Player Matchup

Achilles
Achilles
FakFabian
Achilles
Level 126
God Stats
2W - 0L
1,710 SR
Queue Stats
20W - 21L
1,318 Elo+
Party 1
Scylla
Scylla
lozanolol99
Scylla
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 28L
1,580 Elo+
Party 1
Ganesha
Ganesha
sergerium
Ganesha
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 21L
1,315 Elo+
Party 1
Team Averages
Level 106
1,498 SR
1,404 Elo+

VS

Team Averages
Level 13
1,564 SR
1,489 Elo+
Ratatoskr
Ratatoskr
S3x57
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,597 Elo+
Solo
Janus
Janus
The_JokerMLG_420
Janus
Level 27
God Stats
1W - 4L
1,587 SR
Queue Stats
107W - 107L
1,497 Elo+
Solo
Cthulhu
Cthulhu
jmazel
Cthulhu
Level 7
God Stats
2W - 6L
1,605 SR
Queue Stats
2W - 6L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FakFabian
Achilles
12
3 / 1 / 14
9,614
687
8,517
11,880
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
15
16 / 2 / 4
11,276
805
14,930
10,670
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
sergerium
Ganesha
12
1 / 1 / 17
9,949
711
4,064
13,934
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
S3x57
Ratatoskr
8
1 / 12 / 1
7,906
565
4,057
13,524
8,059
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 6 / 1
9,486
678
12,013
10,563
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jmazel
Cthulhu
12
0 / 2 / 3
8,580
613
9,154
10,161
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
4
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
FakFabian
Achilles
3
1
14
10
L
Ratatoskr
S3x57
Ratatoskr
1
12
1
0.13
L
3
6
1
0.58
L
Cthulhu
jmazel
Cthulhu
0
2
3
0.75
W
Scylla
16
2
4
9
W
Ganesha
sergerium
Ganesha
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
25,224
36,484
Taken
34,248
25,623
Mitigated
19,397
9,047
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FakFabian
Achilles
8,517
4,110
0
3,031
11,880
7,245
828
6,612
4,950
0
40,474
L
Ratatoskr
S3x57
Ratatoskr
4,057
1,328
0
105
13,524
8,059
0
6,742
6,552
0
15,086
L
12,013
888
0
1,872
10,563
3,561
0
6,371
3,853
43,662
0
L
Cthulhu
jmazel
Cthulhu
9,154
230
152
868
10,161
7,777
0
5,001
4,837
25,137
0
W
Scylla
14,930
1,879
0
3,277
10,670
4,192
1,024
6,765
3,753
38,818
0
W
Ganesha
sergerium
Ganesha
4,064
573
0
2,739
13,934
14,186
146
6,974
6,544
18,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
25,972
140
Minions Killed
130
0
Camps Cleared
0
743,092
Distance Traveled
662,843
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,614
687
74
5
0
281,045
5
L
Ratatoskr
7,906
565
18
1
0
192,966
0
L
Janus
9,486
678
78
6
0
216,506
1
L
Cthulhu
8,580
613
34
2
0
253,371
0
W
Scylla
11,276
805
64
5
0
203,973
0
W
Ganesha
9,949
711
2
0
0
258,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role