Player Matchup

Ra
Ra
Almir0202
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
JoseDuB-CS
Danzaburou
Level 122
God Stats
2W - 1L
1,861 SR
Queue Stats
131W - 114L
1,326 Elo+
Party 1
Ymir
Ymir
OlufsenD
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 38L
1,509 Elo+
Party 1
Team Averages
Level 88
1,620 SR
1,387 Elo+

VS

Team Averages
Level 66
1,580 SR
1,649 Elo+
Tiamat
Tiamat
GOdlY ScoRch101
Tiamat
Level 87
God Stats
408W - 144L
1,713 SR
Queue Stats
861W - 432L
1,750 Elo+
Party 2
Ullr
Ullr
LlamaSquatch69
Ullr
Level 93
God Stats
0W - 6L
1,690 SR
Queue Stats
90W - 110L
1,470 Elo+
Party 2
Cerberus
Cerberus
RealRawGary4610
Cerberus
Level 17
God Stats
0W - 1L
1,338 SR
Queue Stats
26W - 13L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,988
799
6,766
4,932
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JoseDuB-CS
Danzaburou
10
3 / 1 / 5
7,755
776
6,576
7,262
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
4 / 0 / 6
7,636
764
4,855
5,336
3,375
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,548
655
5,943
4,644
3,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,487
649
3,514
7,724
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
9
1 / 6 / 0
7,012
701
4,156
11,213
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
1
1
0.5
W
Danzaburou
JoseDuB-CS
Danzaburou
3
1
5
5.5
L
0
4
1
0.13
W
Ymir
4
0
6
7
L
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
13,613
17,530
Taken
23,581
7,413
Mitigated
11,992
5,179
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
821
659
2,214
4,932
1,645
0
3,099
1,833
35,088
0
L
5,943
194
0
1,878
4,644
3,128
0
1,982
2,448
36,415
0
W
Danzaburou
JoseDuB-CS
Danzaburou
6,576
1,579
0
2,306
7,262
2,393
200
4,523
2,739
0
23,848
L
3,514
1,120
0
275
7,724
2,378
0
4,117
3,327
0
24,993
W
Ymir
4,855
904
0
0
5,336
3,375
0
2,523
2,813
12,465
0
L
Cerberus
4,156
150
0
1,556
11,213
6,486
0
4,826
6,103
9,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
20,047
155
Minions Killed
131
0
Camps Cleared
0
558,687
Distance Traveled
539,786
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,988
799
69
7
0
182,114
4
L
Tiamat
6,548
655
69
7
0
173,711
3
W
Danzaburou
7,755
776
56
6
0
184,602
0
L
Ullr
6,487
649
40
4
0
170,960
3
W
Ymir
7,636
764
30
3
0
191,971
3
L
Cerberus
7,012
701
22
2
0
195,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role