Player Matchup

Sol
Sol
Apollyonn1
Sol
Level 17
God Stats
16W - 20L
1,656 SR
Queue Stats
41W - 48L
1,377 Elo+
Party 1
Ymir
Ymir
Arata-dono
Ymir
Level 27
God Stats
27W - 28L
1,660 SR
Queue Stats
351W - 303L
1,537 Elo+
Party 1
Hera
Hera
Astora_sunshine
Hera
Level 19
God Stats
4W - 2L
1,683 SR
Queue Stats
299W - 249L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cheezdhik
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,438 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 17
God Stats
35W - 38L
1,545 SR
Queue Stats
317W - 286L
1,451 Elo+
Party 1
Team Averages
Level 22
1,609 SR
1,446 Elo+

VS

Team Averages
Level 22
1,541 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
ASTROLONEZ
Cu Chulainn
Level 27
God Stats
39W - 78L
1,398 SR
Queue Stats
66W - 137L
1,211 Elo+
Party 2
Baron Samedi
Baron Samedi
OatsAndHoes1864
Baron Samedi
Level 17
God Stats
11W - 9L
1,712 SR
Queue Stats
45W - 46L
1,443 Elo+
Solo
Medusa
Medusa
QBoogie11
Medusa
Level 28
God Stats
2W - 4L
1,544 SR
Queue Stats
111W - 165L
1,343 Elo+
Party 2
Nemesis
Nemesis
WyattBeQuiet
Nemesis
Level 29
God Stats
5W - 4L
1,553 SR
Queue Stats
120W - 190L
1,363 Elo+
Party 2
Athena
Athena
llI Iceman Ill
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 93L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
12,109
550
15,498
21,849
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
4 / 0 / 12
12,266
558
10,979
14,041
15,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 1
12,335
561
14,600
12,007
4,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Cheezdhik
Tsukuyomi
18
3 / 2 / 5
12,015
546
10,064
15,218
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
gothmasamune
Izanami
17
6 / 2 / 5
11,952
543
14,053
14,223
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASTROLONEZ
Cu Chulainn
14
1 / 3 / 3
8,596
391
7,847
19,660
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
OatsAndHoes1864
Baron Samedi
17
3 / 6 / 3
10,505
478
13,945
17,392
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
QBoogie11
Medusa
17
3 / 5 / 0
9,869
449
9,603
15,070
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WyattBeQuiet
Nemesis
16
3 / 3 / 3
9,963
453
8,099
19,556
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 3
8,899
405
3,220
15,753
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
11
12
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ASTROLONEZ
Cu Chulainn
1
3
3
0.83
W
3
5
0
0.6
W
4
0
12
10
W
7
3
1
2.5
W
Tsukuyomi
Cheezdhik
Tsukuyomi
3
2
5
2.75
L
Baron Samedi
OatsAndHoes1864
Baron Samedi
3
6
3
0.75
L
Medusa
QBoogie11
Medusa
3
5
0
0.6
L
Nemesis
WyattBeQuiet
Nemesis
3
3
3
1.5
W
Izanami
gothmasamune
Izanami
6
2
5
4.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,194
Damage
42,714
77,338
Taken
87,431
40,135
Mitigated
45,948
33,254
Healing
25,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ASTROLONEZ
Cu Chulainn
7,847
863
0
5,080
19,660
13,129
0
12,328
7,332
166
41,483
W
15,498
3,733
0
12,815
21,849
7,796
12,181
2,686
18,691
85,039
0
W
10,979
773
843
2,495
14,041
15,821
553
3,653
10,217
39,225
0
W
14,600
3,092
407
4,842
12,007
4,800
1,329
5,699
5,519
66,373
0
W
Tsukuyomi
Cheezdhik
Tsukuyomi
10,064
1,967
0
4,277
15,218
6,357
738
1,974
13,058
0
67,239
L
Baron Samedi
OatsAndHoes1864
Baron Samedi
13,945
987
988
5,356
17,392
7,522
498
9,659
7,733
66,377
0
L
Medusa
QBoogie11
Medusa
9,603
2,833
0
5,471
15,070
5,495
0
3,431
11,552
0
78,226
L
Nemesis
WyattBeQuiet
Nemesis
8,099
2,494
0
7,623
19,556
9,007
0
9,150
10,406
0
40,824
W
Izanami
gothmasamune
Izanami
14,053
9,952
0
7,575
14,223
5,361
5,131
2,199
11,898
0
79,722
L
3,220
473
0
862
15,753
10,795
0
6,509
9,098
18,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,677
Gold Earned
47,832
545
Minions Killed
381
0
Camps Cleared
0
1,858,436
Distance Traveled
1,878,870
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,596
391
68
3
0
424,008
1
W
Sol
12,109
550
157
7
0
304,819
1
W
Ymir
12,266
558
62
3
0
414,394
0
W
Hera
12,335
561
87
4
0
348,587
0
W
Tsukuyomi
12,015
546
116
5
0
454,695
3
L
Baron Samedi
10,505
478
102
5
0
356,041
0
L
Medusa
9,869
449
111
5
0
342,245
0
L
Nemesis
9,963
453
72
3
0
391,232
2
W
Izanami
11,952
543
123
6
0
335,941
0
L
Athena
8,899
405
28
1
0
365,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role