Player Matchup

Osiris
Osiris
Acidburp
Osiris
Level 43
God Stats
10W - 4L
1,746 SR
Queue Stats
11W - 16L
1,645 Elo+
Party 1
Scylla
Scylla
GawkGawkKing420
Scylla
Level 17
God Stats
12W - 3L
1,818 SR
Queue Stats
31W - 25L
1,606 Elo+
Solo
Ymir
Ymir
RIPSodaG
Ymir
Level 10
God Stats
4W - 0L
1,833 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 1
Artemis
Artemis
VicisGod
Artemis
Level 25
God Stats
5W - 7L
1,535 SR
Queue Stats
102W - 108L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
le0shade
Ne Zha
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,550 Elo+
Party 1
Team Averages
Level 28
1,686 SR
1,609 Elo+

VS

Team Averages
Level 23
1,624 SR
1,548 Elo+
Xbalanque
Xbalanque
BaronGeek98
Xbalanque
Level 5
God Stats
31W - 35L
1,837 SR
Queue Stats
206W - 203L
1,573 Elo+
Solo
Sobek
Sobek
Kyoshiro61
Sobek
Level 25
God Stats
1W - 3L
1,781 SR
Queue Stats
8W - 11L
1,625 Elo+
Party 2
Ratatoskr
Ratatoskr
MalachiDraven
Ratatoskr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,453 Elo+
Party 2
Vulcan
Vulcan
Metasis
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
NumberOneGoblin
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acidburp
Osiris
15
2 / 3 / 2
8,904
557
11,374
14,888
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 5
9,941
621
7,306
8,496
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
5 / 1 / 7
8,721
545
8,283
9,071
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
VicisGod
Artemis
13
4 / 3 / 5
8,540
534
7,656
7,642
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
le0shade
Ne Zha
16
8 / 1 / 3
9,706
607
7,244
11,675
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BaronGeek98
Xbalanque
14
2 / 4 / 4
8,140
509
7,436
10,331
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
11
2 / 5 / 2
7,595
475
3,437
12,740
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
MalachiDraven
Ratatoskr
13
3 / 5 / 4
8,299
519
5,402
11,521
3,585
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Metasis
Vulcan
12
1 / 6 / 4
7,458
466
9,614
7,864
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
NumberOneGoblin
Amaterasu
14
2 / 4 / 1
8,291
518
7,059
16,039
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
24
Kills
10
10
Deaths
24
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Acidburp
Osiris
2
3
2
1
L
Xbalanque
BaronGeek98
Xbalanque
2
4
4
1
W
5
2
5
3.75
L
Sobek
2
5
2
0.6
L
Ratatoskr
MalachiDraven
Ratatoskr
3
5
4
1
L
Vulcan
Metasis
Vulcan
1
6
4
0.5
L
Amaterasu
NumberOneGoblin
Amaterasu
2
4
1
0.63
W
Ymir
5
1
7
8.5
W
Artemis
VicisGod
Artemis
4
3
5
2.17
W
Ne Zha
le0shade
Ne Zha
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
32,948
51,772
Taken
58,495
22,822
Mitigated
26,901
23,631
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Acidburp
Osiris
11,374
6,067
0
6,841
14,888
9,132
1,353
678
14,210
0
51,866
L
Xbalanque
BaronGeek98
Xbalanque
7,436
3,747
0
3,150
10,331
2,896
0
1,966
8,365
0
60,276
W
7,306
928
0
3,177
8,496
3,145
362
4,167
4,329
57,676
0
L
Sobek
3,437
495
0
2,064
12,740
9,080
0
5,304
7,346
11,851
0
L
Ratatoskr
MalachiDraven
Ratatoskr
5,402
1,183
0
3,470
11,521
3,585
0
4,225
7,222
0
47,228
L
Vulcan
Metasis
Vulcan
9,614
1,332
0
0
7,864
2,443
0
3,204
4,432
39,784
0
L
Amaterasu
NumberOneGoblin
Amaterasu
7,059
4,393
0
7,535
16,039
8,897
890
494
15,541
0
41,207
W
Ymir
8,283
1,847
0
4,604
9,071
4,119
140
2,783
6,288
26,368
0
W
Artemis
VicisGod
Artemis
7,656
3,228
0
2,917
7,642
2,258
680
2,316
5,326
0
42,647
W
Ne Zha
le0shade
Ne Zha
7,244
2,886
0
6,092
11,675
4,168
1,629
3,107
8,568
0
62,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
39,783
470
Minions Killed
368
0
Camps Cleared
0
1,475,121
Distance Traveled
1,427,727
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,904
557
107
7
0
298,651
0
L
Xbalanque
8,140
509
108
7
0
249,320
7
W
Scylla
9,941
621
129
8
0
301,024
1
L
Sobek
7,595
475
18
1
0
280,199
6
L
Ratatoskr
8,299
519
89
6
0
288,861
4
L
Vulcan
7,458
466
68
4
0
310,266
1
L
Amaterasu
8,291
518
85
5
0
299,081
6
W
Ymir
8,721
545
37
2
0
320,165
14
W
Artemis
8,540
534
91
6
0
241,639
0
W
Ne Zha
9,706
607
106
7
0
313,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role