0.4
W
Sobek
5
1
9
9.5
L
Cthulhu
0
4
4
0.5
W
2
3
13
2.83
L
4
7
1
0.64
W
Danzaburou
SatinDeath
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
16,538
26,336
Taken
33,486
21,460
Mitigated
18,303
7,199
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Athilik
Olorun
7,522
2,877
1,265
1,761
8,396
3,461
294
4,015
4,381
29,783
0
W
Sobek
5,761
908
0
2,629
12,366
14,437
300
5,636
6,730
21,249
0
L
Cthulhu
3,577
220
34
871
13,282
10,368
0
5,749
7,533
11,724
0
W
6,263
542
0
3,220
7,220
3,891
1,260
3,988
3,232
30,329
0
L
5,439
2,511
0
2,286
11,808
4,474
0
2,319
9,489
0
37,649
W
Danzaburou
SatinDeath
Danzaburou
12,464
7,317
0
1,350
6,750
3,132
1,494
1,510
5,240
0
48,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
24,950
135
Minions Killed
129
0
Camps Cleared
0
635,258
Distance Traveled
574,040
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,496
625
60
5
0
190,418
2
W
Sobek
9,177
765
19
2
0
230,370
4
L
Cthulhu
7,885
657
21
2
0
196,065
2
W
Anubis
8,574
715
45
4
0
172,960
0
L
Kali
9,569
797
48
4
0
187,557
2
W
Danzaburou
10,440
870
71
6
0
231,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role