Player Matchup

Scylla
Scylla
Gold II
RedMist176F
Scylla
Gold II
Level 92
God Stats
18W - 22L
1,593 SR
Queue Stats
1,075W - 1,065L
1,416 MMR
Solo
Artemis
Artemis
Silver I
Slicê
Artemis
Silver I
Level 108
God Stats
1W - 5L
1,268 SR
Queue Stats
158W - 150L
1,390 MMR
Solo
Cerberus
Cerberus
Silver II
Stratodon
Cerberus
Silver II
Level 160
God Stats
17W - 8L
1,561 SR
Queue Stats
551W - 546L
1,390 MMR
Solo
Fenrir
Fenrir
Silver III
ThinnerEMMANUEL
Fenrir
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
shoelessjoe123
Cthulhu
Bronze III
Level 88
God Stats
0W - 1L
1,634 SR
Queue Stats
10W - 19L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,511 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,588 SR
1,429 MMR
Sylvanus
Sylvanus
Silver I
AyubSAnchez7u7
Sylvanus
Silver I
Level 109
God Stats
5W - 1L
1,768 SR
Queue Stats
22W - 14L
1,432 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
PeterGriffin152
Erlang Shen
Gold II
Level 149
God Stats
17W - 15L
1,525 SR
Queue Stats
88W - 81L
1,417 MMR
Solo
He Bo
He Bo
Silver I
Selenocosmiia
He Bo
Silver I
Level 121
God Stats
1W - 3L
1,280 SR
Queue Stats
628W - 629L
1,412 MMR
Solo
Danzaburou
Danzaburou
Silver I
csamuel667
Danzaburou
Silver I
Level 108
God Stats
9W - 4L
1,868 SR
Queue Stats
35W - 37L
1,386 MMR
Party 1
Aphrodite
Aphrodite
Silver I
jschneider414
Aphrodite
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 6 / 7
10,906
474
15,276
13,741
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Slicê
Artemis
16
1 / 8 / 7
9,990
434
17,968
18,893
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Stratodon
Cerberus
16
1 / 6 / 0
10,193
443
6,495
24,688
20,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 7 / 3
11,038
480
11,819
20,004
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 11 / 5
9,723
423
7,255
24,544
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Cu ChulainnSetNu WaPersephoneTsukuyomi

VS

Bans
NemesisApolloJanusAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 3 / 25
12,996
565
9,363
31,275
52,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
PeterGriffin152
Erlang Shen
20
19 / 1 / 8
16,119
701
29,788
21,333
15,267
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 7 / 6
13,414
583
12,085
16,546
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
csamuel667
Danzaburou
19
7 / 4 / 7
13,875
603
14,583
22,812
10,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
jschneider414
Aphrodite
20
3 / 1 / 10
13,700
596
14,170
13,773
12,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
16
Kills
38
38
Deaths
16
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
25
4.5
W
Erlang Shen
PeterGriffin152
Erlang Shen
19
1
8
23
L
Scylla
3
6
7
1.08
W
8
7
6
1.57
L
Artemis
Slicê
Artemis
1
8
7
0.56
L
Cerberus
Stratodon
Cerberus
1
6
0
0.17
L
7
7
3
1.21
W
Danzaburou
csamuel667
Danzaburou
7
4
7
2.63
W
Aphrodite
jschneider414
Aphrodite
3
1
10
8
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,813
Damage
79,989
101,870
Taken
105,739
62,271
Mitigated
98,522
25,666
Healing
57,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,363
3,284
6,036
13,071
31,275
52,427
2,431
6,508
24,767
37,102
0
W
Erlang Shen
PeterGriffin152
Erlang Shen
29,788
18,581
0
6,129
21,333
15,267
1,774
7,566
13,767
0
140,138
L
Scylla
15,276
1,303
0
250
13,741
4,686
0
4,098
9,555
71,252
0
W
12,085
977
0
4,339
16,546
7,781
2,029
4,949
11,597
69,175
0
L
Artemis
Slicê
Artemis
17,968
9,981
0
7,464
18,893
6,728
753
5,576
13,103
0
76,236
L
Cerberus
Stratodon
Cerberus
6,495
363
0
9,793
24,688
20,571
0
11,521
13,119
63,329
0
L
11,819
2,345
0
5,140
20,004
8,177
0
4,934
14,988
0
70,489
W
Danzaburou
csamuel667
Danzaburou
14,583
5,093
0
10,754
22,812
10,203
4,466
5,535
17,277
0
99,887
W
Aphrodite
jschneider414
Aphrodite
14,170
2,926
7,466
10,170
13,773
12,844
3,219
6,168
7,605
96,377
0
L
7,255
950
261
2,758
24,544
22,109
0
8,840
15,487
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
70,104
563
Minions Killed
622
0
Camps Cleared
0
2,022,423
Distance Traveled
2,192,849
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,996
565
45
2
0
417,586
6
W
Erlang Shen
16,119
701
157
7
0
519,524
5
L
Scylla
10,906
474
133
6
0
430,084
3
W
He Bo
13,414
583
129
6
0
421,537
6
L
Artemis
9,990
434
122
5
0
358,261
1
L
Cerberus
10,193
443
179
8
0
388,057
6
L
Fenrir
11,038
480
118
5
0
439,030
3
W
Danzaburou
13,875
603
117
5
0
426,176
3
W
Aphrodite
13,700
596
174
8
0
408,026
11
L
Cthulhu
9,723
423
11
0
0
406,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role