Player Matchup

He Bo
He Bo
CuddleyBunny
He Bo
Level 49
God Stats
7W - 5L
1,599 SR
Queue Stats
91W - 89L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
LoveDaFluff
Amaterasu
Level 27
God Stats
5W - 4L
1,656 SR
Queue Stats
54W - 53L
1,478 Elo+
Party 2
Janus
Janus
SeanDeeks1069
Janus
Level 17
God Stats
3W - 6L
1,510 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 2
Anhur
Anhur
kidanarky626
Anhur
Level 27
God Stats
22W - 20L
1,533 SR
Queue Stats
43W - 40L
1,458 Elo+
Party 2
Achilles
Achilles
paintballer716
Achilles
Level 15
God Stats
2W - 4L
1,510 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Team Averages
Level 27
1,561 SR
1,457 Elo+

VS

Team Averages
Level 22
1,510 SR
1,504 Elo+
Anhur
Anhur
Lanzelet
Anhur
Level 22
God Stats
4W - 6L
1,403 SR
Queue Stats
13W - 15L
1,576 Elo+
Solo
Ymir
Ymir
MiesterJonesz
Ymir
Level 17
God Stats
93W - 99L
1,573 SR
Queue Stats
247W - 255L
1,536 Elo+
Party 1
Sol
Sol
SopitaDripp
Sol
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
127W - 172L
1,462 Elo+
Solo
Chaac
Chaac
XxSIMPHUNTERxX
Chaac
Level 30
God Stats
15W - 12L
1,576 SR
Queue Stats
24W - 21L
1,524 Elo+
Party 1
Nemesis
Nemesis
我是希瑞
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
9,475
557
11,168
9,501
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
LoveDaFluff
Amaterasu
14
1 / 1 / 10
8,618
507
7,132
13,852
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 3 / 5
8,056
474
5,522
6,820
2,370
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 2 / 4
8,537
502
12,261
8,186
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
14
5 / 2 / 5
8,365
492
8,158
10,902
10,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lanzelet
Anhur
12
0 / 5 / 3
7,721
454
7,373
12,372
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
7,121
419
6,519
11,647
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 6 / 0
9,611
565
10,226
12,631
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 0
8,640
508
8,080
15,258
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
我是希瑞
Nemesis
13
0 / 4 / 2
8,135
479
1,292
10,379
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
24
Kills
9
9
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Anhur
Lanzelet
Anhur
0
5
3
0.3
W
Amaterasu
LoveDaFluff
Amaterasu
1
1
10
6
L
1
4
1
0.38
W
3
3
5
1.83
L
6
6
0
1
L
2
5
0
0.4
W
8
2
4
5
W
Achilles
5
2
5
3.75
L
Nemesis
我是希瑞
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
33,490
49,261
Taken
62,287
28,418
Mitigated
25,917
18,029
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,168
875
0
5,268
9,501
3,062
1,207
1,429
7,997
60,491
0
L
Anhur
Lanzelet
Anhur
7,373
4,842
0
3,978
12,372
2,801
0
287
12,085
0
44,560
W
Amaterasu
LoveDaFluff
Amaterasu
7,132
3,149
0
6,653
13,852
9,948
428
3,492
10,093
103
25,680
L
6,519
874
0
375
11,647
6,504
0
2,189
9,458
31,180
0
W
5,522
748
551
1,513
6,820
2,370
1,843
4,431
2,364
30,008
0
L
10,226
3,237
0
4,162
12,631
3,645
1,117
5,985
6,646
36,322
0
L
8,080
2,464
0
4,963
15,258
9,699
802
5,873
9,208
0
48,862
W
12,261
6,574
0
3,349
8,186
2,378
1,002
4,667
3,319
0
47,215
W
Achilles
8,158
4,227
0
695
10,902
10,660
470
2,280
8,297
0
27,967
L
Nemesis
我是希瑞
Nemesis
1,292
285
0
4,020
10,379
3,268
0
2,436
7,728
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
41,228
326
Minions Killed
382
0
Camps Cleared
0
1,602,971
Distance Traveled
1,470,058
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,475
557
106
6
0
329,351
1
L
Anhur
7,721
454
83
5
0
289,549
1
W
Amaterasu
8,618
507
38
2
0
341,050
3
L
Ymir
7,121
419
48
3
0
310,605
0
W
Janus
8,056
474
53
3
0
306,419
2
L
Sol
9,611
565
53
3
0
272,725
0
L
Chaac
8,640
508
103
6
0
304,545
2
W
Anhur
8,537
502
76
4
0
312,831
5
W
Achilles
8,365
492
53
3
0
313,320
0
L
Nemesis
8,135
479
95
6
0
292,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role