Player Matchup

Scylla
Scylla
Berlin47
Scylla
Level 28
God Stats
6W - 5L
1,583 SR
Queue Stats
75W - 70L
1,576 Elo+
Solo
Hercules
Hercules
COVlD69
Hercules
Level 29
God Stats
4W - 1L
1,542 SR
Queue Stats
65W - 52L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Keddelele
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,688 Elo+
Solo
Achilles
Achilles
PallasAtenea
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
heëdless
Heimdallr
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,573 Elo+

VS

Team Averages
Level 22
1,586 SR
1,609 Elo+
Tiamat
Tiamat
NevermindImDead
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Shagath74
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 36L
1,676 Elo+
Solo
Cupid
Cupid
YaTvoyBoh
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,670 Elo+
Party 1
Bakasura
Bakasura
arretedetegratte
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 31L
1,658 Elo+
Solo
Kumbhakarna
Kumbhakarna
Прочтешьпидор
Kumbhakarna
Level 28
God Stats
5W - 4L
1,929 SR
Queue Stats
118W - 114L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berlin47
Scylla
10
2 / 0 / 0
5,749
575
2,696
3,686
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
COVlD69
Hercules
7
1 / 1 / 3
4,798
480
2,187
6,364
1,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Keddelele
Jormungandr
11
1 / 0 / 1
6,102
610
3,175
5,020
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
PallasAtenea
Achilles
10
1 / 1 / 2
5,552
555
3,529
5,774
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
heëdless
Heimdallr
11
3 / 0 / 2
6,421
642
8,554
4,777
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,927
493
2,389
5,814
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Shagath74
Janus
9
0 / 1 / 0
5,214
521
2,947
5,686
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
YaTvoyBoh
Cupid
7
0 / 4 / 1
4,303
430
1,953
5,924
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,346
535
2,287
7,344
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,584
458
1,726
6,397
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Berlin47
Scylla
2
0
0
2
W
Hercules
COVlD69
Hercules
1
1
3
2.5
W
Jormungandr
Keddelele
Jormungandr
1
0
1
1.5
L
0
2
0
0
W
Achilles
PallasAtenea
Achilles
1
1
2
2
L
Janus
Shagath74
Janus
0
1
0
0
L
Cupid
YaTvoyBoh
Cupid
0
4
1
0.13
L
1
0
0
1
W
Heimdallr
heëdless
Heimdallr
3
0
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
11,302
25,621
Taken
31,165
9,587
Mitigated
9,379
10,656
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Berlin47
Scylla
2,696
200
0
914
3,686
1,032
0
1,490
2,196
30,377
0
W
Hercules
COVlD69
Hercules
2,187
347
0
2,114
6,364
1,893
0
1,072
5,267
0
14,255
W
Jormungandr
Keddelele
Jormungandr
3,175
755
0
1,840
5,020
2,851
425
1,464
3,495
36,993
0
L
2,389
401
0
2,495
5,814
2,467
0
2,580
2,884
26,394
0
W
Achilles
PallasAtenea
Achilles
3,529
1,097
0
2,795
5,774
2,022
0
1,383
4,164
0
23,260
L
Janus
Shagath74
Janus
2,947
311
0
2,975
5,686
1,412
0
2,002
3,684
32,354
0
L
Cupid
YaTvoyBoh
Cupid
1,953
1,041
40
1,789
5,924
1,112
0
394
5,519
0
14,261
L
2,287
1,591
0
4,112
7,344
2,261
0
545
6,799
0
27,222
W
Heimdallr
heëdless
Heimdallr
8,554
4,671
0
2,993
4,777
1,789
984
1,653
3,124
0
40,111
L
1,726
151
0
1,604
6,397
2,127
0
0
6,397
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
24,374
285
Minions Killed
239
0
Camps Cleared
0
907,728
Distance Traveled
1,028,284
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,749
575
59
6
0
190,534
1
W
Hercules
4,798
480
17
2
0
206,635
4
W
Jormungandr
6,102
610
99
10
0
164,566
2
L
Tiamat
4,927
493
57
6
0
161,318
2
W
Achilles
5,552
555
47
5
0
183,129
1
L
Janus
5,214
521
63
6
0
220,698
6
L
Cupid
4,303
430
33
3
0
220,826
0
L
Bakasura
5,346
535
73
7
0
210,440
0
W
Heimdallr
6,421
642
63
6
0
162,864
0
L
Kumbhakarna
4,584
458
13
1
0
215,002
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role