Player Matchup

Scylla
Scylla
Captain_Buriito
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,472 Elo+
Party 1
Neith
Neith
EclipsedMoonX
Neith
Level 26
God Stats
9W - 5L
1,537 SR
Queue Stats
298W - 280L
1,549 Elo+
Solo
Anubis
Anubis
Next_Zephir
Anubis
Level 29
God Stats
10W - 7L
1,581 SR
Queue Stats
129W - 110L
1,567 Elo+
Party 1
Ymir
Ymir
SAofChaos
Ymir
Level 15
God Stats
13W - 8L
1,454 SR
Queue Stats
158W - 232L
1,808 Elo+
Solo
Arachne
Arachne
The EmpressXeal
Arachne
Level 12
God Stats
4W - 3L
1,565 SR
Queue Stats
46W - 35L
1,549 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,589 Elo+

VS

Team Averages
Level 22
1,531 SR
1,576 Elo+
Artemis
Artemis
Anastasiya_VO
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,546 Elo+
Party 2
Vamana
Vamana
D-Hi-Hat
Vamana
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,608 Elo+
Party 2
Chang'e
Chang'e
LunarPrismM00N
Chang'e
Level 26
God Stats
4W - 3L
1,524 SR
Queue Stats
39W - 25L
1,735 Elo+
Solo
Danzaburou
Danzaburou
OKNI_Bv
Danzaburou
Level 36
God Stats
10W - 14L
1,518 SR
Queue Stats
568W - 526L
1,491 Elo+
Party 2
Ares
Ares
Rickety_Chulz
Ares
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
172W - 182L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,684
511
4,982
11,342
5,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 5
7,069
416
6,094
10,682
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
5 / 5 / 3
8,347
491
9,101
11,263
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 9 / 2
7,659
451
3,267
16,048
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 1 / 2
10,071
592
11,056
14,351
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
8 / 2 / 6
9,375
551
13,554
10,055
4,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
D-Hi-Hat
Vamana
14
1 / 2 / 3
8,594
506
6,885
7,735
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 6
9,396
553
7,586
8,348
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
OKNI_Bv
Danzaburou
17
8 / 5 / 3
11,003
647
11,550
15,619
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 12
8,895
523
8,384
12,472
9,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
15
Kills
26
26
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
2
6
5.5
L
4
5
4
1.2
W
Vamana
D-Hi-Hat
Vamana
1
2
3
1.25
L
0
6
5
0.42
W
4
3
6
2.33
L
Anubis
5
5
3
1.3
W
Danzaburou
OKNI_Bv
Danzaburou
8
5
3
1.9
W
5
3
12
3.67
L
Ymir
1
9
2
0.22
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,500
Damage
47,959
63,686
Taken
54,229
31,460
Mitigated
25,596
14,453
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
13,554
7,743
0
4,664
10,055
4,366
2,154
2,874
7,181
0
52,526
L
4,982
1,915
247
2,974
11,342
5,276
236
1,251
10,091
30,039
0
W
Vamana
D-Hi-Hat
Vamana
6,885
1,119
0
1,916
7,735
3,689
0
2,250
5,485
0
38,640
L
6,094
2,471
0
2,182
10,682
5,205
588
3,656
7,026
0
30,071
W
7,586
430
782
3,047
8,348
2,457
1,796
4,086
4,262
40,763
0
L
Anubis
9,101
592
0
4,009
11,263
5,025
293
3,881
7,382
39,956
0
W
Danzaburou
OKNI_Bv
Danzaburou
11,550
4,187
0
7,491
15,619
5,699
339
5,018
10,601
0
63,383
W
8,384
654
422
1,668
12,472
9,385
754
3,122
9,350
31,358
0
L
Ymir
3,267
393
0
567
16,048
9,988
170
5,332
10,716
21,603
0
L
11,056
7,324
0
4,474
14,351
5,966
651
1,850
12,501
0
78,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
47,263
363
Minions Killed
377
0
Camps Cleared
0
1,439,019
Distance Traveled
1,507,389
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,375
551
84
5
0
285,151
1
L
Scylla
8,684
511
55
3
0
279,718
3
W
Vamana
8,594
506
77
5
0
299,636
1
L
Neith
7,069
416
60
4
0
248,928
0
W
Chang'e
9,396
553
76
4
0
296,831
2
L
Anubis
8,347
491
70
4
0
277,189
3
W
Danzaburou
11,003
647
101
6
0
311,493
3
W
Ares
8,895
523
39
2
0
314,278
3
L
Ymir
7,659
451
36
2
0
285,922
0
L
Arachne
10,071
592
142
8
0
347,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role