Player Matchup

Baron Samedi
Baron Samedi
DJCHOC
Baron Samedi
Level 100
God Stats
6W - 1L
1,318 SR
Queue Stats
53W - 21L
2,073 Elo+
Party 1
Ullr
Ullr
DragonKayda
Ullr
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 149L
1,492 Elo+
Party 1
Tiamat
Tiamat
daisy_love46
Tiamat
Level 14
God Stats
3W - 1L
1,199 SR
Queue Stats
21W - 9L
1,581 Elo+
Party 1
Team Averages
Level 87
1,339 SR
1,715 Elo+

VS

Team Averages
Level 50
1,487 SR
1,536 Elo+
Bellona
Bellona
Cheesewedge420
Bellona
Level 128
God Stats
13W - 12L
1,462 SR
Queue Stats
729W - 523L
1,573 Elo+
Solo
Ra
Ra
LionMageDammit
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
vItzJono
Hercules
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 65L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJCHOC
Baron Samedi
10
2 / 2 / 8
8,253
750
11,042
8,336
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 2
9,224
839
11,502
8,701
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 1 / 8
8,414
765
7,712
9,065
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,679
698
7,126
16,962
12,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 2
6,562
597
3,890
6,934
2,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
vItzJono
Hercules
9
1 / 4 / 1
6,591
599
2,714
12,133
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Baron Samedi
DJCHOC
Baron Samedi
2
2
8
3
W
9
0
2
10
L
0
5
2
0.2
W
Tiamat
1
1
8
5
L
Hercules
vItzJono
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
13,730
26,102
Taken
36,029
18,387
Mitigated
22,919
12,414
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,126
1,472
930
3,338
16,962
12,067
0
8,570
7,960
0
23,562
W
Baron Samedi
DJCHOC
Baron Samedi
11,042
784
1,595
3,391
8,336
3,852
45
1,095
7,216
30,667
0
W
11,502
6,457
0
3,599
8,701
3,564
1,828
1,594
7,057
0
42,597
L
3,890
1,208
596
1,387
6,934
2,473
0
4,214
2,526
18,555
0
W
Tiamat
7,712
1,967
0
3,829
9,065
10,971
56
1,233
7,767
19,431
0
L
Hercules
vItzJono
Hercules
2,714
990
0
2,488
12,133
8,379
0
5,139
6,691
0
12,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
20,832
141
Minions Killed
76
0
Camps Cleared
0
618,280
Distance Traveled
590,572
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,679
698
26
2
0
216,432
1
W
Baron Samedi
8,253
750
40
4
0
204,072
2
W
Ullr
9,224
839
81
7
0
203,716
5
L
Ra
6,562
597
27
2
0
173,913
1
W
Tiamat
8,414
765
20
2
0
210,492
1
L
Hercules
6,591
599
23
2
0
200,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role