Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
X-3zKx
Thanatos
Level 61
God Stats
31W - 41L
1,344 SR
Queue Stats
208W - 226L
1,511 Elo+
Party 2
Tiamat
Tiamat
alexbeath
Tiamat
Level 141
God Stats
11W - 12L
1,480 SR
Queue Stats
369W - 389L
1,446 Elo+
Solo
Mulan
Mulan
icecavani
Mulan
Level 73
God Stats
7W - 7L
1,778 SR
Queue Stats
799W - 799L
1,508 Elo+
Solo
Team Averages
Level 93
1,520 SR
1,493 Elo+

VS

Team Averages
Level 110
1,609 SR
1,653 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NANI_RagePasPtit
Fenrir
Level 154
God Stats
9W - 1L
1,911 SR
Queue Stats
580W - 175L
1,874 Elo+
Party 1
Nox
Nox
PrinzessinPeach
Nox
Level 159
God Stats
30W - 23L
1,735 SR
Queue Stats
217W - 184L
1,701 Elo+
Party 1
Ganesha
Ganesha
SOLUTlONN
Ganesha
Level 49
God Stats
3W - 2L
1,452 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Ravana
Ravana
xPreachhhx
Ravana
Level 160
God Stats
11W - 0L
1,448 SR
Queue Stats
219W - 70L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 4 / 2
6,361
530
3,371
8,574
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
 
Neith
10
2 / 6 / 2
6,100
508
4,232
7,431
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
X-3zKx
Thanatos
12
4 / 6 / 0
7,537
628
3,587
7,865
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
alexbeath
Tiamat
9
1 / 2 / 0
5,593
466
1,465
3,606
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
icecavani
Mulan
11
1 / 4 / 1
6,466
539
4,979
9,264
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 2 / 2
7,701
642
5,029
6,621
2,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 1
7,394
616
5,304
9,051
3,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 2 / 2
7,217
601
6,051
4,111
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SOLUTlONN
Ganesha
8
0 / 1 / 4
5,651
471
409
4,622
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
xPreachhhx
Ravana
12
6 / 1 / 4
7,430
619
6,924
5,091
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
22
22
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
2
0.5
L
Neith
 
Neith
2
6
2
0.5
W
Ullr
 
Ullr
5
2
2
3
W
4
3
1
1.5
W
7
2
2
4
W
Ganesha
SOLUTlONN
Ganesha
0
1
4
2
L
Thanatos
X-3zKx
Thanatos
4
6
0
0.67
L
Tiamat
alexbeath
Tiamat
1
2
0
0.5
L
Mulan
icecavani
Mulan
1
4
1
0.38
W
Ravana
xPreachhhx
Ravana
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
23,717
36,740
Taken
29,496
16,219
Mitigated
10,835
12,193
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,371
991
0
2,354
8,574
4,627
126
1,745
6,743
24,349
0
L
Neith
 
Neith
4,232
2,566
0
1,479
7,431
1,963
0
1,147
6,200
0
27,764
W
Ullr
 
Ullr
5,029
2,305
0
210
6,621
2,064
263
1,698
4,842
0
50,478
W
5,304
2,045
0
2,972
9,051
3,426
498
0
8,826
0
38,030
W
6,051
376
0
468
4,111
1,460
1,181
1,568
2,315
34,332
0
W
Ganesha
SOLUTlONN
Ganesha
409
35
0
770
4,622
1,819
0
488
4,109
12,848
0
L
Thanatos
X-3zKx
Thanatos
3,587
1,139
0
3,973
7,865
2,490
0
924
6,849
0
31,805
L
Tiamat
alexbeath
Tiamat
1,465
197
0
1,469
3,606
1,467
252
2,046
1,406
22,970
0
L
Mulan
icecavani
Mulan
4,979
844
0
2,918
9,264
5,672
260
156
9,082
0
34,497
W
Ravana
xPreachhhx
Ravana
6,924
2,736
0
2,308
5,091
2,066
0
771
4,243
0
41,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
35,393
292
Minions Killed
349
0
Camps Cleared
0
999,615
Distance Traveled
1,076,388
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,361
530
38
3
0
230,858
1
L
Neith
6,100
508
61
5
0
171,999
2
W
Ullr
7,701
642
107
9
0
217,453
2
W
Fenrir
7,394
616
82
7
0
217,133
1
W
Nox
7,217
601
66
6
0
228,298
3
W
Ganesha
5,651
471
18
2
0
175,860
4
L
Thanatos
7,537
628
67
6
0
226,895
3
L
Tiamat
5,593
466
46
4
0
163,696
2
L
Mulan
6,466
539
80
7
0
206,167
2
W
Ravana
7,430
619
76
6
0
237,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role