Player Matchup

Da Ji
Da Ji
Berrittknee
Da Ji
Level 18
God Stats
26W - 42L
1,405 SR
Queue Stats
53W - 81L
1,309 Elo+
Party 3
Raijin
Raijin
HarryBaulzonya
Raijin
Level 4
God Stats
0W - 5L
1,120 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 3
Khepri
Khepri
SmashWarri0rs
Khepri
Level 7
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Amaterasu
Amaterasu
dielodide
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Heimdallr
Heimdallr
simonkil
Heimdallr
Level 26
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,531 Elo+

VS

Team Averages
Level 24
1,489 SR
1,401 Elo+
Chaac
Chaac
Dr Chimchar
Chaac
Level 29
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 4L
1,315 Elo+
Party 1
Sol
Sol
DrTreecko
Sol
Level 47
God Stats
1W - 1L
1,418 SR
Queue Stats
10W - 6L
1,358 Elo+
Party 1
Olorun
Olorun
VictoryGoat
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,625 Elo+
Party 1
Chernobog
Chernobog
Warlord235787
Chernobog
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 121L
1,414 Elo+
Solo
Bellona
Bellona
boromirmithril
Bellona
Level 23
God Stats
3W - 2L
1,331 SR
Queue Stats
22W - 21L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 10
11,017
1,002
12,878
21,598
15,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 10 / 10
10,249
932
9,567
16,978
8,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 3 / 13
11,085
1,008
10,372
18,680
25,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
dielodide
Amaterasu
17
7 / 2 / 6
12,078
1,098
14,580
16,806
14,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
simonkil
Heimdallr
19
12 / 10 / 9
14,197
1,291
31,280
26,843
14,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

66

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
12,693
1,154
11,923
16,987
14,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 4 / 14
14,492
1,317
39,731
23,133
9,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
16
1 / 7 / 7
10,210
928
6,428
13,577
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Warlord235787
Chernobog
19
10 / 5 / 14
12,562
1,142
20,176
13,927
5,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 5 / 20
12,533
1,139
13,621
17,483
17,759
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
23
Kills
35
35
Deaths
23
48
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
10
10
0.8
W
6
2
13
6.25
W
14
4
14
5.25
L
0
10
10
0.5
L
1
3
13
2.5
W
Olorun
1
7
7
0.64
W
Chernobog
Warlord235787
Chernobog
10
5
14
3.4
W
4
5
20
2.8
L
Amaterasu
dielodide
Amaterasu
7
2
6
5
L
Heimdallr
simonkil
Heimdallr
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,677
Damage
91,879
100,905
Taken
85,107
77,427
Mitigated
54,052
14,196
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,878
3,063
0
908
21,598
15,288
0
9,115
12,272
0
18,757
W
11,923
2,759
159
5,204
16,987
14,729
0
4,231
12,756
570
30,197
W
39,731
17,802
0
12,152
23,133
9,682
0
6,468
16,665
64,348
0
L
9,567
2,632
0
534
16,978
8,127
0
7,700
9,142
32,805
0
L
10,372
1,470
0
0
18,680
25,185
0
8,143
10,259
17,486
0
W
Olorun
6,428
4,133
329
2,829
13,577
5,884
0
2,032
11,543
15,777
0
W
Chernobog
Warlord235787
Chernobog
20,176
14,242
0
94
13,927
5,998
0
3,959
9,964
0
32,812
W
13,621
4,267
0
724
17,483
17,759
0
3,249
14,234
0
28,714
L
Amaterasu
dielodide
Amaterasu
14,580
7,485
402
5,512
16,806
14,203
0
7,835
8,740
0
21,490
L
Heimdallr
simonkil
Heimdallr
31,280
17,386
0
6,840
26,843
14,624
0
12,519
14,013
0
64,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
62,490
154
Minions Killed
186
3
Camps Cleared
6
967,959
Distance Traveled
1,005,194
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,017
1,002
12
1
0
184,682
0
W
Chaac
12,693
1,154
37
3
3
214,457
0
W
Sol
14,492
1,317
61
6
0
201,535
0
L
Raijin
10,249
932
36
3
0
163,031
2
L
Khepri
11,085
1,008
24
2
0
220,601
3
W
Olorun
10,210
928
19
2
0
192,443
0
W
Chernobog
12,562
1,142
33
3
2
201,512
2
W
Bellona
12,533
1,139
36
3
1
195,247
0
L
Amaterasu
12,078
1,098
12
1
1
210,701
0
L
Heimdallr
14,197
1,291
70
6
2
188,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role