Player Matchup

Kukulkan
Kukulkan
CholoBarrage
Kukulkan
Level 35
God Stats
6W - 2L
1,759 SR
Queue Stats
24W - 35L
1,503 Elo+
Party 4
Anubis
Anubis
Chuco1318
Anubis
Level 27
God Stats
19W - 10L
1,344 SR
Queue Stats
209W - 186L
1,569 Elo+
Party 4
Mercury
Mercury
Rogueki11er
Mercury
Level 100
God Stats
2W - 2L
1,862 SR
Queue Stats
155W - 112L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
ShadowBoss11
Danzaburou
Level 65
God Stats
3W - 6L
1,421 SR
Queue Stats
357W - 319L
1,570 Elo+
Party 2
Artio
Artio
soccerdude882
Artio
Level 19
God Stats
10W - 5L
1,597 SR
Queue Stats
180W - 167L
1,630 Elo+
Party 2
Team Averages
Level 49
1,597 SR
1,585 Elo+

VS

Team Averages
Level 83
1,577 SR
1,620 Elo+
Janus
Janus
DogWanker
Janus
Level 22
God Stats
33W - 13L
1,583 SR
Queue Stats
310W - 108L
1,758 Elo+
Party 1
Heimdallr
Heimdallr
Jeffnology
Heimdallr
Level 113
God Stats
32W - 13L
1,783 SR
Queue Stats
308W - 269L
1,537 Elo+
Solo
Tiamat
Tiamat
K9Officer
Tiamat
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 15L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
Ouchsider
Cthulhu
Level 13
God Stats
13W - 11L
1,578 SR
Queue Stats
53W - 40L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Stealthminister
Tsukuyomi
Level 127
God Stats
29W - 20L
1,442 SR
Queue Stats
553W - 316L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CholoBarrage
Kukulkan
17
0 / 3 / 3
12,506
736
4,997
5,387
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Chuco1318
Anubis
20
4 / 4 / 6
14,591
858
13,066
15,488
8,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Rogueki11er
Mercury
20
14 / 5 / 12
18,486
1,087
36,430
32,907
16,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ShadowBoss11
Danzaburou
20
11 / 5 / 14
18,873
1,110
33,270
31,643
17,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 2 / 20
16,662
980
17,327
38,160
68,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DogWanker
Janus
20
2 / 4 / 8
14,964
880
26,091
11,330
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Jeffnology
Heimdallr
20
4 / 9 / 8
16,139
949
26,720
31,474
14,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
K9Officer
Tiamat
20
5 / 7 / 6
15,058
886
23,746
21,945
14,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Ouchsider
Cthulhu
20
1 / 4 / 10
14,432
849
9,496
22,360
25,774
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Stealthminister
Tsukuyomi
20
7 / 6 / 9
17,063
1,004
32,017
22,563
11,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
30
Kills
19
19
Deaths
30
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CholoBarrage
Kukulkan
0
3
3
0.5
L
Anubis
Chuco1318
Anubis
4
4
6
1.75
W
Janus
DogWanker
Janus
2
4
8
1.5
W
Heimdallr
Jeffnology
Heimdallr
4
9
8
0.89
W
Tiamat
K9Officer
Tiamat
5
7
6
1.14
W
Cthulhu
Ouchsider
Cthulhu
1
4
10
1.5
L
Mercury
Rogueki11er
Mercury
14
5
12
4
L
Danzaburou
ShadowBoss11
Danzaburou
11
5
14
3.6
W
Tsukuyomi
Stealthminister
Tsukuyomi
7
6
9
1.92
L
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,090
Damage
118,070
123,585
Taken
109,672
112,398
Mitigated
72,261
34,175
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CholoBarrage
Kukulkan
4,997
0
248
386
5,387
1,800
0
2,729
2,658
17,080
0
L
Anubis
Chuco1318
Anubis
13,066
480
100
4,794
15,488
8,768
0
6,301
9,187
33,809
0
W
Janus
DogWanker
Janus
26,091
1,674
0
0
11,330
4,647
0
4,538
6,706
58,781
0
W
Heimdallr
Jeffnology
Heimdallr
26,720
19,948
0
7,568
31,474
14,976
0
9,335
22,056
0
70,127
W
Tiamat
K9Officer
Tiamat
23,746
1,338
0
3,685
21,945
14,966
0
9,603
12,269
36,314
0
W
Cthulhu
Ouchsider
Cthulhu
9,496
497
1,605
169
22,360
25,774
0
6,733
15,396
41,721
0
L
Mercury
Rogueki11er
Mercury
36,430
17,755
0
5,606
32,907
16,616
0
13,499
19,408
0
59,801
L
Danzaburou
ShadowBoss11
Danzaburou
33,270
19,633
0
13,559
31,643
17,016
0
15,945
15,698
0
88,048
W
Tsukuyomi
Stealthminister
Tsukuyomi
32,017
8,731
0
140
22,563
11,898
0
4,729
17,818
0
66,159
L
17,327
1,177
1,894
7,588
38,160
68,198
0
20,859
17,301
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,118
Gold Earned
77,656
305
Minions Killed
351
3
Camps Cleared
19
1,487,048
Distance Traveled
1,579,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,506
736
27
2
0
111,473
0
L
Anubis
14,591
858
47
3
1
169,058
0
W
Janus
14,964
880
99
6
0
336,987
0
W
Heimdallr
16,139
949
77
5
11
297,542
0
W
Tiamat
15,058
886
24
1
0
306,455
0
W
Cthulhu
14,432
849
77
5
0
283,241
3
L
Mercury
18,486
1,087
67
4
0
436,744
3
L
Danzaburou
18,873
1,110
142
8
0
358,795
0
W
Tsukuyomi
17,063
1,004
74
4
8
355,003
0
L
Artio
16,662
980
22
1
2
410,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role