Player Matchup

Bellona
Bellona
Basheera01
Bellona
Level 13
God Stats
1W - 0L
1,511 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 2
Raijin
Raijin
Firefirebaby24
Raijin
Level 157
God Stats
2W - 8L
1,457 SR
Queue Stats
174W - 193L
1,514 Elo+
Party 2
Yemoja
Yemoja
Niieel
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sol
Sol
mvsv_1000k
Sol
Level 107
God Stats
8W - 11L
1,608 SR
Queue Stats
146W - 153L
1,535 Elo+
Party 2
Thor
Thor
zetrimus
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 62
1,515 SR
1,497 Elo+

VS

Team Averages
Level 17
1,480 SR
1,338 Elo+
Izanami
Izanami
F BxDestroyer
Izanami
Level 29
God Stats
26W - 30L
1,477 SR
Queue Stats
190W - 245L
1,409 Elo+
Solo
Ra
Ra
LeyZGam3r
Ra
Level 28
God Stats
1W - 2L
1,458 SR
Queue Stats
68W - 67L
1,432 Elo+
Solo
Sobek
Sobek
LodMeru
Sobek
Level 15
God Stats
3W - 3L
1,485 SR
Queue Stats
19W - 17L
1,322 Elo+
Party 1
Nike
Nike
LoganMaster999
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo
Tsukuyomi
Tsukuyomi
Odintek
Tsukuyomi
Level 6
God Stats
7W - 10L
1,482 SR
Queue Stats
17W - 17L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Basheera01
Bellona
9
0 / 1 / 0
5,263
526
2,758
4,666
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
16 / 0 / 1
8,140
814
9,520
4,038
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Niieel
Yemoja
7
1 / 1 / 10
5,344
534
2,624
4,505
1,593
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
5 / 0 / 3
6,647
665
3,122
3,223
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
8
1 / 0 / 3
5,221
522
1,649
4,302
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 3 / 0
4,458
446
1,200
4,517
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 7 / 0
4,327
433
714
5,743
1,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
LodMeru
Sobek
7
1 / 2 / 1
4,666
467
2,002
6,605
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 1
4,148
415
778
5,285
2,398
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Odintek
Tsukuyomi
7
1 / 5 / 0
4,646
465
2,038
7,474
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
23
Kills
2
2
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Basheera01
Bellona
0
1
0
0
L
Izanami
0
3
0
0
W
16
0
1
16.5
L
0
7
0
0
L
Sobek
LodMeru
Sobek
1
2
1
0.75
L
0
6
1
0.08
W
Yemoja
Niieel
Yemoja
1
1
10
6
L
Tsukuyomi
Odintek
Tsukuyomi
1
5
0
0.2
W
5
0
3
6.5
W
Thor
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
6,732
20,734
Taken
29,624
8,090
Mitigated
11,473
7,976
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Basheera01
Bellona
2,758
207
0
1,757
4,666
3,150
0
615
4,051
0
18,322
L
Izanami
1,200
784
99
1,024
4,517
1,200
1,064
1,207
3,180
0
15,939
W
9,520
1,332
0
1,040
4,038
1,380
0
848
3,190
37,933
0
L
714
167
69
415
5,743
1,502
81
4,253
1,190
15,811
0
L
Sobek
LodMeru
Sobek
2,002
179
0
900
6,605
4,404
0
2,594
3,732
8,870
0
L
778
313
0
0
5,285
2,398
0
4,018
1,169
0
8,112
W
Yemoja
Niieel
Yemoja
2,624
642
289
1,054
4,505
1,593
388
898
3,607
10,310
0
L
Tsukuyomi
Odintek
Tsukuyomi
2,038
790
0
1,670
7,474
1,969
12
2,562
4,812
0
15,974
W
3,122
1,688
0
1,866
3,223
786
3,432
0
3,223
30,554
0
W
Thor
1,649
616
0
1,970
4,302
1,181
246
355
3,947
0
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
22,245
259
Minions Killed
123
0
Camps Cleared
0
918,860
Distance Traveled
873,639
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,263
526
44
4
0
187,894
2
L
Izanami
4,458
446
39
4
0
171,024
3
W
Raijin
8,140
814
80
8
0
192,178
1
L
Ra
4,327
433
21
2
0
170,531
1
L
Sobek
4,666
467
19
2
0
197,438
1
L
Nike
4,148
415
12
1
0
150,081
0
W
Yemoja
5,344
534
17
2
0
197,194
2
L
Tsukuyomi
4,646
465
32
3
0
184,565
0
W
Sol
6,647
665
66
7
0
168,842
0
W
Thor
5,221
522
52
5
0
172,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role