Player Matchup

King Arthur
King Arthur
Apexx CS
King Arthur
Level 69
God Stats
0W - 1L
1,648 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Serqet
Serqet
B00GMANN
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,193 Elo+
Party 2
Ra
Ra
Truffnut
Ra
Level 84
God Stats
0W - 2L
1,915 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Team Averages
Level 74
1,688 SR
1,398 Elo+

VS

Team Averages
Level 87
1,434 SR
1,414 Elo+
Chang'e
Chang'e
Enelya Telru
Chang'e
Level 78
God Stats
23W - 15L
1,448 SR
Queue Stats
88W - 82L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
GunmetalDave
Xbalanque
Level 118
God Stats
4W - 1L
1,287 SR
Queue Stats
152W - 170L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
Private Kombat
Cabrakan
Level 66
God Stats
13W - 17L
1,565 SR
Queue Stats
232W - 247L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apexx CS
King Arthur
13
2 / 7 / 2
10,229
602
10,466
22,156
17,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
B00GMANN
Serqet
13
1 / 7 / 6
10,081
593
8,669
12,232
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 3
11,608
683
12,075
12,863
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enelya Telru
Chang'e
15
6 / 4 / 10
12,037
708
11,173
12,891
9,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
GunmetalDave
Xbalanque
16
6 / 3 / 11
12,718
748
14,984
13,477
5,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
17
8 / 1 / 11
12,978
763
12,409
16,928
14,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
20
20
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apexx CS
King Arthur
2
7
2
0.43
L
Serqet
B00GMANN
Serqet
1
7
6
0.57
W
Chang'e
Enelya Telru
Chang'e
6
4
10
2.75
W
Xbalanque
GunmetalDave
Xbalanque
6
3
11
3.83
W
Cabrakan
8
1
11
13.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,210
Damage
38,566
47,251
Taken
43,296
26,158
Mitigated
29,347
10,598
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apexx CS
King Arthur
10,466
1,635
0
3,085
22,156
17,621
0
11,925
10,231
0
35,754
L
Serqet
B00GMANN
Serqet
8,669
2,166
0
671
12,232
4,267
186
5,483
6,749
0
22,676
W
Chang'e
Enelya Telru
Chang'e
11,173
1,146
3,649
4,962
12,891
9,208
834
3,187
8,369
34,773
0
W
Xbalanque
GunmetalDave
Xbalanque
14,984
6,255
0
4,705
13,477
5,352
2,568
3,833
9,394
0
66,942
W
Cabrakan
12,409
1,670
0
3,819
16,928
14,787
798
4,362
12,075
42,242
0
L
12,075
822
2,871
3,971
12,863
4,270
288
6,746
6,117
74,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
37,733
163
Minions Killed
171
0
Camps Cleared
0
775,616
Distance Traveled
935,800
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,229
602
35
2
0
286,534
2
L
Serqet
10,081
593
13
1
0
220,912
0
W
Chang'e
12,037
708
51
3
0
282,713
2
W
Xbalanque
12,718
748
80
5
0
313,759
4
W
Cabrakan
12,978
763
40
2
0
339,328
3
L
Ra
11,608
683
115
7
0
268,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role