Player Matchup

Tiamat
Tiamat
Groelfex
Tiamat
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Fenrir
Fenrir
MR HOMEL3SS
Fenrir
Level 154
God Stats
2W - 2L
1,221 SR
Queue Stats
118W - 121L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
PsYcHoKillerLBC
Danzaburou
Level 124
God Stats
2W - 2L
1,158 SR
Queue Stats
36W - 36L
1,515 Elo+
Solo
Hercules
Hercules
Shindarkslayer0
Hercules
Level 160
God Stats
89W - 77L
1,625 SR
Queue Stats
175W - 159L
1,592 Elo+
Party 2
Ares
Ares
Zheigak
Ares
Level 146
God Stats
1W - 1L
1,752 SR
Queue Stats
5W - 9L
1,584 Elo+
Party 3
Team Averages
Level 148
1,451 SR
1,573 Elo+

VS

Team Averages
Level 117
1,472 SR
1,628 Elo+
Bakasura
Bakasura
Kountra
Bakasura
Level 153
God Stats
7W - 3L
1,610 SR
Queue Stats
63W - 60L
1,612 Elo+
Party 1
Anhur
Anhur
Siler Savvy
Anhur
Level 153
God Stats
8W - 11L
1,383 SR
Queue Stats
239W - 219L
1,572 Elo+
Party 1
Odin
Odin
WearyGem892
Odin
Level 108
God Stats
3W - 3L
1,300 SR
Queue Stats
226W - 212L
1,584 Elo+
Party 1
Tiamat
Tiamat
iSkyEater
Tiamat
Level 108
God Stats
5W - 4L
1,509 SR
Queue Stats
26W - 18L
1,802 Elo+
Party 1
Fafnir
Fafnir
ktfownz
Fafnir
Level 65
God Stats
3W - 7L
1,560 SR
Queue Stats
80W - 73L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Groelfex
Tiamat
16
1 / 6 / 6
10,000
625
11,087
13,676
7,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
3 / 7 / 4
10,626
664
8,239
17,532
11,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PsYcHoKillerLBC
Danzaburou
18
6 / 7 / 4
12,577
786
15,470
17,829
9,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
16
1 / 3 / 5
9,391
587
8,904
21,495
27,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Zheigak
Ares
15
1 / 9 / 5
9,459
591
11,047
23,219
20,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kountra
Bakasura
20
14 / 4 / 12
14,655
916
22,492
12,288
8,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 3 / 18
13,717
857
24,477
18,140
9,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 19
11,094
693
11,742
14,604
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
iSkyEater
Tiamat
18
4 / 3 / 16
11,626
727
13,366
7,639
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ktfownz
Fafnir
18
3 / 1 / 23
12,896
806
10,760
19,505
33,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
120
12
Kills
32
32
Deaths
12
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Groelfex
Tiamat
1
6
6
0.67
W
Bakasura
Kountra
Bakasura
14
4
12
5
L
Fenrir
3
7
4
0.71
L
Danzaburou
PsYcHoKillerLBC
Danzaburou
6
7
4
1.14
L
Hercules
1
3
5
1.17
W
9
3
18
6
W
2
1
19
11.5
L
Ares
Zheigak
Ares
1
9
5
0.39
W
Tiamat
iSkyEater
Tiamat
4
3
16
4
W
Fafnir
ktfownz
Fafnir
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,747
Damage
82,837
93,751
Taken
72,176
76,742
Mitigated
74,070
16,947
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Groelfex
Tiamat
11,087
1,407
0
3,043
13,676
7,355
0
4,038
9,082
31,787
0
W
Bakasura
Kountra
Bakasura
22,492
13,238
0
2,364
12,288
8,524
923
3,468
8,820
0
55,239
L
Fenrir
8,239
1,458
0
898
17,532
11,216
0
3,347
12,696
0
22,089
L
Danzaburou
PsYcHoKillerLBC
Danzaburou
15,470
6,307
0
3,984
17,829
9,561
0
6,041
10,322
0
53,352
L
Hercules
8,904
2,322
0
8,524
21,495
27,682
0
5,131
15,215
0
23,979
W
24,477
15,148
0
7,845
18,140
9,184
3,406
4,453
13,687
0
57,280
W
11,742
2,768
0
4,521
14,604
15,222
661
5,527
9,077
0
24,431
L
Ares
Zheigak
Ares
11,047
655
0
498
23,219
20,928
0
4,348
17,573
22,312
0
W
Tiamat
iSkyEater
Tiamat
13,366
844
0
1,321
7,639
7,428
378
2,159
5,480
40,155
0
W
Fafnir
ktfownz
Fafnir
10,760
3,304
1,288
6,393
19,505
33,712
214
6,877
12,628
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,053
Gold Earned
63,988
254
Minions Killed
308
6
Camps Cleared
9
1,312,961
Distance Traveled
1,426,445
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,000
625
42
3
1
246,533
0
W
Bakasura
14,655
916
91
6
9
297,524
0
L
Fenrir
10,626
664
32
2
3
293,734
1
L
Danzaburou
12,577
786
108
7
2
226,838
1
L
Hercules
9,391
587
51
3
0
294,125
4
W
Anhur
13,717
857
83
5
0
255,755
3
W
Odin
11,094
693
34
2
0
294,073
2
L
Ares
9,459
591
21
1
0
251,731
0
W
Tiamat
11,626
727
83
5
0
285,363
0
W
Fafnir
12,896
806
17
1
0
293,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role