Player Matchup

Erlang Shen
Erlang Shen
BleuCheeser
Erlang Shen
Level 25
God Stats
1W - 3L
1,753 SR
Queue Stats
103W - 88L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
GottaWee
Kukulkan
Level 27
God Stats
1W - 2L
1,786 SR
Queue Stats
153W - 145L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
WakeXXI
Danzaburou
Level 26
God Stats
14W - 11L
1,584 SR
Queue Stats
126W - 103L
1,583 Elo+
Party 2
Ymir
Ymir
WiiSportsResort
Ymir
Level 16
God Stats
11W - 14L
1,458 SR
Queue Stats
42W - 37L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
fastskiler12
Guan Yu
Level 26
God Stats
58W - 52L
1,612 SR
Queue Stats
145W - 165L
1,558 Elo+
Party 2
Team Averages
Level 24
1,639 SR
1,558 Elo+

VS

Team Averages
Level 23
1,540 SR
1,564 Elo+
Xing Tian
Xing Tian
Ashvall
Xing Tian
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
42W - 33L
1,439 Elo+
Solo
Olorun
Olorun
Intros17
Olorun
Level 5
God Stats
9W - 9L
1,500 SR
Queue Stats
113W - 89L
1,482 Elo+
Party 3
Mercury
Mercury
NoondayDemon
Mercury
Level 38
God Stats
5W - 3L
1,214 SR
Queue Stats
24W - 12L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
NosTaco
Ah Puch
Level 40
God Stats
2W - 1L
1,631 SR
Queue Stats
209W - 149L
1,680 Elo+
Party 3
Fenrir
Fenrir
NotVitani
Fenrir
Level 7
God Stats
6W - 3L
1,635 SR
Queue Stats
14W - 10L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BleuCheeser
Erlang Shen
20
9 / 12 / 7
15,198
524
14,240
30,521
20,912
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
GottaWee
Kukulkan
20
3 / 15 / 9
13,084
451
13,305
24,893
13,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WakeXXI
Danzaburou
20
11 / 8 / 2
15,090
520
20,505
20,339
9,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 5 / 10
12,825
442
7,304
21,830
25,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
fastskiler12
Guan Yu
20
1 / 9 / 6
12,707
438
11,648
31,098
39,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ashvall
Xing Tian
20
7 / 3 / 11
15,105
521
22,658
23,113
12,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Intros17
Olorun
17
0 / 8 / 5
12,808
442
8,282
21,800
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
NoondayDemon
Mercury
20
21 / 3 / 11
18,722
646
32,410
20,985
10,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
NosTaco
Ah Puch
20
16 / 7 / 5
17,243
595
28,610
20,429
8,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NotVitani
Fenrir
20
5 / 6 / 23
14,806
511
12,395
19,961
22,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
26
Kills
49
49
Deaths
27
34
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ashvall
Xing Tian
7
3
11
4.17
L
Erlang Shen
BleuCheeser
Erlang Shen
9
12
7
1.04
L
Kukulkan
GottaWee
Kukulkan
3
15
9
0.5
W
Olorun
Intros17
Olorun
0
8
5
0.31
W
Mercury
NoondayDemon
Mercury
21
3
11
8.83
W
Ah Puch
NosTaco
Ah Puch
16
7
5
2.64
W
Fenrir
NotVitani
Fenrir
5
6
23
2.75
L
Danzaburou
WakeXXI
Danzaburou
11
8
2
1.5
L
2
5
10
1.4
L
Guan Yu
fastskiler12
Guan Yu
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,002
Damage
104,355
128,681
Taken
106,288
108,801
Mitigated
62,399
19,632
Healing
24,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ashvall
Xing Tian
22,658
2,404
1,067
8,757
23,113
12,227
2,065
2,321
20,716
83,132
0
L
Erlang Shen
BleuCheeser
Erlang Shen
14,240
7,999
0
4,147
30,521
20,912
0
13,721
16,800
0
84,276
L
Kukulkan
GottaWee
Kukulkan
13,305
456
0
228
24,893
13,390
474
9,807
15,086
77,925
0
W
Olorun
Intros17
Olorun
8,282
4,182
0
4,679
21,800
8,468
3,940
5,096
16,646
68,910
0
W
Mercury
NoondayDemon
Mercury
32,410
21,786
0
5,796
20,985
10,790
7,836
4,372
16,468
0
167,187
W
Ah Puch
NosTaco
Ah Puch
28,610
1,835
0
1,843
20,429
8,890
1,857
4,452
15,767
135,783
0
W
Fenrir
NotVitani
Fenrir
12,395
3,704
0
2,728
19,961
22,024
1,582
3,732
16,082
0
31,786
L
Danzaburou
WakeXXI
Danzaburou
20,505
9,690
0
5,504
20,339
9,686
270
10,474
9,865
0
100,335
L
7,304
2,164
0
3,608
21,830
25,358
0
10,925
10,905
55,526
0
L
Guan Yu
fastskiler12
Guan Yu
11,648
1,577
299
5,846
31,098
39,455
28
14,623
16,475
0
76,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,904
Gold Earned
78,684
664
Minions Killed
701
0
Camps Cleared
0
2,435,350
Distance Traveled
2,745,447
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,105
521
131
5
0
556,162
7
L
Erlang Shen
15,198
524
124
4
0
518,803
0
L
Kukulkan
13,084
451
143
5
0
423,266
2
W
Olorun
12,808
442
121
4
0
455,435
0
W
Mercury
18,722
646
245
8
0
694,215
0
W
Ah Puch
17,243
595
176
6
0
453,080
2
W
Fenrir
14,806
511
28
1
0
586,555
8
L
Danzaburou
15,090
520
139
5
0
487,413
5
L
Ymir
12,825
442
118
4
0
506,336
7
L
Guan Yu
12,707
438
140
5
0
499,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role