Player Matchup

Hun Batz
Hun Batz
ARKNIDE
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElDimaldi
Anhur
Level 98
God Stats
12W - 9L
1,613 SR
Queue Stats
390W - 375L
1,522 Elo+
Party 1
Osiris
Osiris
jiar__
Osiris
Level 85
God Stats
24W - 27L
1,477 SR
Queue Stats
790W - 766L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
matiasmedell
Cabrakan
Level 52
God Stats
1W - 1L
1,676 SR
Queue Stats
11W - 14L
1,494 Elo+
Solo
Ra
Ra
tuverculo
Ra
Level 113
God Stats
15W - 12L
1,434 SR
Queue Stats
421W - 409L
1,516 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,503 Elo+

VS

Team Averages
Level 83
1,510 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ERYYLEC
Agni
Level 117
God Stats
18W - 17L
1,534 SR
Queue Stats
208W - 219L
1,422 Elo+
Solo
Achilles
Achilles
ElTuteOk
Achilles
Level 83
God Stats
5W - 5L
1,515 SR
Queue Stats
72W - 96L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
Gaby_S09
Cabrakan
Level 87
God Stats
23W - 24L
1,502 SR
Queue Stats
597W - 589L
1,465 Elo+
Party 2
Izanami
Izanami
jame3sw
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ARKNIDE
Hun Batz
9
2 / 2 / 2
5,661
566
3,108
6,581
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ElDimaldi
Anhur
10
2 / 1 / 1
5,611
561
3,408
5,050
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
jiar__
Osiris
10
0 / 3 / 0
5,712
571
4,169
10,301
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
matiasmedell
Cabrakan
7
1 / 4 / 3
4,926
493
1,972
6,037
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 2 / 1
6,108
611
3,431
5,850
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 1
7,295
730
5,657
5,579
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
ERYYLEC
Agni
10
0 / 1 / 3
5,613
561
4,361
4,742
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
ElTuteOk
Achilles
11
1 / 1 / 3
5,748
575
5,889
6,640
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Gaby_S09
Cabrakan
9
0 / 2 / 6
5,175
518
2,537
5,503
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
jame3sw
Izanami
9
2 / 2 / 3
5,359
536
2,975
4,097
808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
1
9.5
L
Hun Batz
ARKNIDE
Hun Batz
2
2
2
1.5
W
Agni
ERYYLEC
Agni
0
1
3
1.5
L
Anhur
ElDimaldi
Anhur
2
1
1
2.5
W
Achilles
ElTuteOk
Achilles
1
1
3
2.5
W
Cabrakan
Gaby_S09
Cabrakan
0
2
6
1.5
W
Izanami
jame3sw
Izanami
2
2
3
1.75
L
Osiris
jiar__
Osiris
0
3
0
0
L
Cabrakan
matiasmedell
Cabrakan
1
4
3
0.63
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
21,419
33,819
Taken
26,561
13,784
Mitigated
12,243
14,154
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,657
2,089
0
1,204
5,579
1,955
0
1,196
4,333
0
30,061
L
Hun Batz
ARKNIDE
Hun Batz
3,108
1,227
0
2,350
6,581
1,841
0
632
5,891
0
26,117
W
Agni
ERYYLEC
Agni
4,361
198
0
1,154
4,742
1,358
0
2,351
2,213
32,927
0
L
Anhur
ElDimaldi
Anhur
3,408
1,358
0
2,810
5,050
1,216
982
789
4,179
0
30,664
W
Achilles
ElTuteOk
Achilles
5,889
2,188
0
2,658
6,640
5,309
0
0
6,640
0
24,404
W
Cabrakan
Gaby_S09
Cabrakan
2,537
316
381
1,612
5,503
2,813
283
1,237
4,256
22,320
0
W
Izanami
jame3sw
Izanami
2,975
2,114
0
771
4,097
808
611
381
3,716
0
24,303
L
Osiris
jiar__
Osiris
4,169
1,606
0
5,705
10,301
5,429
0
0
9,826
0
30,052
L
Cabrakan
matiasmedell
Cabrakan
1,972
442
0
1,472
6,037
3,290
0
1,619
4,265
5,765
0
L
3,431
377
15
1,802
5,850
2,008
0
3,565
2,285
38,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
29,190
270
Minions Killed
267
0
Camps Cleared
0
921,774
Distance Traveled
969,490
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,295
730
55
6
0
220,776
2
L
Hun Batz
5,661
566
55
6
0
212,275
3
W
Agni
5,613
561
71
7
0
199,788
5
L
Anhur
5,611
561
65
7
0
143,293
0
W
Achilles
5,748
575
47
5
0
177,104
1
W
Cabrakan
5,175
518
37
4
0
185,526
1
W
Izanami
5,359
536
57
6
0
186,296
6
L
Osiris
5,712
571
63
6
0
182,419
0
L
Cabrakan
4,926
493
8
1
0
183,915
1
L
Ra
6,108
611
79
8
0
199,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role