Player Matchup

Fenrir
Fenrir
Brunobrainiac
Fenrir
Level 123
God Stats
8W - 2L
1,735 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
PvtSlayer
Nu Wa
Level 106
God Stats
17W - 2L
1,906 SR
Queue Stats
254W - 136L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
Level 120
God Stats
66W - 26L
1,997 SR
Queue Stats
421W - 263L
1,604 Elo+
Party 1
Tyr
Tyr
TomXmas
Tyr
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
319W - 170L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
spift1
Cthulhu
Level 44
God Stats
3W - 1L
1,723 SR
Queue Stats
197W - 115L
1,660 Elo+
Party 1
Team Averages
Level 100
1,772 SR
1,620 Elo+

VS

Team Averages
Level 67
1,403 SR
1,427 Elo+
Cerberus
Cerberus
DeadlyMalice
Cerberus
Level 28
God Stats
2W - 3L
1,541 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 2
Athena
Athena
FLUK3Y
Athena
Level 77
God Stats
6W - 17L
1,257 SR
Queue Stats
252W - 351L
1,476 Elo+
Party 3
Anhur
Anhur
GergusNZ
Anhur
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
224W - 163L
1,515 Elo+
Solo
Tiamat
Tiamat
Xyodius
Tiamat
Level 17
God Stats
0W - 4L
1,135 SR
Queue Stats
8W - 19L
1,311 Elo+
Party 2
Susano
Susano
khajli
Susano
Level 88
God Stats
9W - 10L
1,580 SR
Queue Stats
339W - 490L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
8,288
592
5,434
8,240
3,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
PvtSlayer
Nu Wa
15
6 / 2 / 7
9,034
645
14,059
7,086
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheHamstah
Ah Muzen Cab
16
6 / 0 / 1
9,364
669
7,965
11,430
5,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
14
3 / 1 / 1
8,471
605
6,421
8,272
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
spift1
Cthulhu
11
2 / 2 / 8
6,858
490
4,999
9,806
4,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadlyMalice
Cerberus
12
1 / 2 / 1
6,552
468
4,975
11,652
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
FLUK3Y
Athena
9
1 / 7 / 3
6,128
438
3,999
10,511
6,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
GergusNZ
Anhur
12
1 / 5 / 0
7,337
524
5,321
10,436
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Xyodius
Tiamat
11
2 / 5 / 1
6,748
482
6,733
8,829
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Susano
khajli
Susano
12
2 / 5 / 2
7,111
508
3,269
11,298
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
7
7
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Cerberus
DeadlyMalice
Cerberus
1
2
1
0.75
L
Athena
FLUK3Y
Athena
1
7
3
0.36
L
Anhur
GergusNZ
Anhur
1
5
0
0.2
W
Nu Wa
PvtSlayer
Nu Wa
6
2
7
4.75
W
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
6
0
1
6.5
W
Tyr
3
1
1
3.5
L
Tiamat
Xyodius
Tiamat
2
5
1
0.5
L
Susano
khajli
Susano
2
5
2
0.6
W
Cthulhu
spift1
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
24,297
44,834
Taken
52,726
21,213
Mitigated
24,474
18,108
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
708
0
3,173
8,240
3,205
0
2,153
5,880
0
39,224
L
Cerberus
DeadlyMalice
Cerberus
4,975
180
0
5,299
11,652
7,002
0
3,467
7,804
25,944
0
L
Athena
FLUK3Y
Athena
3,999
1,432
0
500
10,511
6,878
0
6,115
4,196
17,003
0
L
Anhur
GergusNZ
Anhur
5,321
1,800
0
2,560
10,436
2,760
0
824
9,584
0
51,461
W
Nu Wa
PvtSlayer
Nu Wa
14,059
3,655
0
1,512
7,086
2,307
1,973
3,196
3,658
67,069
0
W
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
7,965
5,164
0
8,090
11,430
5,209
694
413
11,017
0
78,262
W
Tyr
6,421
872
0
4,346
8,272
6,491
63
3,524
4,351
0
49,039
L
Tiamat
Xyodius
Tiamat
6,733
480
0
1,863
8,829
4,455
0
5,247
3,353
39,190
0
L
Susano
khajli
Susano
3,269
870
0
4,017
11,298
3,379
0
2,768
8,321
0
42,464
W
Cthulhu
spift1
Cthulhu
4,999
398
477
510
9,806
4,001
352
5,303
4,221
19,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
33,876
470
Minions Killed
385
0
Camps Cleared
0
1,458,048
Distance Traveled
1,295,750
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,288
592
75
5
0
298,161
0
L
Cerberus
6,552
468
77
6
0
234,721
3
L
Athena
6,128
438
22
2
0
282,583
2
L
Anhur
7,337
524
127
9
0
245,286
5
W
Nu Wa
9,034
645
130
9
0
264,410
3
W
Ah Muzen Cab
9,364
669
132
9
0
287,895
2
W
Tyr
8,471
605
100
7
0
305,924
1
L
Tiamat
6,748
482
82
6
0
267,759
0
L
Susano
7,111
508
77
6
0
265,401
3
W
Cthulhu
6,858
490
33
2
0
301,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role