Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DANIELLARS15
Pele
Level 55
God Stats
2W - 4L
1,490 SR
Queue Stats
27W - 24L
1,423 Elo+
Party 3
Tiamat
Tiamat
Zremos
Tiamat
Level 26
God Stats
5W - 4L
1,677 SR
Queue Stats
333W - 305L
1,455 Elo+
Party 2
Khepri
Khepri
igotthejuice336
Khepri
Level 42
God Stats
4W - 2L
1,677 SR
Queue Stats
491W - 466L
1,470 Elo+
Solo
Cupid
Cupid
xelamor4
Cupid
Level 28
God Stats
110W - 88L
1,558 SR
Queue Stats
522W - 566L
1,396 Elo+
Party 3
Team Averages
Level 46
1,580 SR
1,449 Elo+

VS

Team Averages
Level 49
1,517 SR
1,424 Elo+
Apollo
Apollo
Brewz Clues
Apollo
Level 85
God Stats
28W - 22L
1,673 SR
Queue Stats
485W - 467L
1,541 Elo+
Party 4
Ymir
Ymir
BroccoliBert
Ymir
Level 73
God Stats
31W - 28L
1,616 SR
Queue Stats
242W - 228L
1,459 Elo+
Party 4
Izanami
Izanami
David_120603
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,385 Elo+
Party 1
Janus
Janus
F34R_AM1DR34M1NG
Janus
Level 36
God Stats
0W - 4L
1,204 SR
Queue Stats
80W - 90L
1,344 Elo+
Party 1
Anhur
Anhur
goldieboy0603
Anhur
Level 20
God Stats
8W - 9L
1,592 SR
Queue Stats
35W - 31L
1,393 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 0
5,985
599
2,729
4,560
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 2
5,586
559
3,408
5,242
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Zremos
Tiamat
8
0 / 2 / 0
4,915
492
1,271
4,431
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 5
5,325
533
1,828
6,076
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
xelamor4
Cupid
9
6 / 0 / 2
5,903
590
5,751
4,882
1,188
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 1 / 1
6,120
612
2,899
4,469
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 1
4,729
473
1,703
3,242
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
David_120603
Izanami
7
0 / 5 / 0
4,339
434
2,005
6,743
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
5,099
510
3,053
3,956
920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,263
426
2,845
5,955
1,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
L
Apollo
4
1
1
4.5
L
0
1
1
0.5
W
1
1
2
2
L
Izanami
David_120603
Izanami
0
5
0
0
L
1
2
1
0.75
W
Tiamat
Zremos
Tiamat
0
2
0
0
L
0
3
0
0
W
1
0
5
3.5
W
Cupid
xelamor4
Cupid
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
12,505
25,191
Taken
24,365
9,323
Mitigated
5,755
9,673
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,729
408
0
1,456
4,560
2,651
488
1,669
2,761
0
26,127
L
Apollo
2,899
1,635
0
1,947
4,469
1,190
0
95
4,329
0
37,636
L
1,703
128
0
1,001
3,242
1,339
0
134
2,971
15,877
0
W
3,408
1,243
0
2,496
5,242
1,418
0
684
4,528
0
28,822
L
Izanami
David_120603
Izanami
2,005
1,297
0
1,822
6,743
1,233
62
1,138
5,605
0
15,333
L
3,053
51
0
898
3,956
920
0
925
2,814
23,135
0
W
Tiamat
Zremos
Tiamat
1,271
104
0
1,766
4,431
1,490
324
1,714
2,525
20,778
0
L
2,845
1,730
0
1,774
5,955
1,073
23
595
5,360
0
17,057
W
1,828
267
0
1,627
6,076
2,576
388
0
6,076
13,409
0
W
Cupid
xelamor4
Cupid
5,751
3,342
113
2,215
4,882
1,188
754
303
4,545
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
24,550
231
Minions Killed
221
0
Camps Cleared
0
903,148
Distance Traveled
796,634
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,985
599
60
6
0
186,606
1
L
Apollo
6,120
612
72
7
0
187,230
2
L
Ymir
4,729
473
32
3
0
108,717
0
W
Pele
5,586
559
67
7
0
211,180
4
L
Izanami
4,339
434
30
3
0
149,816
2
L
Janus
5,099
510
59
6
0
164,525
0
W
Tiamat
4,915
492
43
4
0
175,071
2
L
Anhur
4,263
426
28
3
0
186,346
0
W
Khepri
5,325
533
29
3
0
179,027
0
W
Cupid
5,903
590
32
3
0
151,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role