Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
CI3verPup
Cu Chulainn
Diamond III
Level 108
God Stats
1W - 4L
1,416 SR
Queue Stats
70W - 59L
2,017 MMR
Solo
Chang'e
Chang'e
Platinum II
Hardpoints
Chang'e
Platinum II
Level 160
God Stats
5W - 2L
1,855 SR
Queue Stats
174W - 165L
2,012 MMR
Solo
Chernobog
Chernobog
Diamond IV
SqAudio
Chernobog
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
plank-or-tin
Susano
Platinum IV
Level 160
God Stats
9W - 3L
1,804 SR
Queue Stats
45W - 31L
2,003 MMR
Solo
Cthulhu
Cthulhu
Platinum II
xSeiiya
Cthulhu
Platinum II
Level 120
God Stats
6W - 5L
1,828 SR
Queue Stats
534W - 534L
1,999 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,681 SR
1,906 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,650 SR
2,005 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
I iCthulhu I
Tsukuyomi
Platinum IV
Level 147
God Stats
51W - 31L
1,824 SR
Queue Stats
441W - 411L
1,963 MMR
Solo
Cupid
Cupid
Diamond IV
SlyThaGod-
Cupid
Diamond IV
Level 146
God Stats
31W - 24L
1,815 SR
Queue Stats
274W - 256L
2,058 MMR
Party 1
Janus
Janus
Diamond IV
ahmyo24
Janus
Diamond IV
Level 160
God Stats
40W - 55L
1,531 SR
Queue Stats
1,157W - 1,175L
2,036 MMR
Party 1
Tyr
Tyr
Diamond V
mem0ux
Tyr
Diamond V
Level 143
God Stats
11W - 12L
1,580 SR
Queue Stats
269W - 206L
1,991 MMR
Solo
Ymir
Ymir
Diamond V
nicebootyguhh
Ymir
Diamond V
Level 159
God Stats
6W - 12L
1,500 SR
Queue Stats
486W - 501L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CI3verPup
Cu Chulainn
15
3 / 2 / 4
9,299
547
6,032
11,832
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Hardpoints
Chang'e
17
10 / 0 / 5
10,672
628
9,590
6,449
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
SqAudio
Chernobog
16
1 / 3 / 8
10,178
599
6,292
8,936
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
17
6 / 0 / 7
10,083
593
5,979
10,009
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xSeiiya
Cthulhu
14
1 / 0 / 13
9,041
532
6,077
10,888
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ApolloSetErlang ShenScyllaKing Arthur

VS

Bans
DanzaburouAnhurSobekHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I iCthulhu I
Tsukuyomi
12
2 / 6 / 0
7,650
450
4,461
10,596
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
14
0 / 3 / 3
7,983
470
5,823
11,228
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ahmyo24
Janus
15
1 / 5 / 0
8,513
501
2,329
7,730
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
mem0ux
Tyr
12
1 / 5 / 0
7,722
454
7,638
12,408
7,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
8,017
472
2,255
8,393
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
5
5
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CI3verPup
Cu Chulainn
3
2
4
2.5
W
Chang'e
Hardpoints
Chang'e
10
0
5
12.5
L
Tsukuyomi
I iCthulhu I
Tsukuyomi
2
6
0
0.33
L
Cupid
0
3
3
0.5
W
Chernobog
SqAudio
Chernobog
1
3
8
1.67
L
Janus
ahmyo24
Janus
1
5
0
0.2
L
Tyr
mem0ux
Tyr
1
5
0
0.2
L
1
2
1
0.75
W
Susano
6
0
7
9.5
W
Cthulhu
xSeiiya
Cthulhu
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,970
Damage
22,506
48,114
Taken
50,355
28,597
Mitigated
22,308
19,773
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CI3verPup
Cu Chulainn
6,032
1,415
0
4,967
11,832
8,783
239
849
10,941
5,675
50,388
W
Chang'e
Hardpoints
Chang'e
9,590
520
3,173
3,793
6,449
2,354
0
1,219
5,160
71,418
0
L
Tsukuyomi
I iCthulhu I
Tsukuyomi
4,461
925
0
2,855
10,596
3,941
0
4,297
6,118
0
47,340
L
Cupid
5,823
3,753
79
4,471
11,228
3,522
704
2,901
8,291
0
50,149
W
Chernobog
SqAudio
Chernobog
6,292
3,596
0
1,229
8,936
4,527
3,959
605
8,325
0
70,040
L
Janus
ahmyo24
Janus
2,329
240
0
275
7,730
2,492
0
3,054
4,578
65,456
0
L
Tyr
mem0ux
Tyr
7,638
1,562
0
3,688
12,408
7,515
0
1,907
10,054
0
41,494
L
2,255
414
0
1,468
8,393
4,838
0
3,930
4,207
27,314
0
W
Susano
5,979
2,245
0
3,929
10,009
3,813
51
612
9,377
0
67,470
W
Cthulhu
xSeiiya
Cthulhu
6,077
128
437
2,245
10,888
9,120
42
1,104
9,727
31,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
39,885
543
Minions Killed
451
0
Camps Cleared
0
1,765,297
Distance Traveled
1,533,974
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,299
547
117
7
0
330,718
3
W
Chang'e
10,672
628
148
9
0
358,420
4
L
Tsukuyomi
7,650
450
89
5
0
292,180
4
L
Cupid
7,983
470
89
5
0
289,197
7
W
Chernobog
10,178
599
137
8
0
336,627
6
L
Janus
8,513
501
124
7
0
343,781
5
L
Tyr
7,722
454
85
5
0
258,407
0
L
Ymir
8,017
472
64
4
0
350,409
4
W
Susano
10,083
593
102
6
0
397,849
9
W
Cthulhu
9,041
532
39
2
0
341,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role