Player Matchup

Izanami
Izanami
Dorambor
Izanami
Level 115
God Stats
5W - 5L
1,463 SR
Queue Stats
37W - 33L
1,453 Elo+
Party 1
Neith
Neith
Prospo
Neith
Level 14
God Stats
11W - 8L
1,601 SR
Queue Stats
25W - 18L
1,477 Elo+
Party 1
Ganesha
Ganesha
QualityQuail
Ganesha
Level 15
God Stats
11W - 4L
1,860 SR
Queue Stats
19W - 15L
1,520 Elo+
Party 1
Team Averages
Level 48
1,641 SR
1,484 Elo+

VS

Team Averages
Level 60
1,336 SR
1,528 Elo+
Heimdallr
Heimdallr
Animity0204
Heimdallr
Level 28
God Stats
0W - 6L
1,136 SR
Queue Stats
130W - 161L
1,309 Elo+
Solo
Yemoja
Yemoja
ViroxUwU
Yemoja
Level 25
God Stats
5W - 3L
1,336 SR
Queue Stats
14W - 12L
1,681 Elo+
Party 2
Tiamat
Tiamat
XxR_A_G_E_xX
Tiamat
Level 128
God Stats
2W - 3L
1,537 SR
Queue Stats
32W - 36L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dorambor
Izanami
16
8 / 4 / 4
12,631
702
17,168
15,726
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Prospo
Neith
14
3 / 0 / 8
11,082
616
4,546
6,804
3,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
QualityQuail
Ganesha
14
1 / 2 / 11
12,080
671
12,408
17,639
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Animity0204
Heimdallr
14
3 / 4 / 2
10,968
609
11,567
12,996
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
ViroxUwU
Yemoja
13
0 / 4 / 6
11,224
624
5,693
14,522
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
3 / 4 / 3
10,992
611
15,123
16,432
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Animity0204
Heimdallr
3
4
2
1
W
Izanami
Dorambor
Izanami
8
4
4
2.5
W
Neith
Prospo
Neith
3
0
8
7
W
Ganesha
QualityQuail
Ganesha
1
2
11
3.25
L
Yemoja
ViroxUwU
Yemoja
0
4
6
0.75
L
Tiamat
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
32,383
40,169
Taken
43,950
33,162
Mitigated
25,882
5,226
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Animity0204
Heimdallr
11,567
4,946
1,075
1,437
12,996
4,270
477
4,416
8,580
0
54,046
W
Izanami
Dorambor
Izanami
17,168
11,514
292
2,300
15,726
7,329
2,784
7,942
7,399
0
97,075
W
Neith
Prospo
Neith
4,546
1,749
0
512
6,804
3,315
305
3,838
2,712
0
13,544
W
Ganesha
QualityQuail
Ganesha
12,408
778
0
2,122
17,639
22,518
355
7,973
9,194
17,721
0
L
Yemoja
ViroxUwU
Yemoja
5,693
383
2,519
3,652
14,522
12,968
0
4,441
10,081
20,324
0
L
Tiamat
15,123
1,482
455
6,350
16,432
8,644
268
3,632
12,800
55,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
33,184
203
Minions Killed
192
0
Camps Cleared
0
1,103,198
Distance Traveled
895,052
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,968
609
101
6
0
294,458
0
W
Izanami
12,631
702
170
9
0
337,652
4
W
Neith
11,082
616
32
2
0
313,981
0
W
Ganesha
12,080
671
1
0
0
451,565
4
L
Yemoja
11,224
624
24
1
0
292,855
3
L
Tiamat
10,992
611
67
4
0
307,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role