Player Matchup

Eset
Eset
Bronze III
DewNova
Eset
Bronze III
Level 99
God Stats
1W - 1L
1,643 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
FoxyGrandp0ps
Danzaburou
Gold IV
Level 43
God Stats
4W - 5L
1,538 SR
Queue Stats
82W - 77L
1,526 MMR
Solo
Fenrir
Fenrir
Bronze III
amidaa
Fenrir
Bronze III
Level 122
God Stats
2W - 0L
1,758 SR
Queue Stats
4W - 4L
1,521 MMR
Solo
Thanatos
Thanatos
Bronze III
dragonballpp
Thanatos
Bronze III
Level 30
God Stats
1W - 1L
1,598 SR
Queue Stats
2W - 2L
1,438 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
kobknightmare
Baron Samedi
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,608 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,493 SR
1,525 MMR
Hun Batz
Hun Batz
Platinum V
Breakneck7
Hun Batz
Platinum V
Level 110
God Stats
7W - 5L
1,641 SR
Queue Stats
436W - 444L
1,518 MMR
Solo
Anubis
Anubis
Bronze III
HeroGamersOne
Anubis
Bronze III
Level 69
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 5L
1,534 MMR
Party 1
Sol
Sol
Silver I
LeparD06
Sol
Silver I
Level 149
God Stats
29W - 23L
1,500 SR
Queue Stats
371W - 368L
1,519 MMR
Solo
Tyr
Tyr
Gold IV
Nortex7u7
Tyr
Gold IV
Level 149
God Stats
17W - 19L
1,349 SR
Queue Stats
359W - 359L
1,518 MMR
Solo
Cthulhu
Cthulhu
Bronze III
killobang
Cthulhu
Bronze III
Level 88
God Stats
0W - 1L
1,575 SR
Queue Stats
3W - 5L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DewNova
Eset
14
5 / 1 / 8
8,781
585
10,178
7,118
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FoxyGrandp0ps
Danzaburou
15
4 / 2 / 4
9,425
628
9,762
11,156
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
amidaa
Fenrir
14
1 / 3 / 0
8,447
563
6,715
12,513
9,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
dragonballpp
Thanatos
14
6 / 4 / 5
8,980
599
6,855
11,753
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
kobknightmare
Baron Samedi
14
5 / 1 / 8
9,076
605
5,889
9,730
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
RaApolloTsukuyomiBakasura

VS

Bans
NemesisChaacChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Breakneck7
Hun Batz
15
4 / 4 / 0
8,932
595
5,460
10,918
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 1
7,075
472
3,629
10,395
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 0
7,986
532
7,251
11,075
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 1
8,824
588
8,679
13,589
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
killobang
Cthulhu
10
0 / 5 / 3
6,986
466
4,964
8,321
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
11
11
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Breakneck7
Hun Batz
4
4
0
1
W
Eset
DewNova
Eset
5
1
8
9
W
Danzaburou
FoxyGrandp0ps
Danzaburou
4
2
4
3
L
1
8
1
0.19
L
3
4
0
0.75
L
3
1
1
3.5
W
Fenrir
amidaa
Fenrir
1
3
0
0.33
W
Thanatos
dragonballpp
Thanatos
6
4
5
2.13
L
Cthulhu
killobang
Cthulhu
0
5
3
0.3
W
Baron Samedi
kobknightmare
Baron Samedi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
29,983
52,270
Taken
54,298
27,334
Mitigated
26,233
30,052
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Breakneck7
Hun Batz
5,460
1,917
0
3,720
10,918
3,628
0
2,782
8,098
0
62,565
W
Eset
DewNova
Eset
10,178
1,018
693
1,703
7,118
2,441
0
2,920
4,198
44,079
0
W
Danzaburou
FoxyGrandp0ps
Danzaburou
9,762
4,174
0
6,098
11,156
4,613
1,066
5,942
5,214
0
65,235
L
3,629
225
0
1,568
10,395
4,066
0
6,176
3,945
30,266
0
L
7,251
2,057
0
4,394
11,075
4,152
2,316
3,163
7,823
42,686
3,551
L
8,679
1,042
0
5,258
13,589
10,255
0
805
12,746
0
50,954
W
Fenrir
amidaa
Fenrir
6,715
2,446
0
6,747
12,513
9,576
812
805
11,708
0
44,933
W
Thanatos
dragonballpp
Thanatos
6,855
2,129
0
9,248
11,753
4,056
0
1,660
10,093
0
41,910
L
Cthulhu
killobang
Cthulhu
4,964
456
247
631
8,321
4,132
672
2,594
5,619
15,953
0
W
Baron Samedi
kobknightmare
Baron Samedi
5,889
944
493
5,070
9,730
6,648
160
4,244
5,486
42,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
39,803
442
Minions Killed
412
0
Camps Cleared
0
1,482,302
Distance Traveled
1,445,565
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,932
595
125
8
0
302,798
5
W
Eset
8,781
585
80
5
0
315,702
6
W
Danzaburou
9,425
628
108
7
0
285,281
5
L
Anubis
7,075
472
55
4
0
225,936
5
L
Sol
7,986
532
91
6
0
262,068
0
L
Tyr
8,824
588
112
7
0
334,890
5
W
Fenrir
8,447
563
103
7
0
251,607
2
W
Thanatos
8,980
599
83
6
0
336,348
2
L
Cthulhu
6,986
466
29
2
0
319,873
3
W
Baron Samedi
9,076
605
68
5
0
293,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role