Player Matchup

Ymir
Ymir
TriPod9165
Ymir
Level 18
God Stats
26W - 32L
1,497 SR
Queue Stats
162W - 193L
1,431 Elo+
Solo
Cerberus
Cerberus
josvack
Cerberus
Level 16
God Stats
2W - 1L
1,191 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
krispy_krump_og
Thanatos
Level 26
God Stats
10W - 12L
1,583 SR
Queue Stats
90W - 95L
1,594 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,508 Elo+

VS

Team Averages
Level 26
1,373 SR
1,499 Elo+
Danzaburou
Danzaburou
dark-night__420
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 55L
1,389 Elo+
Party 1
Artio
Artio
reelninja
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 74L
1,585 Elo+
Party 1
Thoth
Thoth
sleepy_ash009
Thoth
Level 23
God Stats
0W - 1L
1,120 SR
Queue Stats
13W - 31L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 12
11,498
821
13,423
14,243
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
josvack
Cerberus
14
2 / 3 / 23
10,209
729
8,195
17,485
13,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
15
13 / 1 / 10
11,219
801
19,630
10,232
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
dark-night__420
Danzaburou
11
0 / 7 / 3
8,099
579
6,470
15,557
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
reelninja
Artio
12
4 / 8 / 1
9,230
659
11,570
20,198
18,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 11 / 3
8,111
579
4,180
12,422
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
25
Kills
5
5
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Danzaburou
dark-night__420
Danzaburou
0
7
3
0.21
W
Cerberus
josvack
Cerberus
2
3
23
4.5
W
Thanatos
13
1
10
18
L
Artio
reelninja
Artio
4
8
1
0.56
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
22,220
41,960
Taken
48,177
26,968
Mitigated
26,045
16,106
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,423
3,241
0
2,111
14,243
7,639
741
5,897
8,346
44,115
0
L
Danzaburou
dark-night__420
Danzaburou
6,470
3,815
0
606
15,557
4,794
0
6,376
9,181
0
27,247
W
Cerberus
josvack
Cerberus
8,195
700
468
3,631
17,485
13,023
654
7,785
9,700
33,779
0
W
Thanatos
19,630
5,349
0
9,896
10,232
6,306
396
2,257
7,975
0
47,936
L
Artio
reelninja
Artio
11,570
1,672
1,357
4,830
20,198
18,041
0
8,951
11,247
24,769
0
L
4,180
1,481
0
894
12,422
3,210
0
6,335
6,087
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
25,440
162
Minions Killed
83
0
Camps Cleared
0
776,636
Distance Traveled
558,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,498
821
54
4
0
249,879
0
L
Danzaburou
8,099
579
40
3
0
186,827
3
W
Cerberus
10,209
729
57
4
0
244,346
0
W
Thanatos
11,219
801
51
4
0
282,411
4
L
Artio
9,230
659
23
2
0
221,768
4
L
Thoth
8,111
579
20
1
0
150,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role