Player Matchup

Sobek
Sobek
BBB Reaper
Sobek
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 90L
1,453 Elo+
Party 2
He Bo
He Bo
BBB wonka
He Bo
Level 83
God Stats
5W - 5L
1,379 SR
Queue Stats
67W - 77L
1,485 Elo+
Party 2
Thor
Thor
Dope cK
Thor
Level 76
God Stats
9W - 11L
1,671 SR
Queue Stats
470W - 422L
1,502 Elo+
Solo
Tiamat
Tiamat
Markoz180899
Tiamat
Level 135
God Stats
1W - 1L
1,248 SR
Queue Stats
19W - 30L
1,384 Elo+
Solo
Zeus
Zeus
SkNerve
Zeus
Level 97
God Stats
6W - 4L
1,285 SR
Queue Stats
133W - 151L
1,440 Elo+
Party 2
Team Averages
Level 92
1,416 SR
1,453 Elo+

VS

Team Averages
Level 99
1,526 SR
1,444 Elo+
Yemoja
Yemoja
A_Hall_Monitor
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 181L
1,485 Elo+
Solo
Sol
Sol
Fenrisulfr129
Sol
Level 41
God Stats
24W - 29L
1,434 SR
Queue Stats
436W - 416L
1,392 Elo+
Party 1
Pele
Pele
KingFrills
Pele
Level 160
God Stats
10W - 4L
1,695 SR
Queue Stats
482W - 454L
1,447 Elo+
Party 1
Apollo
Apollo
kingfurbelow
Apollo
Level 89
God Stats
24W - 30L
1,565 SR
Queue Stats
83W - 91L
1,475 Elo+
Party 1
Neith
Neith
learnedit
Neith
Level 61
God Stats
133W - 143L
1,434 SR
Queue Stats
158W - 177L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 2 / 6
5,233
523
3,139
7,148
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
BBB wonka
He Bo
8
1 / 7 / 1
4,988
499
4,548
5,726
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Dope cK
Thor
9
1 / 2 / 1
5,345
535
2,584
6,116
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 2 / 0
5,685
569
1,749
4,019
2,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
SkNerve
Zeus
10
5 / 2 / 2
5,907
591
6,637
4,505
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,191
519
1,394
5,034
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 8
5,932
593
4,679
6,080
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 0 / 0
6,548
655
5,585
9,636
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
8
1 / 4 / 3
5,140
514
2,493
6,069
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
learnedit
Neith
11
4 / 1 / 2
6,300
630
3,712
5,394
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
15
15
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Sobek
0
2
6
1.5
L
He Bo
BBB wonka
He Bo
1
7
1
0.21
L
Thor
Dope cK
Thor
1
2
1
0.75
W
2
2
8
3
W
8
0
0
8
L
Tiamat
1
2
0
0.5
L
Zeus
SkNerve
Zeus
5
2
2
3
W
Apollo
1
4
3
0.63
W
Neith
learnedit
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
17,863
27,514
Taken
32,213
11,192
Mitigated
10,139
9,479
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,394
208
97
1,273
5,034
2,335
0
2,316
2,718
10,170
0
L
Sobek
3,139
238
79
3,898
7,148
4,445
160
2,569
4,579
10,965
0
L
He Bo
BBB wonka
He Bo
4,548
723
147
390
5,726
1,335
531
1,205
4,521
22,494
0
L
Thor
Dope cK
Thor
2,584
233
0
2,668
6,116
1,734
0
583
5,533
0
25,476
W
4,679
1,450
0
2,662
6,080
1,588
0
3,387
2,693
21,156
0
W
5,585
1,623
0
3,835
9,636
2,887
0
3,638
5,998
0
35,401
L
Tiamat
1,749
267
0
1,388
4,019
2,339
774
66
3,953
24,249
0
L
Zeus
SkNerve
Zeus
6,637
1,294
0
909
4,505
1,339
700
1,650
2,855
32,201
0
W
Apollo
2,493
1,519
0
802
6,069
1,637
0
4,088
1,981
0
18,935
W
Neith
learnedit
Neith
3,712
1,540
0
2,543
5,394
1,692
890
2,644
2,750
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
29,111
235
Minions Killed
234
0
Camps Cleared
0
844,958
Distance Traveled
923,584
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,191
519
19
2
0
173,567
1
L
Sobek
5,233
523
10
1
0
187,985
1
L
He Bo
4,988
499
44
4
0
160,750
3
L
Thor
5,345
535
62
6
0
193,948
2
W
Sol
5,932
593
41
4
0
187,319
0
W
Pele
6,548
655
68
7
0
226,032
2
L
Tiamat
5,685
569
54
5
0
149,048
1
L
Zeus
5,907
591
65
7
0
153,227
0
W
Apollo
5,140
514
37
4
0
174,678
1
W
Neith
6,300
630
69
7
0
161,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role