Player Matchup

Mercury
Mercury
DemonEllery_88
Mercury
Level 27
God Stats
4W - 2L
1,882 SR
Queue Stats
42W - 26L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
JojoErm
Sun Wukong
Level 29
God Stats
21W - 8L
1,713 SR
Queue Stats
176W - 152L
1,707 Elo+
Solo
Fafnir
Fafnir
Total_Eclipse5
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 264L
1,491 Elo+
Solo
Ra
Ra
notluminar
Ra
Level 18
God Stats
1W - 2L
1,477 SR
Queue Stats
13W - 18L
1,498 Elo+
Solo
Kukulkan
Kukulkan
xxchavax
Kukulkan
Level 2
God Stats
2W - 0L
1,681 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Team Averages
Level 20
1,651 SR
1,596 Elo+

VS

Team Averages
Level 16
1,554 SR
1,558 Elo+
Bellona
Bellona
FernandoCPV
Bellona
Level 5
God Stats
8W - 13L
1,525 SR
Queue Stats
20W - 43L
1,590 Elo+
Solo
Loki
Loki
FreeNyht
Loki
Level 24
God Stats
9W - 5L
1,735 SR
Queue Stats
39W - 24L
1,610 Elo+
Solo
Fenrir
Fenrir
MonkTopher
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,554 Elo+
Party 1
Izanami
Izanami
lordly-million0
Izanami
Level 29
God Stats
1W - 5L
1,554 SR
Queue Stats
239W - 249L
1,659 Elo+
Solo
Janus
Janus
sweet_skullz
Janus
Level 18
God Stats
15W - 12L
1,455 SR
Queue Stats
27W - 27L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 6
9,885
549
9,309
14,860
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
JojoErm
Sun Wukong
17
9 / 2 / 5
10,698
594
9,380
10,662
6,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 0 / 9
9,846
547
9,155
15,221
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 3 / 10
10,787
599
10,723
10,110
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xxchavax
Kukulkan
5
0 / 2 / 1
5,886
327
889
1,609
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FernandoCPV
Bellona
12
1 / 10 / 1
7,845
436
4,645
15,075
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
20
9 / 1 / 1
11,934
663
8,748
9,980
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MonkTopher
Fenrir
10
0 / 10 / 5
7,663
426
5,613
12,153
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 2
9,333
519
6,012
12,354
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 11 / 1
7,579
421
7,384
11,829
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
36
Kills
11
11
Deaths
36
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
L
Bellona
FernandoCPV
Bellona
1
10
1
0.15
L
Loki
9
1
1
9.5
W
Sun Wukong
JojoErm
Sun Wukong
9
2
5
5.75
L
Fenrir
MonkTopher
Fenrir
0
10
5
0.25
W
8
0
9
12.5
L
0
4
2
0.25
W
8
3
10
4.33
L
1
11
1
0.14
W
Kukulkan
xxchavax
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
32,402
52,462
Taken
61,391
32,121
Mitigated
29,524
14,213
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,309
6,672
0
2,942
14,860
6,737
1,444
1,032
13,688
0
44,539
L
Bellona
FernandoCPV
Bellona
4,645
451
0
698
15,075
10,195
0
4,678
10,397
5,660
14,010
L
Loki
8,748
2,513
0
4,939
9,980
4,206
0
1,997
7,983
0
95,279
W
Sun Wukong
JojoErm
Sun Wukong
9,380
1,240
0
3,277
10,662
6,806
372
1,866
8,465
0
65,441
L
Fenrir
MonkTopher
Fenrir
5,613
1,912
0
543
12,153
7,679
317
3,439
8,714
0
23,507
W
9,155
3,173
0
3,584
15,221
14,359
96
3,301
11,470
33,262
0
L
6,012
3,699
0
4,968
12,354
4,031
2,806
5,790
6,564
0
73,499
W
10,723
944
1,118
3,292
10,110
3,898
1,223
1,885
7,969
77,891
0
L
7,384
406
0
552
11,829
3,413
431
4,863
6,966
44,390
0
W
Kukulkan
xxchavax
Kukulkan
889
411
0
0
1,609
321
54
433
1,118
4,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
44,354
380
Minions Killed
421
0
Camps Cleared
0
1,460,088
Distance Traveled
1,684,616
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,885
549
69
4
0
379,439
1
L
Bellona
7,845
436
29
2
0
323,305
0
L
Loki
11,934
663
166
9
0
401,581
2
W
Sun Wukong
10,698
594
122
7
0
318,210
0
L
Fenrir
7,663
426
33
2
0
374,032
1
W
Fafnir
9,846
547
43
2
0
364,384
2
L
Izanami
9,333
519
129
7
0
302,012
0
W
Ra
10,787
599
140
8
0
340,961
0
L
Janus
7,579
421
64
4
0
283,686
1
W
Kukulkan
5,886
327
6
0
0
57,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role