Player Matchup

Cerberus
Cerberus
B-RAT-
Cerberus
Level 28
God Stats
9W - 16L
1,422 SR
Queue Stats
146W - 152L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Natezewiz666
Danzaburou
Level 60
God Stats
70W - 59L
1,623 SR
Queue Stats
220W - 204L
1,548 Elo+
Party 1
Chang'e
Chang'e
frozenglaciem
Chang'e
Level 71
God Stats
8W - 13L
1,784 SR
Queue Stats
214W - 203L
1,520 Elo+
Party 1
Arachne
Arachne
jayy issa qt
Arachne
Level 63
God Stats
10W - 1L
1,825 SR
Queue Stats
98W - 87L
1,557 Elo+
Party 4
Mulan
Mulan
luvv sleepyy175
Mulan
Level 16
God Stats
20W - 14L
1,571 SR
Queue Stats
109W - 106L
1,584 Elo+
Party 4
Team Averages
Level 48
1,645 SR
1,535 Elo+

VS

Team Averages
Level 85
1,568 SR
1,471 Elo+
Ymir
Ymir
Saamuraii
Ymir
Level 29
God Stats
2W - 2L
1,729 SR
Queue Stats
58W - 52L
1,537 Elo+
Party 3
Mercury
Mercury
cyhawk89
Mercury
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 51L
1,542 Elo+
Party 3
Erlang Shen
Erlang Shen
kanbarumky
Erlang Shen
Level 39
God Stats
1W - 4L
1,350 SR
Queue Stats
58W - 78L
1,324 Elo+
Party 2
Scylla
Scylla
mapdls12
Scylla
Level 66
God Stats
4W - 5L
1,558 SR
Queue Stats
33W - 51L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
ninjam0nster
Heimdallr
Level 143
God Stats
6W - 5L
1,702 SR
Queue Stats
77W - 67L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-RAT-
Cerberus
18
4 / 4 / 12
14,000
538
9,652
25,604
32,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Natezewiz666
Danzaburou
20
7 / 3 / 9
16,434
632
15,596
21,822
10,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
20
10 / 6 / 11
14,943
575
28,278
26,951
10,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
jayy issa qt
Arachne
20
16 / 0 / 7
16,496
634
22,302
25,040
13,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 5 / 13
15,159
583
36,835
35,311
45,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 10 / 6
10,975
422
6,927
25,302
27,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
cyhawk89
Mercury
20
8 / 5 / 5
13,297
511
27,826
24,158
10,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
kanbarumky
Erlang Shen
19
4 / 10 / 2
12,133
467
15,793
37,365
19,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
mapdls12
Scylla
17
1 / 13 / 5
10,888
419
13,325
22,518
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ninjam0nster
Heimdallr
17
3 / 10 / 5
11,178
430
19,870
25,411
11,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
48
Kills
18
18
Deaths
48
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-RAT-
Cerberus
4
4
12
2.5
W
Danzaburou
Natezewiz666
Danzaburou
7
3
9
3.83
L
Ymir
2
10
6
0.5
L
Mercury
cyhawk89
Mercury
8
5
5
2.1
W
Chang'e
10
6
11
2.58
W
Arachne
jayy issa qt
Arachne
16
0
7
19.5
L
Erlang Shen
kanbarumky
Erlang Shen
4
10
2
0.5
W
11
5
13
3.5
L
Scylla
mapdls12
Scylla
1
13
5
0.27
L
Heimdallr
ninjam0nster
Heimdallr
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,663
Damage
83,741
134,728
Taken
134,754
113,111
Mitigated
75,638
73,104
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-RAT-
Cerberus
9,652
653
0
9,345
25,604
32,366
1,518
4,721
20,778
45,478
0
W
Danzaburou
Natezewiz666
Danzaburou
15,596
6,631
0
14,171
21,822
10,681
13,247
1,494
20,254
0
133,459
L
Ymir
6,927
866
0
993
25,302
27,073
0
7,854
16,450
26,848
0
L
Mercury
cyhawk89
Mercury
27,826
12,478
0
1,390
24,158
10,498
0
8,608
15,192
0
93,309
W
Chang'e
28,278
1,771
4,897
12,388
26,951
10,525
1,038
6,975
19,611
96,693
0
W
Arachne
jayy issa qt
Arachne
22,302
14,022
0
13,519
25,040
13,553
2,444
4,834
20,154
0
150,409
L
Erlang Shen
kanbarumky
Erlang Shen
15,793
8,017
0
13,696
37,365
19,463
1,043
6,674
29,883
0
69,127
W
36,835
5,647
0
18,784
35,311
45,986
652
5,036
30,065
0
95,624
L
Scylla
mapdls12
Scylla
13,325
1,706
285
2,484
22,518
7,480
962
7,954
13,961
53,130
0
L
Heimdallr
ninjam0nster
Heimdallr
19,870
10,206
0
5,729
25,411
11,124
0
5,804
19,304
0
92,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,032
Gold Earned
58,471
700
Minions Killed
514
0
Camps Cleared
0
2,598,636
Distance Traveled
2,118,718
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,000
538
71
3
0
480,794
10
W
Danzaburou
16,434
632
198
8
0
503,775
2
L
Ymir
10,975
422
34
1
0
379,597
0
L
Mercury
13,297
511
136
5
0
536,064
5
W
Chang'e
14,943
575
132
5
0
487,358
4
W
Arachne
16,496
634
161
6
0
593,868
2
L
Erlang Shen
12,133
467
123
5
0
452,306
0
W
Mulan
15,159
583
138
5
0
532,841
0
L
Scylla
10,888
419
83
3
0
379,306
0
L
Heimdallr
11,178
430
138
5
0
371,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role