Player Matchup

Izanami
Izanami
CBennyz
Izanami
Level 19
God Stats
6W - 5L
1,285 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 2
Ymir
Ymir
Gonzoooooo
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
HarryJohnson34
Guan Yu
Level 6
God Stats
7W - 11L
1,752 SR
Queue Stats
11W - 17L
1,418 Elo+
Party 2
Anubis
Anubis
HouKnowsBest
Anubis
Level 3
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 8L
1,215 Elo+
Party 2
Fenrir
Fenrir
Juicebocx
Fenrir
Level 6
God Stats
6W - 7L
1,226 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 2
Team Averages
Level 8
1,409 SR
1,382 Elo+

VS

Team Averages
Level 26
1,462 SR
1,482 Elo+
Cupid
Cupid
DrDarky
Cupid
Level 29
God Stats
33W - 36L
1,587 SR
Queue Stats
397W - 367L
1,474 Elo+
Party 1
Bellona
Bellona
Raptor2418
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Thunder_boy234
Agni
Level 25
God Stats
18W - 19L
1,392 SR
Queue Stats
208W - 177L
1,404 Elo+
Party 1
Cerberus
Cerberus
maii lob
Cerberus
Level 10
God Stats
2W - 4L
1,232 SR
Queue Stats
76W - 90L
1,535 Elo+
Party 1
Set
Set
ttv-SnPzFatalis
Set
Level 50
God Stats
17W - 30L
1,600 SR
Queue Stats
400W - 347L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBennyz
Izanami
14
4 / 7 / 4
9,572
479
13,847
11,920
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 6
8,668
433
8,323
16,607
12,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 1
7,601
380
5,542
12,711
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
0 / 4 / 0
7,676
384
1,792
7,240
2,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Juicebocx
Fenrir
13
4 / 6 / 3
9,161
458
9,065
17,246
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DrDarky
Cupid
17
5 / 3 / 9
10,747
537
12,682
16,395
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Raptor2418
Bellona
17
4 / 2 / 6
11,202
560
8,693
11,167
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 6
11,260
563
7,489
6,630
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
maii lob
Cerberus
15
4 / 3 / 7
10,424
521
5,130
13,002
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 3 / 9
12,709
635
12,277
16,790
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
28
28
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
CBennyz
Izanami
4
7
4
0.86
W
Cupid
DrDarky
Cupid
5
3
9
3.17
L
3
6
6
1
L
0
5
1
0.1
L
Anubis
0
4
0
0
L
Fenrir
Juicebocx
Fenrir
4
6
3
0.92
W
Bellona
Raptor2418
Bellona
4
2
6
3.5
W
4
0
6
7
W
Cerberus
maii lob
Cerberus
4
3
7
2.5
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
46,271
65,724
Taken
63,984
40,061
Mitigated
37,611
9,328
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CBennyz
Izanami
13,847
9,531
0
940
11,920
3,733
0
2,690
9,149
0
57,313
W
Cupid
DrDarky
Cupid
12,682
9,622
825
7,467
16,395
7,572
1,641
3,008
13,362
0
71,491
L
8,323
2,456
0
1,494
16,607
12,250
0
4,183
12,247
23,374
0
L
5,542
765
88
2,466
12,711
12,451
0
828
11,436
0
32,517
L
Anubis
1,792
141
0
1,263
7,240
2,793
0
2,178
4,810
29,347
0
L
Fenrir
Juicebocx
Fenrir
9,065
2,848
0
3,077
17,246
8,834
308
2,823
14,263
0
50,066
W
Bellona
Raptor2418
Bellona
8,693
2,581
0
2,442
11,167
9,196
1,523
924
9,893
2,475
45,779
W
7,489
937
0
3,003
6,630
2,525
852
1,435
5,170
62,472
0
W
Cerberus
maii lob
Cerberus
5,130
787
0
2,735
13,002
10,334
342
3,044
9,958
32,564
0
W
12,277
5,487
0
7,216
16,790
7,984
495
1,704
15,036
0
103,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
56,342
333
Minions Killed
526
0
Camps Cleared
0
1,817,768
Distance Traveled
1,891,710
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,572
479
105
5
0
337,969
4
W
Cupid
10,747
537
118
6
0
336,480
4
L
Ymir
8,668
433
24
1
0
356,814
3
L
Guan Yu
7,601
380
68
3
0
380,867
0
L
Anubis
7,676
384
59
3
0
347,432
4
L
Fenrir
9,161
458
77
4
0
394,686
1
W
Bellona
11,202
560
99
5
0
382,160
4
W
Agni
11,260
563
120
6
0
388,687
4
W
Cerberus
10,424
521
35
2
0
363,219
2
W
Set
12,709
635
154
8
0
421,164
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role