Player Matchup

Odin
Odin
Av3rag3J0HNS0N
Odin
Level 24
God Stats
43W - 42L
1,552 SR
Queue Stats
155W - 154L
1,508 Elo+
Party 1
Scylla
Scylla
Hasidism
Scylla
Level 17
God Stats
1W - 0L
1,131 SR
Queue Stats
16W - 14L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
King_Amaterasu95
Kukulkan
Level 29
God Stats
11W - 7L
1,557 SR
Queue Stats
48W - 46L
1,498 Elo+
Solo
Bellona
Bellona
MeganElise1211
Bellona
Level 23
God Stats
31W - 26L
1,578 SR
Queue Stats
91W - 99L
1,507 Elo+
Party 1
Ymir
Ymir
almightycg14
Ymir
Level 17
God Stats
3W - 3L
1,272 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Team Averages
Level 22
1,418 SR
1,503 Elo+

VS

Team Averages
Level 34
1,496 SR
1,497 Elo+
Cthulhu
Cthulhu
ArmyOfCorgis
Cthulhu
Level 127
God Stats
1W - 3L
1,734 SR
Queue Stats
61W - 60L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
Dont Jock Foo15
Ratatoskr
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Neith
Neith
Rubee500
Neith
Level 7
God Stats
11W - 8L
1,532 SR
Queue Stats
42W - 47L
1,481 Elo+
Party 3
Vulcan
Vulcan
Valixarian
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,530 Elo+
Solo
Kukulkan
Kukulkan
piercegirl9295
Kukulkan
Level 26
God Stats
10W - 11L
1,422 SR
Queue Stats
88W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
14,631
1,125
20,955
15,996
7,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Hasidism
Scylla
18
0 / 2 / 14
11,561
889
8,070
6,638
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 1 / 11
13,784
1,060
13,929
7,074
3,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 7 / 12
13,950
1,073
26,350
19,094
15,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 2 / 17
12,754
981
8,335
16,674
13,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArmyOfCorgis
Cthulhu
17
3 / 6 / 9
11,584
891
12,965
15,931
16,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ratatoskr
Dont Jock Foo15
Ratatoskr
19
3 / 9 / 15
13,136
1,010
14,033
22,344
15,012
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Rubee500
Neith
18
0 / 9 / 8
11,153
858
6,317
17,223
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Valixarian
Vulcan
19
6 / 8 / 3
13,181
1,014
10,931
15,101
5,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
18
6 / 7 / 7
13,330
1,025
12,424
12,419
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
39
Kills
18
18
Deaths
39
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArmyOfCorgis
Cthulhu
3
6
9
1.25
W
14
6
11
3.25
L
Ratatoskr
Dont Jock Foo15
Ratatoskr
3
9
15
1.17
W
Scylla
Hasidism
Scylla
0
2
14
3.5
W
9
1
11
14.5
W
11
7
12
2.43
L
Neith
Rubee500
Neith
0
9
8
0.44
L
Vulcan
Valixarian
Vulcan
6
8
3
0.94
W
5
2
17
6.75
L
Kukulkan
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,639
Damage
56,670
65,476
Taken
83,018
43,295
Mitigated
46,887
15,755
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArmyOfCorgis
Cthulhu
12,965
396
830
0
15,931
16,102
0
8,653
7,278
24,025
0
W
20,955
10,326
318
4,034
15,996
7,993
0
9,849
6,147
0
37,000
L
Ratatoskr
Dont Jock Foo15
Ratatoskr
14,033
4,843
0
3,088
22,344
15,012
0
4,980
17,364
0
22,617
W
Scylla
Hasidism
Scylla
8,070
2,195
0
620
6,638
2,717
0
4,815
1,823
33,566
0
W
13,929
2,065
0
842
7,074
3,025
0
3,534
3,540
34,451
0
W
26,350
17,320
816
6,812
19,094
15,594
0
7,695
11,399
0
50,049
L
Neith
Rubee500
Neith
6,317
4,479
0
1,435
17,223
5,741
0
9,084
8,139
0
28,863
L
Vulcan
Valixarian
Vulcan
10,931
5,011
0
921
15,101
5,344
0
5,027
10,074
38,977
0
W
8,335
400
0
2,313
16,674
13,966
0
10,427
6,247
27,430
0
L
Kukulkan
12,424
1,955
0
0
12,419
4,688
0
2,590
9,829
33,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,680
Gold Earned
62,384
230
Minions Killed
219
12
Camps Cleared
3
995,117
Distance Traveled
1,017,812
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,584
891
18
1
2
169,936
0
W
Odin
14,631
1,125
35
3
7
223,507
2
L
Ratatoskr
13,136
1,010
8
1
0
238,336
0
W
Scylla
11,561
889
70
5
1
161,149
0
W
Kukulkan
13,784
1,060
46
4
0
217,908
0
W
Bellona
13,950
1,073
45
3
4
184,589
3
L
Neith
11,153
858
54
4
0
200,127
0
L
Vulcan
13,181
1,014
76
6
0
223,501
0
W
Ymir
12,754
981
34
3
0
207,964
0
L
Kukulkan
13,330
1,025
63
5
1
185,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role