Player Matchup

Cerberus
Cerberus
Crowdragon
Cerberus
Level 11
God Stats
0W - 2L
1,277 SR
Queue Stats
5W - 7L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Digiviruz
Cthulhu
Level 6
God Stats
8W - 11L
1,274 SR
Queue Stats
10W - 17L
1,261 Elo+
Party 2
Nemesis
Nemesis
ThatMakesMeUwU
Nemesis
Level 14
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 15L
1,165 Elo+
Party 2
Zeus
Zeus
buttar 2000
Zeus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
lCodeinl
Guan Yu
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 7L
1,163 Elo+
Solo
Team Averages
Level 12
1,318 SR
1,356 Elo+

VS

Team Averages
Level 15
1,509 SR
1,326 Elo+
Khepri
Khepri
AFloppyMelon
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,215 Elo+
Party 1
Hun Batz
Hun Batz
BennyButcher242
Hun Batz
Level 24
God Stats
2W - 2L
1,720 SR
Queue Stats
25W - 35L
1,319 Elo+
Solo
Ra
Ra
DazEnuf
Ra
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
ManfridChicken
Heimdallr
Level 11
God Stats
6W - 6L
1,590 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 1
King Arthur
King Arthur
fendrick72
King Arthur
Level 17
God Stats
19W - 16L
1,448 SR
Queue Stats
29W - 29L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crowdragon
Cerberus
16
5 / 4 / 5
9,972
453
8,944
19,413
19,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Digiviruz
Cthulhu
12
1 / 5 / 6
8,377
381
9,636
21,530
13,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 7 / 5
10,360
471
11,074
17,703
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
11 / 6 / 7
10,877
494
12,620
13,270
5,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
lCodeinl
Guan Yu
12
2 / 9 / 5
8,180
372
5,514
19,746
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 3 / 10
10,080
458
7,804
10,649
9,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
17
5 / 5 / 3
11,337
515
5,275
14,961
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 3
10,092
459
8,249
12,356
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
ManfridChicken
Heimdallr
18
13 / 5 / 3
12,333
561
28,385
19,732
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
fendrick72
King Arthur
19
6 / 4 / 1
12,294
559
9,518
21,924
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
26
Kills
27
31
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
3
10
2.67
W
Hun Batz
5
5
3
1.3
L
Cerberus
Crowdragon
Cerberus
5
4
5
1.88
W
0
10
3
0.15
L
Cthulhu
Digiviruz
Cthulhu
1
5
6
0.8
W
Heimdallr
ManfridChicken
Heimdallr
13
5
3
2.9
L
7
7
5
1.36
L
11
6
7
2.42
W
King Arthur
fendrick72
King Arthur
6
4
1
1.63
L
Guan Yu
lCodeinl
Guan Yu
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
59,231
91,662
Taken
79,622
63,957
Mitigated
47,196
15,209
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,804
2,326
0
1,363
10,649
9,684
648
4,944
5,630
23,804
0
W
Hun Batz
5,275
1,539
0
5,048
14,961
7,802
1,717
3,880
10,981
0
62,463
L
Cerberus
Crowdragon
Cerberus
8,944
1,410
0
3,107
19,413
19,745
555
5,468
13,317
43,327
0
W
8,249
1,882
161
417
12,356
3,810
2,021
7,743
4,588
55,570
0
L
Cthulhu
Digiviruz
Cthulhu
9,636
1,194
336
3,566
21,530
13,422
351
6,807
14,723
36,118
0
W
Heimdallr
ManfridChicken
Heimdallr
28,385
15,636
0
9,447
19,732
8,423
3,086
9,411
10,096
0
91,342
L
11,074
4,058
0
2,984
17,703
7,101
912
1,714
15,798
0
55,068
L
12,620
2,698
600
2,241
13,270
5,190
285
5,101
8,144
49,718
0
W
King Arthur
fendrick72
King Arthur
9,518
1,390
0
8,701
21,924
17,477
948
5,222
16,702
163
68,249
L
Guan Yu
lCodeinl
Guan Yu
5,514
1,265
568
1,807
19,746
18,499
358
3,976
15,770
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
56,136
345
Minions Killed
455
0
Camps Cleared
0
2,060,877
Distance Traveled
1,904,988
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,080
458
32
1
0
428,942
3
W
Hun Batz
11,337
515
104
5
0
399,735
4
L
Cerberus
9,972
453
104
5
0
359,008
2
W
Ra
10,092
459
91
4
0
304,378
2
L
Cthulhu
8,377
381
50
2
0
459,134
0
W
Heimdallr
12,333
561
117
5
0
400,343
3
L
Nemesis
10,360
471
68
3
0
399,835
0
L
Zeus
10,877
494
88
4
0
408,083
0
W
King Arthur
12,294
559
111
5
0
371,590
1
L
Guan Yu
8,180
372
35
2
0
434,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role