Player Matchup

Pele
Pele
Gus_the_awesome
Pele
Level 18
God Stats
33W - 41L
1,552 SR
Queue Stats
103W - 118L
1,395 Elo+
Party 1
Loki
Loki
LUC1FER4930
Loki
Level 16
God Stats
1W - 3L
1,193 SR
Queue Stats
6W - 15L
1,372 Elo+
Solo
Nu Wa
Nu Wa
ScorpioOfRage
Nu Wa
Level 29
God Stats
32W - 35L
1,413 SR
Queue Stats
266W - 314L
1,376 Elo+
Solo
Freya
Freya
Turbro123
Freya
Level 28
God Stats
5W - 3L
1,525 SR
Queue Stats
172W - 189L
1,473 Elo+
Party 1
Bellona
Bellona
Yogbah
Bellona
Level 29
God Stats
9W - 5L
1,539 SR
Queue Stats
10W - 18L
1,212 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,366 Elo+

VS

Team Averages
Level 18
1,453 SR
1,305 Elo+
Ra
Ra
A_Lew1912
Ra
Level 28
God Stats
13W - 16L
1,404 SR
Queue Stats
234W - 260L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
Kaiju_Killa95
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,364 Elo+
Party 2
Susano
Susano
Konfubears_
Susano
Level 7
God Stats
1W - 5L
1,556 SR
Queue Stats
7W - 9L
1,209 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Silent-_-Anarchy
Tsukuyomi
Level 22
God Stats
13W - 13L
1,528 SR
Queue Stats
25W - 39L
1,353 Elo+
Party 3
Heimdallr
Heimdallr
funkybass39
Heimdallr
Level 18
God Stats
4W - 13L
1,276 SR
Queue Stats
113W - 130L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,980
554
4,812
15,284
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 6
8,592
477
6,980
10,666
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 3 / 4
10,091
561
14,691
8,273
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Turbro123
Freya
15
6 / 2 / 4
9,636
535
9,567
11,697
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Yogbah
Bellona
19
12 / 0 / 1
11,872
660
13,645
12,361
14,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,365
520
8,163
12,939
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
10
1 / 6 / 1
6,898
383
4,120
13,004
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
11
2 / 10 / 1
7,291
405
4,020
13,929
4,084
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
13
0 / 8 / 0
7,397
411
6,198
14,851
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
funkybass39
Heimdallr
11
1 / 5 / 3
7,485
416
6,962
11,172
3,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
28
Kills
8
9
Deaths
31
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
3
2
1
1.75
L
Guan Yu
1
6
1
0.25
L
Susano
2
10
1
0.25
W
3
2
6
3
W
4
3
4
2
L
Tsukuyomi
0
8
0
0
W
Freya
Turbro123
Freya
6
2
4
4
W
Bellona
Yogbah
Bellona
12
0
1
12.5
L
Heimdallr
funkybass39
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
29,463
58,281
Taken
65,895
33,977
Mitigated
27,369
18,861
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,163
1,474
269
4,948
12,939
3,980
0
8,302
4,191
69,474
0
W
4,812
843
0
4,698
15,284
5,547
576
1,964
13,193
0
77,123
L
Guan Yu
4,120
911
244
1,967
13,004
10,265
34
4,783
7,732
0
27,290
L
Susano
4,020
766
0
0
13,929
4,084
0
4,473
9,280
0
21,180
W
6,980
1,767
0
377
10,666
6,875
876
295
10,033
0
27,934
W
14,691
5,420
510
1,826
8,273
2,583
4,306
3,856
4,045
50,805
0
L
Tsukuyomi
6,198
1,117
0
2,030
14,851
5,339
0
1,771
12,955
0
40,734
W
Freya
Turbro123
Freya
9,567
2,866
0
6,392
11,697
4,016
90
1,422
10,088
42,739
0
W
Bellona
Yogbah
Bellona
13,645
6,429
0
5,058
12,361
14,956
2,491
0
12,361
0
71,144
L
Heimdallr
funkybass39
Heimdallr
6,962
3,677
0
1,816
11,172
3,701
389
3,976
6,979
0
36,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
38,436
477
Minions Killed
334
0
Camps Cleared
0
1,653,687
Distance Traveled
1,622,631
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,365
520
125
7
0
326,720
0
W
Pele
9,980
554
135
8
0
319,511
0
L
Guan Yu
6,898
383
37
2
0
322,480
0
L
Susano
7,291
405
35
2
0
352,975
1
W
Loki
8,592
477
46
3
0
381,685
3
W
Nu Wa
10,091
561
81
5
0
278,570
4
L
Tsukuyomi
7,397
411
77
4
0
329,844
0
W
Freya
9,636
535
71
4
0
351,968
3
W
Bellona
11,872
660
144
8
0
321,953
1
L
Heimdallr
7,485
416
60
3
0
290,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role